This happend tome one time, his numbers were red but froze. Just a down lowded cheat I guess.
Speed Chess Question
thebayareabeast,
The problem here would indeed be your opponent using premoves, which basically lets you move without taking any time off of your clock. They work like conditional moves, with one exception; you make the premove no matter what your opponent does. It is highly abused in quick / bullet games, as you appear to have found out.
Another note; you've been a member for about a month. Woodrow has been a member for about a year and a half. He would know the answer... don't pass it off as "retarded" just because it doesn't sound right to you. Maybe you should check it out before making foolhardy assumptions like that, eh?
Dc1985
Lag may have also been a factor. Do you see your opponents clock run backwards giving them extra time in a standard clock game, while yours continues to tick?
Run backwards? No, I don't think so.
Premoves are a joke imo. Defeats the whole purpose and idea of speed chess.
I have always felt that the outcome of a chess game should be based on the actions on the board and positions of the pieces more so than the time on the clock.
If White has a clearly won position on the board, but his clock is one second less than his opponent, he can lose.
I don't consider that to be in the pure spirit of the game of chess.
0 increment Blitz Chess is a different story, however.
Time is a major part of the game.
This can not be ignored.
Frequent use of premoves is not helpful in most games.
Because since the move is made before seeing the opponent's play, it can not take his move into account.
This will often lead to rediculous blunders.
However, in situations in which one side has a "clearly won" position, premoves may work very well.
If White is playing a Q+K vs K, he simply needs to make some routine moves to seal the deal.
Premove gives him this opportunity without the risk of running out of time.
Personally, I find this just.
And a good compromise.
Just as one must be aware that playing 0 inc Blitz makes the clock a huge factor, one also needs to be aware of the existance and use of Premove.
--CM
Ok I was just involved in a game that was 1 minute, and my opponents time stayed at 14.7 seconds. When he would move, no time would be taken off, when I would move, they would take time off of my timer.
Whats up with the rules on this site? Can someone explain to me how this happened. How is that fair???