so called "stalling"

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Avatar of tonymura

What on earth is the big deal with people using as much time as they want in a live timed chess game?

It should not be possible to loose a game because one has used a relatively long subset of the total time available for a single move! It certainly is not proof that someone has abandoned their game. One can't see this behaviour, like one would in a face to face situation.

So now people on here have to loose because they are thinking for long, all because of the impatience of certain people? That isn't fair. Using the time available certainly is fair.

Avatar of baddogno

It's a difficult problem, Tony.  Seems chess.com is damned if they do and damned if they don't.  Of course they shouldn't be fooling around with the rules of chess, but online is a different community.  Folks just seem to abandon games with the same thoughtless nonchalance as they litter or do a hundred other silly things.  Way back when they tried a fixed time limit which got all the slow play clubs upset so then they went to 1/2 the total time limit for any one move.  Seemed like a good compromise, although I'm not sure if that's what they still use.  Anyway I can remember being equally incensed years ago at first hearing of a time limit, but I've begun to see chess.com's side of things.

Avatar of notmtwain
tonymura wrote:

What on earth is the big deal with people using as much time as they want in a live timed chess game?

It should not be possible to loose a game because one has used a relatively long subset of the total time available for a single move! It certainly is not proof that someone has abandoned their game. One can't see this behaviour, like one would in a face to face situation.

So now people on here have to loose because they are thinking for long, all because of the impatience of certain people? That isn't fair. Using the time available certainly is fair.

Do you have specifics? i.e., it was a 30 minute game and you used 18 minutes on your 5th move?

People abandon games all the time and I thought that there was a calculation and pop-up warning/question involved in determining likely abandonments.

Avatar of tonymura

No notmtwain, I actually won a game due to "game abandoned" because one of my opponent used time on the clock. Strange, since it didn't notify me of my opponent disconnecting. He simply used over 2 minutes on a move in a 30 minute game! Still, I didn't like winning that way. 

 

Also, where is the evidence that people abandon games all the time here? Personally, I think the lesser of the two evils is accepting the chance that some people may abandon games, and allow people to use their time freely within a chess game. I do accept that if someone uses say 15 minutes for a move in a 30 minute game, that would be annoying, but I would be happy to wait in such circumstances. It's only happened a few times to me, and I have played over 1000 games on here.

Avatar of jbolden1517
tonymura wrote:

 

Also, where is the evidence that people abandon games all the time here? 

 

The observed experience of just about every player on here experiencing this sort of behavior regularly.  I'd say I experience abandon or deliberate time wasting in close to 10% of my games.   It correlates strongly with rating (i.e. lower rated players do it more often).  Your rapid rating is likely too high but your blitz is not.  Play 20 opponents in blitz and guaranteed one of them will do it to you.  

 

There is no real problem is essentially creating an alternative time control with a max time per move that is still rather large. 

Avatar of tonymura

Jbolden 1517 I guess your suggestion is an intelligent solution to the problem, presenting a win win outcome for all. Have a time control with a max time per move for those who want it, and time controls without max time per move for those who prefer the latter option.

I think frustration can occur to people with either preference without this suggested option, since players like myself don't want to loose by taking a long time on a move, and other players would like a max time per move. Fair point.