fix the timer issues already.

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treatb59
Its been years that the latency issues haven’t been addressed. I like bullet chess. When the games are fair. But it’s eerily suspicious. How convenient it is per move. That their timer goes back up in time and mine drops instantly. Where I make 1 second moves. Which means 60 moves minimum. That I’m losing on time after only 10 moves. Chess.com is to blame. You refuse to fix this issue. You make excuses for the issue of timers. So you support unfair games. Or you have hackers and cheaters and support them winning games they don’t deserve to win.
Martin_Stahl
treatb59 wrote:
Its been years that the latency issues haven’t been addressed. I like bullet chess. When the games are fair. But it’s eerily suspicious. How convenient it is per move. That their timer goes back up in time and mine drops instantly. Where I make 1 second moves. Which means 60 moves minimum. That I’m losing on time after only 10 moves. Chess.com is to blame. You refuse to fix this issue. You make excuses for the issue of timers. So you support unfair games. Or you have hackers and cheaters and support them winning games they don’t deserve to win.

 

Played can't impact the clocks. The official times are handled by the server, and it updates clients based on the actual time taken modified for any allowed lag.

If there's a lot of lag between you and the site live server, or your getting some disconnects or packet drops and resends, you'll see click related changes.

 

https://support.chess.com/article/423-why-did-the-clock-times-suddenly-change-the-clocks-seem-broken

https://support.chess.com/article/4720-online-chess-performance-optimizations

https://support.chess.com/article/213-how-do-i-fix-my-disconnect-lag-issues