If you suck at an opening, then don't play it.
That's fair, but I'm hoping to get a better understanding of the game as to WHY it's not working
The basic flow of a game is bring your pieces off the back rank, castle, play a pawn break, then infiltrate to your opponent's side of the board.
In the caro you usually have this structure:
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So your pawn break is either e5 or c5. If you can't find a way to play one of those breaks then your position is just worse... but you can't play them right away. Pawn breaks favor the side who is ahead in development, so first you'll get all your minor pieces off the back rank and castle. Then you'll play e5 or c5 at a moment when it doesn't lose material.
That covers what might go wrong for you regarding the opening... if you're doing those things but still losing then it probably has nothing to do with the opening. It probably has to do with basic tactics and calculation.
If you suck at an opening, then don't play it.
That's fair, but I'm hoping to get a better understanding of the game as to WHY it's not working