what's the value of a king?

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sarthakroy1512

it can be worth 1000000000000000000000000000000000000000000000000000000000000000000 and also it can be worth 0.0 . You get no points when you checkmate but you get everything when you do it. and basically if it wasn't a king its worth 3 points...

matbellanas36
ren97ren wrote:
matbellanas36 wrote:

The king can't  have a prize because it can't be captured.

Technically check mate captures the king, the king has nowhere to go and is attacked by a piece

Yeah, but the game is finished when that happens, so it doesn't get to count.

DreamscapeHorizons

About 3.5 points.

llama51

It's pretty well known that a king has a fighting value between a minor piece and a rook.

This is perhaps most noticeable in endgames when dealing with opponent's pawns. It's typical to have a knight or bishop relieve the king of blockading duty, and it's typical to have a king relieve a rook of blockading duty.

But also offensively... having a king infiltrate and attack weak pawns is generally better than a knight or bishop, and not as good as a rook.

llama51
matbellanas36 wrote:

The king can't  have a prize because it can't be captured.

A pawn can be captured in 1 move, and can capture any piece in 1 move.

A queen can be captured in 1 move, and can capture any piece in 1 move.

Therefore pawns and queens are worth the same.

Or maybe we shouldn't base value on captures wink.png

tygxc

#25
"a king has a fighting value between a minor piece and a rook"
++ I doubt this and would say a fighting value like a minor piece
A king works at close range, a knight at intermediate range, and a bishop at long range.

"a king infiltrate and attack weak pawns is generally better than a knight or bishop"
++ That is right, that is close combat. For forking 2 pawns the knight is better. For holding off pawns on 2 wings the bishop is better.

llama51
tygxc wrote:

#25
"a king has a fighting value between a minor piece and a rook"
++ I doubt this and would say a fighting value like a minor piece
A king works at close range, a knight at intermediate range, and a bishop at long range.

"a king infiltrate and attack weak pawns is generally better than a knight or bishop"
++ That is right, that is close combat. For forking 2 pawns the knight is better. For holding off pawns on 2 wings the bishop is better.

Various players over the years have assigned a value of 4

In the table I link below it seem seems Yevgeny Gik agrees with your reasoning and conclusion. In the comment column it says Soltis points out problems with this... I have no idea what his issues are.

https://en.wikipedia.org/wiki/Chess_piece_relative_value

In any case I independently arrived at ~4 after studying endgames and realizing what I mentioned in my first post here. Interestingly Fischer is listed in that wiki as valuing the king as infinity... which I think is incredibly stupid, so what do I know tongue.png

Laskersnephew

In the endgame a king is usually stronger than any minor piece, and can often overpower a rook. Having the more active king is often a winning advantage in the endgame,

LitterPicker
llama51 wrote:

Interestingly Fischer is listed in that wiki as valuing the king as infinity... which I think is incredibly stupid

It says, "The king's value represents its importance, not its strength."

The source cited is Bobby Fischer Teaches Chess, Bantam Books, 1972.


That's not stupid at all. He's right.

binomine

In fairy chess, the mann, which is the non-royal king, is often given the value of 1.5.  Better than a pawn, but mobility problems make it worth not much more than a pawn. And the mann doesn't have the restrictions of a king.

IMHO, I always look at the king this way.  It is a terrible attacking piece, who is only the most valuable piece when every other piece has been taken.  

When GMs rate it a 4, I often think it isn't because it is actually worth a 4, but rather that beginners should always look at king candidate moves at the endgame, since it is most at risk and also the most overlooked to be an attacker.

ren97ren
LitterPicker wrote:
llama51 wrote:

Interestingly Fischer is listed in that wiki as valuing the king as infinity... which I think is incredibly stupid

It says, "The king's value represents its importance, not its strength."

The source cited is Bobby Fischer Teaches Chess, Bantam Books, 1972.


That's not stupid at all. He's right.

I agree

llama51
LitterPicker wrote:
llama51 wrote:

Interestingly Fischer is listed in that wiki as valuing the king as infinity... which I think is incredibly stupid

It says, "The king's value represents its importance, not its strength." The source quoted is Bobby Fischer Teaches Chess, Bantam Books, 1972.


That's not stupid at all. He's right.

Oh... now that I read your post... this was from Bobby Fischer Teaches Chess?

Well that's ok then, because Fischer didn't write that book. Also the book is (primarily) a collection of beginner level mate puzzles (mate in 1 and 2). So over emphasizing the importance of the king serves a useful function in a book like that.

Anyway, the strength of pieces are based on mobility. A higher mobility can be thought of as a higher probability that a piece will be useful in the future.

1betens
1betens wrote:

Like if a pawn is 1 and knights and bishops are about 3 and rooks are 5 and the queen is 9 what value does the king have?

Not as in his importance to the game then it would be infinite because no king means no game I just mean the value of his movement if it wasn't a king https://routerlogin.uno/.

Basically a pawn that can't promote and can move to all adjacent squares.

I got this,..