what is the logic in the chess.com puzzles?

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Trailboy99
1) If I make a “right” move in say, under 10 seconds, I’ll usually get about 5 points. If I make a “wrong” move, I’ll get dinged 10-20 points. I don’t understand a system with some much downside and so little upside.

2) I pub”right” and “wrong” in quotes because the puzzle is designed to recognize only one move as correct, even though the could be multiple good moves, all of them valid.

3) Having played these puzzles daily for six months now, I’m still flummoxed that the computer rewards highly aggressive, sometime reckless attacks. There are many flavor of chess-playing, and being a constant aggressive attacker—sometimes strategically, sometimes not—is not a player I would want to play more than once or twice.
setofallsubsets

The point of puzzles is to find the best move not just a good move. Can you give an example of a puzzle where there were multiple best moves? Can you give an example of a puzzle with a reckless attack, i.e. a puzzle where the "right" move could lead to a losing line?

MarkGrubb

Yeah. The point is to find the best move. If you win a queen but miss mate in 4 you lose the puzzle (and some points). Its a case of look for a move then look for a better one. Dont move a piece until you've calculated candidates and are confident you have the best move on the board. I rarely make the target time.

Martin_Stahl
Trailboy99 wrote:
1) If I make a “right” move in say, under 10 seconds, I’ll usually get about 5 points. If I make a “wrong” move, I’ll get dinged 10-20 points. I don’t understand a system with some much downside and so little upside.

2) I pub”right” and “wrong” in quotes because the puzzle is designed to recognize only one move as correct, even though the could be multiple good moves, all of them valid.

3) Having played these puzzles daily for six months now, I’m still flummoxed that the computer rewards highly aggressive, sometime reckless attacks. There are many flavor of chess-playing, and being a constant aggressive attacker—sometimes strategically, sometimes not—is not a player I would want to play more than once or twice.

 

The puzzles have a number of factors that influence how many points you get from solving them correctly:

https://support.chess.com/article/286-how-do-puzzles-work


The puzzles should also have one clearly winning option and if they don't you can report them:

https://support.chess.com/article/1223-how-do-i-report-a-bad-puzzle

sndeww

there is no way you get 5 points for solving a puzzle in under ten seconds. That would mean the time goal is around one second.

sndeww

Also, the puzzle solutions always want the best move. That best move might be sacrificing king safety for a little material. Sometimes it means sacrificing material to blow the king's cover. But it will always be the objectively best move, and doesn't consider psychological factors.