“Plume” KOTL — DefenderPug2

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DefenderPug2

You didn’t make it plural, but use logic. If there’s one vine identified, there’s most likely more near it.

DefenderPug2
I_The_Noobiest_Pro wrote:
DefenderPug2 wrote:
I_The_Noobiest_Pro wrote:
DefenderPug2 wrote:
I_The_Noobiest_Pro wrote:

ah dammit

i need string, probably

/look for (lake)

String, for advanced fishing pole, which works better, vine or plant-ish material for crude fishing pole.

/look for (vine)

[distance (half mile) away]

how long do i have to travel to get there...

You just made an assassin worthy comment bro…..

assassin3752
assassin3752 wrote:

/look for (lake)

...

DefenderPug2
I_The_Noobiest_Pro wrote:
DefenderPug2 wrote:
I_The_Noobiest_Pro wrote:
DefenderPug2 wrote:
I_The_Noobiest_Pro wrote:
DefenderPug2 wrote:
I_The_Noobiest_Pro wrote:

ah dammit

i need string, probably

/look for (lake)

String, for advanced fishing pole, which works better, vine or plant-ish material for crude fishing pole.

/look for (vine)

[distance (half mile) away]

how long do i have to travel to get there...

You just made an assassin worthy comment bro…..

yea its bcuz ur kotls r really unique and i thought maybe there would be some sort of realistic factor thats in this. 

Yeah, there is. I can’t really do it, until someone makes a direct action to state his land in a specific location. Then I can make a map.

DefenderPug2
I_The_Noobiest_Pro wrote:
DefenderPug2 wrote:
I_The_Noobiest_Pro wrote:
DefenderPug2 wrote:
I_The_Noobiest_Pro wrote:
DefenderPug2 wrote:
I_The_Noobiest_Pro wrote:

ah dammit

i need string, probably

/look for (lake)

String, for advanced fishing pole, which works better, vine or plant-ish material for crude fishing pole.

/look for (vine)

[distance (half mile) away]

how long do i have to travel to get there...

You just made an assassin worthy comment bro…..

yea its bcuz ur kotls r really unique and i thought maybe there would be some sort of realistic factor thats in this. 

The kotl will be a long long kotl. It is most definitely realistic. No one will be making a BRICK HOUSE until a lot later on. Unless your really smart with actions and want to progress faster. I ain’t letting you guys make house with the actions “I make a house” 😂

assassin3752
assassin3752 wrote:
assassin3752 wrote:

/look for (lake)

...

it seems my comments are invisible now 

also do I find the same lake as noobiest or a different one

DefenderPug2
I_The_Noobiest_Pro wrote:
I_The_Noobiest_Pro wrote:

ah. fine. i go in the direction of the vine 

 

Your in a slightly dense forest. And the vine is hanging down, within your reach. There’s a lot of other stuff here too though.

DefenderPug2
assassin3752 wrote:
assassin3752 wrote:
assassin3752 wrote:

/look for (lake)

...

it seems my comments are invisible now 

also do I find the same lake as noobiest or a different one

Same one.

assassin3752
I_The_Noobiest_Pro wrote:

assass lets team up (i really dont want to do this, but assass is better than nothing ig)

sure ig

DefenderPug2
I_The_Noobiest_Pro wrote:
DefenderPug2 wrote:
I_The_Noobiest_Pro wrote:
I_The_Noobiest_Pro wrote:

ah. fine. i go in the direction of the vine 

 

Your in a slightly dense forest. And the vine is hanging down, within your reach. There’s a lot of other stuff here too though.

i rip off the vine. /look for (berries)

A poisonous berry bush, only dangerous with ingestion or entering body.

assassin3752

I use the fishing pole to catch (fish)

assassin3752

at the lake

assassin3752

I grab a few berries, go to the lake, and use them as bait to catch fish with noobiests fishing pole

assassin3752

nvm go into the dense forest, craft fishing pole with the materials noobiest used, grab a few berries, and go to the lake. I use the berries as bait to catch the fish

DefenderPug2
assassin3752 wrote:

nvm go into the dense forest, craft fishing pole with the materials noobiest used, grab a few berries, and go to the lake. I use the berries as bait to catch the fish

Laziest mfer ever.

M1m1c15
All your kotls kind seem to revert to the same general idea, pug
DefenderPug2
M1m1c15 wrote:
All your kotls kind seem to revert to the same general idea, pug

And why do you think that is?

M1m1c15
They will be cool for a while, and then they can’t of start to get repetitive and stuff, they start losing the concept of the story, like in this one, why would there be alive fish if it’s like an apocalypse with all the humans dead
assassin3752
DefenderPug2 wrote:
assassin3752 wrote:

nvm go into the dense forest, craft fishing pole with the materials noobiest used, grab a few berries, and go to the lake. I use the berries as bait to catch the fish

Laziest mfer ever.

sad.png

I go deeper into the forest and /look for (sturdy sticks)

DefenderPug2

THEY ARE ALL CONNECTED.

story line wise in order:

Grim hedge: (was meant to be background information for story. Didn’t go well)

sailors sod: the introduction of people entering the island.

soveign kotl: lead up to apocalypse

plume: the aftermath. Rebirth of the kingdom.