passing pawn

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Aplayer2010

anyone know how to disable the "passing pawn" move cus I dont like to use it?

 

thanks

paul

bjazz

Do you mean en passant? It can't be disabled I'm afraid.

PrawnEatsPrawn

Sorry fellah but we don't get to pick and choose what rules we would like. If that were so, I'd petition against people capturing (or recapturing!) my Queen.

 

For example:  Checkmate! but only for PrawnEatsPrawn and only under "PrawnEatsPrawn rules"

 

bjazz
PrawnEatsPrawn wrote:

Sorry fellah but we don't get to pick and choose what rules we would like. If that were so, I'd petition against people capturing (or recapturing!) my Queen.

 

For example:  Checkmate! but only for PrawnEatsPrawn and only under "PrawnEatsPrawn rules"

 

 


I'd give my king a teleporting option to anywhere on the board. Invicible knight would be cool as well: "Your turn" - "No it's not, I moved already" - "What? Where?" - "I'm not telling."

As for other superpowers, pieces flying is old news.

Aplayer2010
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PrawnEatsPrawn
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bjazz
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bjazz

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PrawnEatsPrawn

Just so everybody knows before they make/accept a challenge with me:

1. You may not capture my Queen.

2. No eye gouging or Rooks below the belt.

3. Aces are low.

4. Balls that are between the tram-lines are "in" for me and "out" for you.

 

I trust that is entirely clear? Good.

bjazz
PrawnEatsPrawn wrote:

Just so everybody knows before they make/accept a challenge with me:

1. You may not capture my Queen.

2. No eye gouging or Rooks below the belt.

3. Aces are low.

4. Balls that are between the tram-lines are "in" for me and "out" for you.

 

I trust that is entirely clear? Good.


I trust it that double-touches are allowed.

PrawnEatsPrawn

Double-touches are fine, just no double-douches.

bjazz

Strangely enough this just became my favourite thread of all time.

PrawnEatsPrawn
tonydal wrote:

I assume you realize that your precept #2 virtually precludes all Stooges from offering you a game (I just hope you're satisfied)...


I think their proclivity for head slapping and nose poking already makes them dangerous enough opposition.

The Double-Touche Attack.

goldendog

Also the knight is confusing. Someone please fix that.

bjazz

And what fearless opponents they are indeed.

bjazz
tonydal wrote:
goldendog wrote:

Also the knight is confusing. Someone please fix that.


And how about that "you can promote a pawn to anything you want" business?  That's just anarchy or communism or something...


Pawns are a completely illogical piece of work. Moving forwards but eating diagonally? Two steps at first but then only one? Do they really run out of breath so easily? I never understood this running to battle thing. Wouldn't it be so much better to save your stamina to the actual battle instead of arriving there with your heart beating at 200?

bjazz

Soul that forms a skeleton... I think we just stumbled on a theological break-through.

bjazz
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Aplayer2010
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Aplayer2010
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