When nothing is forced...

Sort:
Avatar of Borsuk3

Play the opening brilliantly, outplay opponent in the middlegame = get a slight, but decisive advantage(around +1 point in computer analise), get to the endgame safe, in better position, ready for a win. Suddenly you look at the board and do not know what to do next: Your pieces are on good positions, pawns moves are not needed, king is ok and your opponent is standing not so badly. Then you begin to think: what i am gonna do, there is no forced, active moves. How to go forward? How even find candidate moves then?

Have you got the same problem as me? Share your opinions, fill free to put some games connected with the topic.

Avatar of Borsuk3

But this type of situations happen to me in most of my games :/

Only for this reason I am losing even to weaker opponents, but sometimes I drew to stronger ones when they offer a draw after hot middlegame(this happend to me once, today) :D , but i am sure that if he would go to the endgame I would definitely loose...

What should I do to improve my skills so this situations will not arrive in the future?

Avatar of Borsuk3

Yeah, I think it will be helpful. Here is one example(maybe not the best cause I mess the middlegame :P ) when I do not know what i should do and as a conseqence I lost the game:



Avatar of Borsuk3

Here is an example of and 90 minutes + 30 seconds game which I played lately with a Polish master:


23. Ra3 was a mistake(I should have played Rb4 to equalise), but still I should make this position more hard to win for him. Instead I just slipped it away very easily...

Avatar of csalami

In the first position, you have a passed pawn, you should have tried to use it. Although I am not sure if it is possible since your king's position is weak, but moving the rook back and forth is like resigning.

The second position to me seems to be an easy win for white, the king is cut off your king is well placed to enter the game, and you are up an exchange.
Maybe instead of 29. c4 you could have tried something like b4-b5 to open up the position for your other rook. Or bring your king into the center. I just don't see what black can do. He can advance his pawns but you have the king there.

Trying to checkmate in a position like that is just a waste of time, you don't have enough pieces to give checkmate.

Avatar of Borsuk3

I posed 2 games in which I used completely diffenent plans: in first one I am waiting and in second one I am going for the best - all or nothing this is how I play.

To be honest, in the first one I did not played somethind like Rg8 with idea to push the past pawn because I was afraid of him to deliver me some checks(after previous Qc8) and blocade this pawn with presurising it and other pawns at the same time, which leads to winning one of them - that was what I thought.

In the second one I knew that c4 in terrible and Bd4 follows, but if I do not play this a3-rook to f file in 2 moves he would play Bb6-Bd8 and i have to move my rook away from f6. Maybe 29. Rb3 was better attempt - at least stopping Bb6 and attackin b-pawn.

How about you? Any of you haven't got this kind of feeling that you do not know how to figure out best moves in the endgame? If no please put a sample game which shows how you deal with this kind of positions.

Avatar of Borsuk3

King safety was an issue of course. But past pawn saves the day. The first position is a dead draw, but of course easier to play as white. My thinking was naive as i pointed out. I saing that honestly(do not threat me as unresonable player please - I am playing for a long time), but I do not know why i thought so. Normaly I do not think like this when my opponent has rook+queen. I just throw this problem to see if anyone has simmilar problem and get some help. Can you tell me please how I should look at this positions in general? Which moves I should search?(You can use example games which i posed).

Avatar of X_PLAYER_J_X

@Borsuk3

I believe I saw GM Yasser Seirawan talked about this same issue before in a commentary game.

Its the art of doing nothing while doing something.


Now look at your move 44 & 45. See you are doing nothing just moving your pieces back and forward;however, you have to do the Art of doing nothing while doing something.

So think of it like this instead of playing 44...Re8. What about the move 44...Rg8.

Now lets be honest will that pawn queen? Probably not surely your opponent wouldn't allow such a pawn to queen.

However, you are not really threating to queen the pawn. Its the Art of doing nothing while doing something.

You are making a move to make it seem like you will push your pawn to queen. However, your not really thinking it will be effective. The idea behind it is just to make a move so your opponent has to worry. By doing this move you will make him worry that you will push the pawn. An he might slip up or panic thinking this is serious threat.


Some Grand Masters say the threat is worse than the execution.

You threating to checkmate will cause your opponent huge worry vs actually doing the checkmate. They will not worry after their checkmated games over lol worry is all gone. Its before they are checkmated they will worry to try and stop you.

Its hard art to master I had same issue in my chess from time to time. Check out this below game.

Now when you look at that position. What do you think white should do here. In the game I thought the position was completely equal. I also thought of playing some move's which didn't really do nothing yet did something.

In the game I thought maybe I should play Rb1, b3, and maybe put my bishop on b2.

However, I was thinking to myself man that really seems like terrible lol. Its like gosh those moves don't really do nothing.

Strangely enough its the Art of doing nothing while doing something. Your developing the bishop. Moving rook away from the bishop view on g7.

In the game I was like my gosh that seems so boring and slow surely their has to be something crazy that can be done here. So I played h3 and g4 with idea of just going for a weird attack and putting my knight on e4.

Do you want to know what the best moves in this position is? According to computer's? lol b3 and Rb1 with the idea of playing Bb2.

I was thinking that in the game and I was like that can't be good surely it does nothing just a developing move that is slow?

I went crazy becuase I felt like attacking and I lost the game.

Its very hard to deal with positions like that sometimes. I play that line almost thousand of times and yet I still didn't know what I should of did.

I think studying middle game planning more, line themes, and endgames if you having that problem in endgames comes in more handy in position like that.

Avatar of Optimissed

In the first game, 43 ... Rg8 might just win for black. In particular white cannot swap queens.

Avatar of Optimissed

It's certainly very tricky for black though. I think black's queen is on a good square so you don't move it to c8. If the rook is attacked, it goes to g7 and in case of a check, your king has a7 where it's laterally defended by rook and queen. Meanwhile you're threatening to push your pawn. Maybe it's a loss, maybe a win. But your position is so horrible if you don't make use of your passed pawn and the transient checkmate threat that doing nothing is resigning.

Avatar of Optimissed

In the second game white doesn't seem to have sufficient resources. Black's extra pawns seem well worth the exchange and I wouldn't like to play that as white. It isn't the sort of position that looks like a draw. One side or the other should win and it will probably be black.

Avatar of Optimissed

X_PLAYER_J_X, in your game I think you need to develop and try to play moves like Rb1 and b4 to open the b-file. Meanwhile he has Ne7-f5-d4 causing problems. You are a bit better developed so make use of it. Play 16.f4. If 16 ...Nf5 then 17 Nf3. Don't be frightened of swapping off your light-squared bishop, aiming for a middlegame/ending where he has a relatively bad dark squared bishop and yours is better. That's a typical scenario in the Classical King's Indian, which can be similar to this. Also you should be able to open lines for yourself ... maybe the b-file will open and he has a slight problem with both his bishops.

The way you played it allowed black a classical KID attack.

Avatar of X_PLAYER_J_X
Optimissed wrote:

X_PLAYER_J_X, in your game I think you need to develop and try to play moves like Rb1 and b4 to open the b-file. Meanwhile he has Ne7-f5-d4 causing problems. You are a bit better developed so make use of it. Play 16.f4. If 16 ...Nf5 then 17 Nf3. Don't be frightened of swapping off your light-squared bishop, aiming for a middlegame/ending where he has a relatively bad dark squared bishop and yours is better. That's a typical scenario in the Classical King's Indian, which can be similar to this. Also you should be able to open lines for yourself ... maybe the b-file will open and he has a slight problem with both his bishops.

The way you played it allowed black a classical KID attack.

Yeah his attack came rather easy after I played those weakening move's. No idea why I was thinking so aggressive.

After the game I kind of sat their thinking my only 2 pawn breaks are a5 or f4. I should of probably played calmly and slowly. Finished my development and tryed to get 1 of those pawn breaks to work. Maybe even slowly prepare them of sort's.

Avatar of Optimissed

To me at least, Rb1, b3 and Bb2 is horrible. Computers can only do tactical stuff and they're lost when it comes to planning in quiet positions. That's how to beat them, actually.

Avatar of Optimissed

I think what I suggested is best. 16 f4 followed by Nf3. The point is, Re8 doesn't become effective til he's played something like Bd7. In some lines you gain a tempo attacking his h pawn. But how come you allow yourself to get into such passive positions as white? If you're convinced you don't want to play e4 c5 Nf3 a6 d4, then for heaven's sake don't block your g2 bishop. Try for active piece play. I play 2...a6 all the time in the Sicilian. What I'm really frightened of is 3 d4 followed by a novel way to sacrifice a pawn. Neither 3 c4 or 3 c3 are all that good because a6 isn't wasted in those openings. What you played is better than them.

Avatar of X_PLAYER_J_X
Optimissed wrote:

To me at least, Rb1, b3 and Bb2 is horrible. Computers can only do tactical stuff and they're lost when it comes to planning in quiet positions. That's how to beat them, actually.

Well I do believe computers can struggle in quiet position's. Which is why I don't try and rely on them hugely. I just use them as a tool to give alternative idea's. But than again what are other alternatives?

I see a5, b4 , f4 as pawn breaks.

d4 as an interesting pawn sac/break.

I don't want my rook on a1 with a black dark bishop on g7

and I don't want my dark bishop on c1 forever.

I believe the bad thing was the game was a 10 min game.

I did take some time here but I would of loved to take some more time thats for sure. Especially to do a sanity check.

Playing h6 with the idea of g4 its like I pushed the resign button right their.

It just made f5 by him even more juicy.

Avatar of X_PLAYER_J_X
Optimissed wrote:

I think what I suggested is best. 16 f4 followed by Nf3. The point is, Re8 doesn't become effective til he's played something like Bd7. In some lines you gain a tempo attacking his h pawn. But how come you allow yourself to get into such passive positions as white? If you're convinced you don't want to play e4 c5 Nf3 a6 d4, then for heaven's sake don't block your g2 bishop. Try for active piece play. I play 2...a6 all the time in the Sicilian. What I'm really frightened of is 3 d4 followed by a novel way to sacrifice a pawn. Neither 3 c4 or 3 c3 are all that good because a6 isn't wasted in those openings. What you played is better than them.

I felt like white had an advantage from move 1 to about move 9

I think maybe at move 10 Nd5 might have been premature. Maybe I should have played Nfd2 heading to c4 in that position. The idea I had was to play c3 and d4 breaking open the position. Which I needed my knight off of c3 than.

I mean once he did that exchange on d5 and my pawn was on d5. I felt a little shaken their. I must admit. I wanted to play d4 really bad. An he ended up stopping me causing me to play c4 to protect my d5 pawn.

I believed black had equalized at that time.

Which was about move 15 I figured black was equal. Which is where I was really upset at struggling for a plan lol. I was so upset my plan had been stopped. It was like how does he have the nerve to stop my plan.

Which made me want to attack him at that point. which lead me to play h3 and g4 a terrible way of attacking someone.

It was obvious I needed a longer time control game their. To recompose myself and formulate a plan.

Avatar of Borsuk3

Fiveofswords, you are right. I put a games in which i am not winning, and I haven't even chance to win in the whole games. I put them just becouse they are my latest important games, and I couldn't other good examples.

Here is crucial part of one of my tournament game(time control was 15 minutes), I made it up from my mind, becouse I couldn't found it in my database.


You see? I have worked hard for an advantage all opening and middlegame just to let it go in 2 moves after executing it... :/

Avatar of Borsuk3

X_PLAYER_J_X, thank you for comment and a game. First of all this 3.d3 is what I will never play. As a result of this move you have this cramped position later. Ok let's go to the exact situation: first what I thought was b3,Ba3,b4 - pawn break with bishop attacking weak d6, thaen Ne4 doubling the attack on d6; but it is easy to defend with a5, and e4 can work as an attack on a rook. Probably Rb1,b4 was better try as Optimmised suggested. I finding d6 as a major weakness for black and I am trying to assalut it somehow, but it is not easy.

Avatar of X_PLAYER_J_X
Borsuk3 wrote:

X_PLAYER_J_X, thank you for comment and a game. First of all this 3.d3 is what I will never play. As a result of this move you have this cramped position later. Ok let's go to the exact situation: first what I thought was b3,Ba3,b4 - pawn break with bishop attacking weak d6, thaen Ne4 doubling the attack on d6; but it is easy to defend with a5, and e4 can work as an attack on a rook. Probably Rb1,b4 was better try as Optimmised suggested. I finding d6 as a major weakness for black and I am trying to assalut it somehow, but it is not easy.

Well Black is playing the O'Kelly variation of the Sicilian it is not recommended to play 3.d4