Why is the game report calling this move a blunder?


You can't use engines to analyze endgames. Even though they may seem simple to you, the number of possible moves to check out becomes enormous when you have to look out ten moves or more.
I looked up the endgame in a tablebase and found that Rg1 was a perfectly reasonable move leading to a win not quite as fast as Rg8. (24 moves versus 22 moves for Rg8)