No brilliancy?

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Tqger

so I composed this chess puzzle, beginning with the move qxg7. now, chess.com only deems this a "great" move not a "brilliant" move. Why is this? How could I make it brilliant? It's a stunning sacrifice+the only move not to lose.

VasilisaKo

 

Arisktotle

A few weeks ago I explained on this forum that the engine's appreciation of your moves means practically nothing. Generally speaking, engines have an understanding of chess moves because they know the rules but they know as much about "brilliancy" as they know about a "van Gogh painting" or a "Mozart concerto". Just ignore it.

Tqger
Arisktotle wrote:

A few weeks ago I explained on this forum that the engine's appreciation of your moves means practically nothing. Generally speaking, engines have an understanding of chess moves because they know the rules but they know as much about "brilliancy" as they know about a "van Gogh painting" or a "Mozart concerto". Just ignore it.

This is true - The engines evaluation of my queen sacrifice puzzle is not the be all and end all. For purely aesthetic purposes, however, that double exclam is nice to have. I'm wondering how I could appeal to the engine with moves more.

BishopTakesH7
Tqger wrote:

I'm wondering how I could appeal to the engine with moves more.

 

There is a glitch where the first move is never brilliant. Best way to fix this is with a trade at the start, or just a forced move.

GoogleSupporter

I am not sure if a move like this considered brilliant. Or wait, yes I think it is but I don’t know why

Arisktotle
Tqger wrote:

This is true - The engines evaluation of my queen sacrifice puzzle is not the be all and end all. For purely aesthetic purposes, however, that double exclam is nice to have. I'm wondering how I could appeal to the engine with moves more.

When you create a puzzle with a solution you can add your own exclamations and double exclamations - on every move if you like! 

Rocky64

Yeah I wouldn't put a lot of stock in what Chess.com engines call "brilliant" or what not.

The OP position is a M6 but it doesn't quite work as a puzzle – not even as a fastest mate problem – because on move 4 there are multiple ways to continue (4.Bg5+ and 4.Bf6 both mate in 3). You might want to fix that. I have sort of done that myself with the following position, where the c6-N begins on d6, resulting in a M9 position (Black's b7-B is activated). It took some work even with engine assistance, but I've found a variation that requires White to find a unique move at every step of the solution, in order to achieve the fastest mate.

This is quite hard to solve, especially White's 4th and 5th moves which are non-checking and non-captures. In human terms these would be the "brilliant" moves, but engines don't find them noteworthy except as "best move".