yeah like Starcraft II. idk i just find the rating system really unbalanced right now. I play with total noobs with 1400 elo who i beat eassily meanwhile i lose to a random 1010 player out of nowhere. Do only i experience this?
Sure, people's skill varies from day to day. Plus or minus 100 points is common, and even more for people who sometimes choose to play while very tired or distracted.
Beating a single 1400 doesn't make you 1400. Scoring roughly 50% against many 1400s makes you 1400.
When you lose to someone rated a lot lower, check their stats. What's their highest rating? Maybe they were in bad shape yesterday (or for the last week) and now they're rested and focused and winning their rating back.
Also be honest with yourself. Were you generally ahead all game then at the end blundered your queen, or checkmate? It happens to all of us. It doesn't mean the 1100 was better than you, and it doesn't mean the rating system is flawed.
I was rated 2194.
I got hired by the Canadian Army to work (as a civilian computer systems analyst) at the Tactics School. I stopped playing online chess to focus on that.
My contract lasted two years. When I finished working there, and took up online chess again, my first two rated games earned me more than +150 points. That's +102 points for the first one, and +53 points for the second one.
I didn't notice any problems involving "getting stuck at an outmoded rating".
Fine, But the elo is still unbalanced because a lot of people make new accounts. Having to play 10 games to get your placement for new and old accounts who come back after a year or 2 will make the rank more balanced.
So you are suggesting instead of making a new account everyone has a 2 year old account that they can come back too?
No , instead of having people coming in with an accelerated score, people will slowly accelerate their scores the more winstreaks thhey have or the more lose streaks until they don't anymore. and instead of having to deal with new people who the site has no idea what their real elo is, every new player or anyone who hasnt played for x amount of time will have no elo until he plays 10 games and get his placement.
So kinda like how Starcraft II and League do it. To be honest i'm not opposed to this but it's functionally the same as how it currently is. The numbers just wouldn't be shown in the first 10 games.
yeah like Starcraft II. idk i just find the rating system really unbalanced right now. I play with total noobs with 1400 elo who i beat eassily meanwhile i lose to a random 1010 player out of nowhere. Do only i experience this?
I get this as well every now and again but not consistently, most recently I lost a 5 min blitz to someone half my rating. My guess would be it boils down to the strength of the natural looking moves in the position as when I looked at the other games that person played they where definitely rated around the 600 mark accurately