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10+5 chess in default play

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Prneut

Please add the 10+5 time control as a default option. It's the perfect mix between relatively short rapid games with at least some kind of increment. You can search for specific time controls I know, but matchmaking seems to be fairly long (also most games have a severe rating mismatch). 

Thanks

justbefair
Prneut wrote:

Please add the 10+5 time control as a default option. It's the perfect mix between relatively short rapid games with at least some kind of increment. You can search for specific time controls I know, but matchmaking seems to be fairly long (also most games have a severe rating mismatch). 

Thanks

A few years ago, site CEO Erik posted one day's data for time control choices in live chess. All the choices with increment were at or near the bottom of the list.

https://www.chess.com/article/view/interesting-chess-data-time-controls-and-game-results

locoturbo

Actually, while you are right to say people seem to prefer no increment, if you look more closely, and compare the increment option with its non-increment with matching start time, then project what a 10|5 format would get, you'd come to the conclusion that a 10|5 format would get somewhere between 3.6-5.1% of the total games (ignoring that a new format would dilute the total percentage, which isn't relevant since it works perfectly for this comparison.) This puts it ahead of at least 4 if not 5 of the formats that we DO have.

Put even more simply - 10|0 is the most popular non-increment format. Both a simple comparison, and basic logic, show that 10|5 would be near, if not the most popular increment format. So, since:

- It would garner more games than at least 4 formats that we do have, AND
- People are asking for it, AND
- It's standard on other sites, AND
- It was used as the standard format in PogChamps,

Clearly 10|5 should be added. 

If you still don't agree, then should we go a step further and get rid of 5|5, 30min, 15|10, 3|2 and maybe even 2|1 because according to you, not enough people play them?

 

achava_06

I agree. Plus, I think it is pointless to be playing longer time control games if the game is going to end in a time scramble anyways, with premoves and no time to think about the position. Increment is good. I think that chess.com should integrate the lichess time controls, while keeping some of their own.

ChakraKahn

When I clicked to play "10 minute" games, frankly, I was shocked how I kept running out of time - the 10/5 is so superior that I simply couldn't have imagined that was not what I was playing when I picked "10 minute" (I should have looked closer, but nothing was really on the line, I just wanted to have some fun and play.  The hard "10 minute" simply is not fun for me, and will probably drive me away from even playing on Chess.com.

cheesenachos

Another way to look at this is that most people don’t understand time increments, and thus they select the simpler option (10 min).  

However, I would also really enjoy a 10|5 control as standard

justbefair
ChakraKahn wrote:

When I clicked to play "10 minute" games, frankly, I was shocked how I kept running out of time - the 10/5 is so superior that I simply couldn't have imagined that was not what I was playing when I picked "10 minute" (I should have looked closer, but nothing was really on the line, I just wanted to have some fun and play.  The hard "10 minute" simply is not fun for me, and will probably drive me away from even playing on Chess.com.

Why not just play 15 10? 

tygxc

15|10 is the FIDE rapid standard, 5|3 and 3|2 are the FIDE blitz standards.
The perceived popularity stems from the non availability or the hard to find availability.

justbefair

Someone asked Danny Rensch about 10 5 in the last State of Chess broadcast and he offered 12 million reasons it was not going to happen. (at the 1:23:30 mark)

 

II-ApexPredator-II

15+10 goes way too long and 10+0 tbh is useless time control to play quality chess coz u simply can't play the endgame properly even if you are winnning! suppose you have +2 or +3ish advantage in endgame but you are low on time(say 1min) as you played better midgame still u end up losing against an opponent who has let's say 3min (but bad position) just because there is no increment. You simply can't play good chess at any level without adequate increment as then everything is decided based on how long you take to hold a lost position/ convert a winning position under 1 min. Opening and midgame matter only if opponent blunders or in other words a good sensible game can't happen without increment be it any format (except bullet chess to a certain extent)

justbefair

Looks like they changed their mind and added 10|5.