Shortest-proof-game challenge

Fastest game that ends with cxb8=N# but the knight is not the checking piece.
Here is a dubious one. The knight is not the checking piece but a checking piece (double check)
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Fastest game that ends with cxb8=N# but the knight is not the checking piece.
And here is the ultimate shortest one without double check:
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Here's a game in 27.5. Leither will tell us how much shorter it needs to be.

Here's a game in 27.5. Leither will tell us how much shorter it needs to be.
I don't know how short it can get, but here's an attempt in 25.5.

Why. Are. All. These. Proof. Games. Ending. in. Half. Moves??????????
All proof games should have black make the last move so ends in a full move. Positions where black is in check or otherwise couldnt have made the last move should be disqualified.

Why. Are. All. These. Proof. Games. Ending. in. Half. Moves??????????
Same reason player games end in half moves

Why. Are. All. These. Proof. Games. Ending. in. Half. Moves??????????
All proof games should have black make the last move so ends in a full move. Positions where black is in check or otherwise couldnt have made the last move should be disqualified.
Just deal with it, yo. You are entitled to your opinion, but you are not going to be able to force us to change are merry half move PGing ways.

All proof games should have black make the last move so ends in a full move.
"A foolish consistency is the hobgoblin of little minds."
Who said that?
Why. Are. All. These. Proof. Games. Ending. in. Half. Moves??????????
Same reason player games end in half moves
Yes, and all direct checkmate problems and almost all endgame studies end in "half moves". It is only natural that most problems have "odd-ply" durations. The side with the mission starts - like white mates in 3 - and also completes the mission which per definition produces an "odd-ply" duration. The exceptions are the cooperative stpulations which have no mission leaders and therefore no preferred odd/even duration! (helpmates and proof games). The special ones are the selfmates because white cannot execute a selfmate move by the rules and needs to defer that task to black!

Well certain instances of half-moves can be eliminated. Such as resignation. When black wants to resign he should be required to make a move first, even a random one, so that the game is more complete. Since black has nothing to lose in terms of points by not following this rule, other penalties may have to be imposed to enforce it, such as disqualification from the tournament if black resigns without first making a move.
Well certain instances of half-moves can be eliminated. Such as resignation. When black wants to resign he should be required to make a move first, even a random one, so that the game is more complete. Since black has nothing to lose in terms of points by not following this rule, other penalties may have to be imposed to enforce it, such as disqualification from the tournament if black resigns without first making a move.
Of course, you can always make a simple thing complicated. Especially if you choose not to provide a single argument for it. All games of all lengths are equally complete, except for someone with a fetish for odd or even numbers of plies.