Endgame fun: 2

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Avatar of Lord-Chaos

all the variations are in there =)

and theres a white pawn on a3 too sorry.

Avatar of TheOldReb

     H O G W A S H

Avatar of Lord-Chaos

kk fixed it now

Avatar of Lord-Chaos

what another HOGWASH SIGN? so you say hogwash when my puzzle was half finished... so that means my other puzzle was bad too? o.O NM Reb can you just tell me what you mean =P

Avatar of kco

I think he mean that there is no way that puzzle could happen in real life on the board, don't worry about  NM Reb he just being funny Lord Chaos.

Avatar of Lord-Chaos

oh right ^_^ thats a relief sorta. i didn't see the humour side of it cause i didn't understand it ^_^

Avatar of kco

just carry on what you were doing Lord Chaos as long is fun for you do these puzzles.

Avatar of Nytik

Reb is probably referring (first and foremost) to the fact that your puzzle has nine white pawns. What is the point in solving a puzzle (the primary purpose of which is pattern recognition) if nothing like it could ever appear in a game?

Avatar of kco

Nytik, maybe a pawn has spawn !Surprised

Avatar of Lord-Chaos

i thought puzzles were just for fun, spotting mates and stuff, i don't actually use it to practice my chess! =D otherwise there would be loads of puzzles about traps and how theres a mate in this position so don't ever try to be on the losing side of it etc etc. naah, i just do it for fun, and it probably improves my chess a little by finding out tactics and stuff. any puzzle will test you a bit yes? thats how i improve, testing my self a little bit (well its hardly a test).

i suppose there are lots of puzzles out there which have commonly achievable positions, but i prefer these Cool. + puzzles like these also help you too.

Avatar of Nytik

Puzzles spotting mates, while for fun, have a primary function of pattern recognition. This puzzle could never help you, because you can never have 9 white pawns!

Avatar of Lord-Chaos

aaaw. but it tests your iq and makes you cleverer in the long run, not in the short run lol
i mean, yours helps in the short and the long run, but mine DOES help a little at least, if not none. im sure that these kind of puzzles do help a little? or nothing at all. and anyway, this is probably irrelevant, because these puzzles exist for fun mainly and hey i just make them and so people can try them and "have fun".

i give up the argument about these helping, your probably right anyway, whether this helps a little or not at all, if people want to improve using puzzles, this is not the one.

Avatar of Nytik

How can a puzzle supply you with an increase in intelligence? ("Cleverer", as you put it.)

Avatar of kco

Oh geez Nytik lighten up, bad day at work ? Tongue out

Avatar of Nytik

I don't work. I'm just explaining to Lord-Chaos that if you want to make puzzles, step 1 is to make sure the start position is legal. Step 2 is to make sure each move is optimal.

Avatar of Lord-Chaos

ummm it tests your brain, and it makes you "slightly" more intelligent (IN CHESS)

put it this way, if you did LOADS and LOADS of CHESS puzzles, then you would get better at CHESS puzzle solving yes?

so if you were given a puzzle, you'd probably solve it faster than normal...
so therefore your probably more intellingent in the art of puzzle solving...
and CHESS puzzle solving does relate to chess a bit... so it probably helps you A BIT. im not saying alot, but i cannot agree that it helps you in nothing.

Avatar of Lord-Chaos

kk Nytik ill make better puzzles.

Avatar of kco

Step 3 and have fun.....oh nevermind I am off to bed got a massive headache.

Avatar of Nytik

It helps you with pattern recognition! That's what I've been saying! It helps in chess a LOT - but the puzzles have to be relevant.

Also, there is no such thing as being 'more intelligent in chess'.

Avatar of Nytik
tonydal wrote:
Nytik wrote:

Puzzles spotting mates, while for fun, have a primary function of pattern recognition. This puzzle could never help you, because you can never have 9 white pawns!


To me, the primary function of puzzles is fun.  At any rate, I think with this one we've left any practical play-improvement benefits a long ways behind us.


 Sorry Tonydal, I should have written that better... puzzles have two primary functions (if that is indeed possible) - fun and pattern recognition.

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