white to move and mate in 60


I would have done
55. Kc7!
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update:
OMG, this is a real puzzle.


Oh, can we smell the irony?
This is a very good puzzle because of these reasons: on the board the only things that can move for black are the pawns, the rook, and the knights, if any knights move, then white can check mate by moving f6 knight to check the black king.
White has to come close to the rook in order to force black to move a pawn until there is nothing left to move except one of the two knights, and when those move the f6 knight can deliver check mate. If black loses the rook he can no longer waste moves and needs to push the pawns or move the knights, since he cannot move the knight it would have to push the pawns and once he cannot push them anymore he would have to move a knight and get checkmated.
White has to lose a turn every time black makes a pawn move (in order to get back to the rook and force him to move another pawn) and the only way is to get away from the black knights because they could move out and check him which would bring black back in the game.

Calvin,delete this puzzle.I know it was joke but wasn't fuuny.I can help you to find and create puzzle.If you want contact me in private message.Delete this topic or I will delete you from tournament. :)
what do you mean it was a joke?


Isn't this a draw? White has made over 50 moves without capturing or moving a pawn. Unless I'm mistaken, if either side goes 50 moves without capturing or moving a pawn, it is a draw. (This is probably incorrect due to the validity of the puzzle, and the 50 move draw rule is if both sides go 50 moves without moving a pawn or capturing.)
Can somebody explain the 50 move draw rule?
P.S. Great demonstration of triangulation!
