If you are showing the top three lines in Analysis, why do you need Feedback? The top three lines are Excellent, Good, Ok
Game Review / Analysis really slow?

Ok, I managed to duplicate what you are seeing by making "random" moves in Analysis. But I'm not sure what Feedback you are expecting to see? The top 3 Lines shown by the computer are the best moves for a position (Excellent, Good, Ok).
Are you trying to make a random move that gives something better than what the computer lines are showing you or are you trying to find a move that is equal to the Feedback?
It seems for me using the Retry move in Game Review does the same thing that you are trying to do and I imagine it does not overload the Game Review servers as much.

The feedback takes freaking forever and is inaccurate after it takes forever. You have to use a phone and turn on engine lines

@KingMoored @FavelaSwagKing I mean, I want the symbols to appear, I find it easier to not have to look at the lines. I just like the feedback system, and want it to work fast :/
I often make moves that look logical, to see why the engine doesn't like them. That's why I want this system to work.

@FavelaSwagKing exactly, it works on mobile! I'm sure this is fixable
https://www.chess.com/forum/view/site-feedback/suggestions-to-improve-the-analysis-feature Here it is lol no one responded until I told my brother to bump the thread and he called it genius
This would be amazing!

On my tablet if I turn on engines lines the feedback is off and if I turn on feedback, the engine lines are off.
I seems to me the "bug" is the website lets you turn on both the engine lines and the feedback. Someone should report it to support and might get a free Diamond Membership

I'm only interested in the Browser version, as I said multiple times, the phone version (and presumably ur PWA version) works fine.
You can have engine lines and feedback on at the same time in the browser version. Even if you turn off the feedback, that doesn't fix the speed issue.
I want feedback on random moves that I make. These sometimes (and often are) blunders, or inaccuracies.

I want feedback on random moves that I make. These sometimes (and often are) blunders, or inaccuracies.
Just about any move you make other than the top 3 computer lines suggested are probably going to be something not very good.

Ya plugging in moves sucks and the only way to do it is to follow the green arrows on the phone one at a time and there’s no animation option. Also you don’t get feedback symbols for moves you plug in so you have to freaking subtract the evaluation in your head to know if it was good or not

On my tablet if I turn on engines lines the feedback is off and if I turn on feedback, the engine lines are off.
I seems to me the "bug" is the website lets you turn on both the engine lines and the feedback. Someone should report it to support and might get a free Diamond Membership
I'm think both Feedback and Lines are supposed to be allowed at the same time.

On my tablet if I turn on engines lines the feedback is off and if I turn on feedback, the engine lines are off.
I seems to me the "bug" is the website lets you turn on both the engine lines and the feedback. Someone should report it to support and might get a free Diamond Membership
I'm think both Feedback and Lines are supposed to be allowed at the same time.
Seems a little strange to me to have both on together. The computer lines are the best moves, if you make a different move other than the top three computer lines shown, do you expect Feedback on the move to be better than Excellent, Good, or OK?

In testing, Feedback is using the Review depth, but is running on local browser analysis, so the higher you have that set to, the longer it's going to take to generate a result.

Analysis here is super inefficient
I don't think Analysis here is inefficient, (but I also remember doing chess game analysis in the days before we had computers ).
Perhaps you are using Analysis not as it was intended and perhaps you should be using Game Review instead.
I use both Game Review and Analysis, mostly on my tablet and because of the Game Review version differences between Android and the web, I do use the web version of Game Review.
But I highly recommend a 10-11 inch Android tablet for accessing Chesscom, and I highly recommend Game Review with Move Explanations for analyzing games.

Seems a little strange to me to have both on together. The computer lines are the best moves, if you make a different move other than the top three computer lines shown, do you expect Feedback on the move to be better than Excellent, Good, or OK?
Depends on how many lines you have on. Also, in some positions, there may be a lot of acceptable moves, some beyond the number of lines shown and sometimes you want to see if it works or not.

I just want the local analysis feedback to load quicker.
I'm just attempting to make the right moves without looking at the lines. Often these are chained together, for example, it's easier to tell why a move is a blunder if you can try out a few moves after and see feedback on them.
Actually just reading the line is not interactive enough for me, and doesn't always help me learn.
Often, in an analysis of one game, I will play both sides and be working on a totally different position, and I think this helps me learn more per-game.
I'm aware that this is the purpose of Game Review, but Game Review won't let you try out sequences, and it just doesn't always work as well for me, as just making moves, and seeing feedback.

Analysis here is super inefficient
I don't think Analysis here is inefficient, (but I also remember doing chess game analysis in the days before we had computers ).
Perhaps you are using Analysis not as it was intended and perhaps you should be using Game Review instead.
I use both Game Review and Analysis, mostly on my tablet and because of the Game Review version differences between Android and the web, I do use the web version of Game Review.
But I highly recommend a 10-11 inch Android tablet for accessing Chesscom, and I highly recommend Game Review with Move Explanations for analyzing games.
I run a game review and that gives the symbols for the moves you made in the game but they are often inaccurate but give you a ballpark. You don’t get symbols for testing moves. You have to look at the eval then make a move then look at the new eval and subtract to see if it was good. That’s inefficient. Plugging in a move often takes 10-30 seconds to give feedback. That’s super inefficient. The only good way is to follow the green line one move at a time with “engine lines” on which is also inefficient

Analysis here is super inefficient
I don't think Analysis here is inefficient, (but I also remember doing chess game analysis in the days before we had computers ).
Perhaps you are using Analysis not as it was intended and perhaps you should be using Game Review instead.
I use both Game Review and Analysis, mostly on my tablet and because of the Game Review version differences between Android and the web, I do use the web version of Game Review.
But I highly recommend a 10-11 inch Android tablet for accessing Chesscom, and I highly recommend Game Review with Move Explanations for analyzing games.
I run a game review and that gives the symbols for the moves you made in the game but they are often inaccurate but give you a ballpark (that you can’t really trust). You don’t get symbols for testing moves. You have to look at the eval then make a move then look at the new eval and subtract to see if it was good. That’s inefficient. Plugging in a move often takes 10-30 seconds to give feedback. That’s super inefficient. The only good way is to follow the green line one move at a time on a phone with “engine lines” on which could be a lot better for example a button where you play an animation to show a sequence for the move you chose and the best move ( just like they have on the website). If feedback depth kept calculating and the feedback symbol appeared instantly and changed like the best move engine lines do and the green arrow that would be a lot better

I just want the local analysis feedback to load quicker.
I'm just attempting to make the right moves without looking at the lines. Often these are chained together, for example, it's easier to tell why a move is a blunder if you can try out a few moves after and see feedback on them.
Actually just reading the line is not interactive enough for me, and doesn't always help me learn.
Often, in an analysis of one game, I will play both sides and be working on a totally different position, and I think this helps me learn more per-game.
I'm aware that this is the purpose of Game Review, but Game Review won't let you try out sequences, and it just doesn't always work as well for me, as just making moves, and seeing feedback.
What's your review depth set to? Because it's not going to return anything until that depth is reached on the browser engine. It will likely be at least as much time as the review takes on the server side.
This is what I see when I switch to Analysis