btw the other two games is
http://live.chess.com/live?v=20110913#g=177175151
and
http://live.chess.com/live?v=20110913#g=177180626
btw the other two games is
http://live.chess.com/live?v=20110913#g=177175151
and
http://live.chess.com/live?v=20110913#g=177180626
time lag
Your clock is only an approximation of how much actual time remains.
'Adjustments' to compensate for lag, yours and/or your opponent's, can easily add a minute or even longer, to one or both of your clocks, usually done near the end of the game.
Solution? If you see you and/or your opponent do not have a good green bar (= low lag), then pace yourself to allow for end of game lag adjustments. [a 'red' bar means really bad time lag]
sftac
yes, but for the case of my first game where the game already on the checkmate state, shouldn't the game finished by then? even though we still have remaining time?
i observe it when doing the game on full board, if i switched to simple board the pop up notifying the game end status appear correctly.
note that during the play, both of us can chat smoothly and has no problem whatsoever.
The first game is clearly a glitch. You're correct, the game's showing as ending with a checkmate, so your opponent ought not to have won through 'abandonment' imo.
For your other two games:
(corrected link) http://www.chess.com/livechess/game.html?id=177175151
(corrected link) http://www.chess.com/livechess/game.html?id=177180626
The site determined that you "resigned". Which seems curious if you did not resign, and could be another glitch.
Suggestion: since the popup shows a correct game status at the end, stay with the 'simple' board for now. (It's a setting I always use, so I'm not too familiar with your other setting.)
sftac
Thank you, denisz. We'll investigate that when we have chance (currently working on tournaments :) ). It seems it is a very rare case, as we've never seen it before. Please let me know if anything like that occurs again.
I have a first gen iPod Touch, and live chess never works. I get the menu of choices of game length while it shows that it's thinking, then after about 5 sec, it closes.
In a 1-minute bullet game is it not that the adding of over 60 seconds to one or both clocks tantamount to changing the category of the game from Bullet to Blitz?
In a 1-minute bullet game is it not that the adding of 60 seconds tantamount to restarting the game?
I can see by your ratings where this Live Chess aspect is very different for you than Online Chess of One to Three Days per tempi (and perhaps that's part of your perspective -- equating adjustments in Live Chess with like adjustments of One to Three additional days, to online chess. Perhaps not).
The site does what it can with a varying mix of participants.
If one or both players have unusual lag, then the site adding one or two minutes to a 1/0 game as lag adjustment may prove necessary. One or two minutes added to a 1/0 game sounds like a lot, and is, but it's merely extending a 2 minute game total to 4 minutes total. For a typical 60-move game, that's 2 seconds per tempi instead of 1 second per tempi.
btw, Bullet includes 2/1 (averaging 3 seconds/tempi, if there were zero lag).
(same answer to second part of your query as it looks identical)
sftac
The site would never need to display lag adjustments beyond the original time limit, as chess sites can and often do, multiple lag adjustments to the display clock settings during a game.
sftac
The site notes any lag, and adjusts the players' clocks by adding time to the game. A simple concept.
sftac
http://www.chess.com/livechess/game.html?id=177037966
above games definitely showing i'm winning by checkmate.
the system, however, doesn't automatically recognize it and since the opponent never push resign, i'm ended up losing due to disconnection.
i have two other blitz game right now and even though both already wins on time, i.e. the opponents time already 0.0, the system do not stop the game.
any explanation?
i'm using firefox and the last two games using chrome.