I've only been playing in tournaments for about 10 years, but from what I have read, these SD time controls have not added anything to the game other than a rigid schedule. What were tournaments like 20 or 30 years ago? Especially weekend swiss events?
Sudden Death Time Controls

I've only been playing in tournaments for about 10 years, but from what I have read, these SD time controls have not added anything to the game other than a rigid schedule. What were tournaments like 20 or 30 years ago? Especially weekend swiss events?
They were torture, usually playing 3 games on Sat and 2 on Sun. There were also adjourned games to deal with as well. I dont recall the time controls perfectly but it seems they were like 40 moves in 90 minutes , then a secondary control of like 20 more moves in 30 min (maybe not exact, but you get the idea) and then the game was adjourned if neither player was ready to resign or they werent ready to agree a draw. Keep in mind all my playing back then was in the southeast USA so I dont know how they were doing it in the rest of the country.


H, reb, I have still left the site mostly for now but sometimes I log in for a quick look now and then and I noticed your thread and I felt compelled to say : arn't the non adjournment length time controls simply necessary now to prevent computer analysis during adjournment? I think that perhaps the quality of the games must have peaked during the Kasparov Karpov matches because of this - which is sad - but I think that faster games are better for the spectator who watches in real time and it is good that it prevents computer cheating.

I think that a blitz finish is better than used to happen in UK club chess. I never experienced it because it was before my time, but apparently it was like this:
1. Sometimes, all unfinished games were adjudicated
2. In other cases, unfinished games where one of the players had more than 20 mins (or something like it) at the end of the second time control were adjudicated.
The end result was savvy players dressing up the position by putting their pieces in attacking positions (without necessarily knowing how to proceed). And a low standard of endgame technique.
I personally like blitz finishes cause at least it gets the game over with, but I know good players who dont like it. I think it has to favour the weaker player since more random factors come into play. The worst case is when you are definitely winning but just dont have the time to physically make your moves. The temptation after being the victim of this is to move quicker next time you play, and maybe blunder. Definitely not make such good moves as usual.
I was going over a game at the weekend which was between Kasparov and Kramnik in a quickplay tournament. They reached a dead drawn position but Kramnik had less than a minute to make all his moves (and I mean all his moves). Result was he blundered and lost. Fair play to Garry, but I think if this can happen to Kramnik it proves the point. Of course , in this example it was a quickplay tourney so its fair enough. I just think in a league or tournament game where you have certain time controls it seems to be moving the goalposts to suddenly have a blitz finish. Why not just play a blitz game to start with, or possibly toss a coin.



Reb, it seems like it would be difficult to schedule more than one round per day if you require all the games to finish in one sitting with no sudden death time control. 2 rounds per day is a great benefit to the average player, it's the only way to have a weekend tournament.
The sudden death time control allows you to make a definite schedule of round times. I think it greatly benefits the players to know when the next round is going to start.

Reb, it seems like it would be difficult to schedule more than one round per day if you require all the games to finish in one sitting with no sudden death time control. 2 rounds per day is a great benefit to the average player, it's the only way to have a weekend tournament.
The sudden death time control allows you to make a definite schedule of round times. I think it greatly benefits the players to know when the next round is going to start.
I started playing tournaments in 1973 and back then and for at least a decade the normal swiss tourney was 3 rounds on sat and 2 on sunday. We usually finished all games in one sitting and had no sd time controls but did have adjournments. However in all my years of tournament chess I have only had 2 games adjourned and one of those was in Germany, so only one in the USA.

Can you expand on your earlier post where you said "they were torture."?
What was the schedule like? Even if you just remember roughly, how did you fit 3 rounds in one day? I find that today G/2 is somewhat rare, more often is 40/2 SD/1 or 30/90 SD/1, so I would expect even with sudden death time controls that some games will go longer than 4 hours. This makes for a very long 3 round day of chess -- probably 13, 14 hours for some. I can't imagine the quality of chess doesn't suffer in a long day like that.





Reb, I can't imagine the average chess player playing in a one game per day tournament. That may be fine for chess professionals, but us working stiffs need to wrap it up over the weekend.
Looking back at one of your earlier posts, you list a time control of 40/90 + 20/30. Is 60 moves in 2 hours and 80 moves in 2.5 hours that different from 30/90 + SD/60? The difference is really only in games lasting longer than 80 moves. Tournaments like the World Open are still 40/2 SD/1. This is just as long as your non sudden death time control except for games longer than 100 moves.
I do agree that there is a big difference between G/2 and non sudden death time controls. I'm actually really surprised that a one game a day format would use G/2. There is a big tournament here that is G/2, but they have two round a day plus an evening activity -- it is more like a chess festival than just a chess tournament.
I think that playing a game lasting over 6 hours would probably lead to fatigue blunders. So there's one reason to have SD time controls that the players should like.

The most popular here in Florida right now seems to be G/120, which bugs me. It's just barely fast enough that I usually end up in time trouble in 2 or 3 games in a 5 game weekend Swiss. When we used to (4-6 years ago) have time controls of 30/90 SD/1 or 40/120 SD/1, it was just long enough that I didn't run into that time trouble in the endgame nearly as often. Given that the tournaments with the G/120 time limits usually have 2 hours (or more!) between games, I don't know why they can't make it G/150 or 30/90 SD/1 to add an hour to each game instead of having such a long break.
Personally, I prefer the FIDE time controls. I played in the Miami Open in September, which had a time control of 90 minutes, plus a 30 second increment. That extra 30 seconds per move means that you'll never get stuck in a pure blitz situation, so I greatly prefer it. Again, I'd prefer even slower than 90 minutes with the 30 second increment, but this is still better than just G/120.
As for quads, I've only ever had the chance to play in one. It was G/60, and I did terrible. I'm just not good at such fast time controls.
--Fromper

I understand that the "working stiffs" cant play 1 round a day events in the USA. I was one for decades and could never play anything like the US Open for example even when it was once held in Atlanta Georgia. Since Europeans get more time off from work every year than Americans do 1 round a day events work better here than in the USA. Lisbon has several one round a day events during each year and the games are at night so working people can play and not miss work or take vacation to play. However , this only works for those living in Lisbon or one of its suburbs. I think otb classic games shouldnt go more than 6 hours , 5 might also be ok , but G/2 is a 4 hour game at most. Maybe G/2.5 would be better? Much money is saved here by organizers by using venues for events other than hotels. Gymnasiums are often used and schools. The money saved can be used in some other way. There are down sides to this too however. The biggest is that the venue often has no climate control so in winter you shiver through your games and in summer you might pass out from the heat. I have played very few events here that are held in a large Hotel but in the US most of the events I played were in Hotels.

I have been playing tournament chess more than 30 years and one of the big changes I have witnessed are the SD time controls. Who do they favor? Are they good or bad for chess? I can see why they have been implemented:so that organizers and TDs know when the round will end and when the next one will begin. They also eliminate adjournments. However, do they raise or lower the quality of the game? Is it good or bad for the players? Is it good to have high quality games spoiled by such controls? I have also noticed such controls encourage behavior that might be considered "unethical".