Winning on Time

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Jax1000
It’s very irritating to be leading a game by a vast amount, and have your opponent win on time. If you request a draw and it’s declined, if you don’t want to continue, resign!... instead of letting time run for minutes without moving, hoping your opponent will quit out of sheer aggravation. It’s even more aggravating when you decline a draw, and after a couple of minutes, their dormancy changes to warp speed with only seconds left on the clock, becoming a battle of the thumbs...And all of a sudden, BLAM!! your “[opponent] won on time”.

I don’t have an issue with a time win when it’s a close game, but it’s ludicrous to be winning by 25 points and lose based on time. There should be a point window of some kind. In my opinion, if a player is winning by a substantial amount when time runs out, I believe it is appropriate for that player to get the win.
Strangemover

Well managing your time is part of the game. Also a winning position is not defined by the nominal 'points' difference. Of course its annoying to lose on time but there is only one person in control of how quickly you play. 

Monie49
The clock is part of the game.
When I am winning and my opponent makes we wait, I block them.
Martin_Stahl
Strangemover wrote:

Well managing your time is part of the game. Also a winning position is not defined by the nominal 'points' difference. Of course its annoying to lose on time but there is only one person in control of how quickly you play. 

 

+1

 

If you use too much time getting a large advantage, you have to be able to bring home the win in the remaining time. Had you used less time, your position may not have been as good.