Another open question is "will computers ever solve football?".
Computers can only solve closed systems/games, like chess, not open systems like life or games like football.
Firstly, did you think my question was serious?
Secondly, you are wrong, in that it is certainly feasible for a computer to seek optimal strategies for complex, interactive, goal-oriented activities like football, and it is even just about conceivable that one would find the optimal strategy that likely exists (some extrapolated theorem of game theory), given careful problem definition. One observation as someone familiar with relevant AI techniques is that although it might seem necessary to have full knowledge of the physical capabilities and behaviour of the players, these are things that could be simultaneously learnt while seeking a good strategy. What is essential is having feedback on results, and receiving enough other observations that are relevant (in principle this could simply be video).
Note that this is certainly a very complex task, like others involving interaction with an open environment (such as autonomous driving in unknown places), but most AI researchers would agree with my statement of feasibility.
Note that robot soccer is a long-established test bed for co-operative AI-powered robots, but it is fair to say that thus far the standard of play is not terribly high.
Another open question is "will computers ever solve football?".
Computers can only solve closed systems/games, like chess, not open systems like life or games like football.