turn off conditional moves

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Avatar of friedlanderm

The argument against conditional moves is as ridiculous as requiring your opponent to think about their move for at least 30 seconds OTB. 

 

Also, as stated, there is a long standing tradition of conditional moves in correspondence chess. Its the norm. 

Avatar of Streptomicin
bassplayer wrote:

in his head he did


+1

This argument is so stupid I have no ideas what to post.

If I see forced mate in 10 moves, why not use it?

Avatar of Zhane

If I saw a checkmate in 10 then I would try and altar the outcome. Anyway whoever loves conditional moves should try and play someone in person.

Avatar of rooperi

Conditional moves are the foundation of any combination anyway.

If he goes there, I go there, and if he goes there I go there.

Avatar of TeslasLightning

Conditional moves are the greatest feature on here!  Why would I not use it, if my opponent ony has one move after I put him in check?

Avatar of Filmfreak81
TheGrobe wrote:

There's really no difference between your opponent being online and responding immediately with a move and using a conditional move to simulate that.  My use of conditional moves in no way obligates you to respond immediately, if you want to take your full time you're free to do that -- just move onto your next game.

There's no way my opponent should have the ability to hinder my ability to use the features of this site

Perhaps a compronise would be to allow users to choose to have their game move to the next available by default as opposed to staying on the current game when a conditional move is triggered as is currently done.  That way they'd never even really know it had happened.


^^^ What he said...

If they should change anything, then it's the fact that the game stays on instead of jumping back to the end of the queue.

Why would you not use conditional moves when play is either forced or very obvious (i.e. piece captures and recaptures)???

Avatar of rich34788

Why not just start a group for people who don't CM's, and just play members of that group?

Avatar of bassplayer
TimovieMan wrote:
TheGrobe wrote:

There's really no difference between your opponent being online and responding immediately with a move and using a conditional move to simulate that.  My use of conditional moves in no way obligates you to respond immediately, if you want to take your full time you're free to do that -- just move onto your next game.

There's no way my opponent should have the ability to hinder my ability to use the features of this site

Perhaps a compronise would be to allow users to choose to have their game move to the next available by default as opposed to staying on the current game when a conditional move is triggered as is currently done.  That way they'd never even really know it had happened.


^^^ What he said...

If they should change anything, then it's the fact that the game stays on instead of jumping back to the end of the queue.

Why would you not use conditional moves when play is either forced or very obvious (i.e. piece captures and recaptures)???


 u can stay on this game in your settings

Avatar of _Kim_

I like conditional moves.  Why prolong a game if you see the obvious outcome.  Unlimited conditional moves is one of the perks of upgrading your membership and one of the reasons I upgraded mine.  I'd be very angry if I couldn't use it.

Avatar of ZION-DAVID

yeah right

if i am going to exchange major tools like queen rook or check back and forth conditional moves..... are a must.

and more there should be a sign or blinking icon showing  that  a certain game is now on conditional option or move

Avatar of costelus
ouachita wrote:

Conditional moves are one of only ways to speedup these dreadfully slow games here. I often add 3 or 4 lines, 4 to 5 moves deep. Unfortunately, my opponents rarely play my lines!


I know and I would be surprised not to be the situation. One of the first things a beginner learns is that there is no point in calculating long variations (3 or 4 lines, 4 to 5 moves deep) when the position is not very sharp (and, if there are 3-4 different lines, it means it is not sharp). What you just said comes from the common misunderstanding -- widespread here on chess.com -- that chess is only a game of blind, stupid calculation, and any monkey, given unlimited time, is able to defeat Kasparov.

Avatar of TheGrobe
bassplayer wrote:
TimovieMan wrote:
TheGrobe wrote:

There's really no difference between your opponent being online and responding immediately with a move and using a conditional move to simulate that.  My use of conditional moves in no way obligates you to respond immediately, if you want to take your full time you're free to do that -- just move onto your next game.

There's no way my opponent should have the ability to hinder my ability to use the features of this site

Perhaps a compronise would be to allow users to choose to have their game move to the next available by default as opposed to staying on the current game when a conditional move is triggered as is currently done.  That way they'd never even really know it had happened.


^^^ What he said...

If they should change anything, then it's the fact that the game stays on instead of jumping back to the end of the queue.

Why would you not use conditional moves when play is either forced or very obvious (i.e. piece captures and recaptures)???


 u can stay on this game in your settings


Yes, but the suggestion is to give the ability to not stay on the game when a conditional move is triggered.  Currently this is what happens no matter what your preference is set to.

Avatar of king_warrior

in this post only low rated players are against conditional moves. Why? Well...you can imagine why...

Avatar of Suggo
king_warrior wrote:

in this post only low rated players are against conditional moves. Why? Well...you can imagine why...


A bit high and mighty there King!

Avatar of m74m2008
Suggo wrote:
king_warrior wrote:

in this post only low rated players are against conditional moves. Why? Well...you can imagine why...


A bit high and mighty there King!


But a valid point. I know that when I was first starting to play here I would always feel like the higher-rated players that I was playing against were "taking advantage" of my low rating by using conditional moves. I now know that that was a very foolish thing to think. My rating isn't considerably higher than it was (though I've been told I play 300 points higher than my rating...*shrug*) but I now almost hope that people use conditional moves, even though most of the time it turns out to have a negative result for me.

Avatar of mrwrangler

Conditional moves are good, why should my opponent be able to turn of my conditional moves? These moves are good in force move situations where a player is stalling and making the game go on and on.

Conditional moves just show how much thought an opponent has put into the game.

Avatar of TheGrobe

Another possible argument I can see that could contribute to the desire to restrict your opponent's ability to make condidtional moves is that for non-premium members vacation cannot be turned on until moves have been made in all of their games.  A long line of conditional moves could really prove a hinderance to being able to accomplish this, particularly if some of your other opponents are also online at the same time.

I believe, however, that at its root this is a problem with the way the vacation restriction has been implemented and not a conditional move issue.  Non-premium members should actually be allowed ot turn on vacation at any time, but for those games in which it is their move the clock should continue to count down until they've made their move.  Once they've done so and their opponent has responded (contitional or otherwise) the game should then be put in vacation mode and their clock stopped.

Avatar of mrwrangler
m74m2008 wrote:
Suggo wrote:
king_warrior wrote:

in this post only low rated players are against conditional moves. Why? Well...you can imagine why...


A bit high and mighty there King!


But a valid point. I know that when I was first starting to play here I would always feel like the higher-rated players that I was playing against were "taking advantage" of my low rating by using conditional moves. I now know that that was a very foolish thing to think. My rating isn't considerably higher than it was (though I've been told I play 300 points higher than my rating...*shrug*) but I now almost hope that people use conditional moves, even though most of the time it turns out to have a negative result for me.


How does uswing conditional moves abuse anyone? In fact they can help low rated players. if the line is poor he is locked in unless he stops a poor line before the move is made.

Avatar of ZION-DAVID

מוצTheGrobe wrote: There's really no difference between your opponent being online and responding immediately with a move and using a conditional move to simulate thatwרי

w


what i mean some players  i am playing with answer after 2 days for a 3 day  (even if on line )interval so i have 5 days to till their move so i can take my time.

if they make a conditional move  i have 3

wזנט

Avatar of LordJones3rd
simsim50 wrote: what i mean some players  i am playing with answer after 2 days for a 3 day  (even if on line )interval so i have 5 days to till their move so i can take my time.

if they make a conditional move  i have 3


 exactly, and it really messes up your timing