why shouldn’t stalemates be a win?
At the end of the day, the stalemate rule is arbitrary like all other rules in chess. To my limited knowledge, the stalemate rule has a bizarre history but was pretty much cemented in the 1800s to be a draw universally. It seems like there is a little more popularity today to explore the idea of stalemate = win (such as being able to play that variant in Chess.com).
Historically, it has also been a loss for the stalemating side, in some cases. The draw is the most logical, in my opinion.
Changing it massively changes the game.
If your opponent is not in check, but cannot legally move, the game just stops. No more moves can be legally played, checkmate is impossible, and the game just stops.
You must make the killing move and won’t be rewarded for blundering a checkmate. Stalemate is caused by poor play, and if you mess up a mate, that’s on you.
Not necessarily a blunder. Many K+P vs K endgames will lead to stalemate with perfect play. Sometimes one can blunder into those if there's a way to avoid them, though, so the rule helps to make endgame theory richer and more interesting.
True, but in a K+P vs K situation, if stalemate was a win, all such games would become wins, which in my opinion, make the game less interesting and nuanced.
@NikkiLikeChikki, I know you're not advocating that, just thought my reply goes best with your post ![]()
But thinking about opposition and how to properly push pawns. It’s too complicated! Waaah 😭
Nope.
I believe it's the fault of the Brits who put in the stalemate rule in the 1800s. Traditionally winning was actually capturing the king. Checkmate is a European concept and a fairly new concept compared to how old chess is.
There are many versions of chess as the rules of changed over time. Maybe chess.com could have a turn back clock since we know the order of the rule changes. The only issue would be the castling experimentation in the 1500s because there were at least three different popular versions plus no castling rule at the same time.