True!
New features seem nice but don't work well for me, what am I missing?

I am trying to learn chess using your site and I just can't seem to get your UI to click with the way I think. In particular the post game review/analysis features. I thought your new game review might do it but it is now even more frustrating.
The basic problem that I can't seem to figure my way through is analyzing a game without having to bounce all over the place with a UI that has components (on board arrows, move lines, hover graphics but they don't seem coordinated. The pieces are all there (your basic UI crushes the other chess sites) but I bounce all over making it work, rather than it making analysis and review easy.
I like walking through the game on the analysis page where it tells you what you should have done with arrows but on that view I can't see the state of the game graph and for complex moves the "why" of the move would be very helpful (develops, threatens, looses trade) , if I bounce to the new review page it tells me English "that was dumb there was a better move" but it doesn't show me...it makes me click to see an animation where the moves happen quickly. I DONT want that because I just wait for it to finish and then go back and step through think about each move. It is especially annoying watching 4 or 5 moves play out. Just put the darn arrow on the board like on the analysis page and give me an arrow button to sequence through the moves in the line at my pace even better if you tell me why the move is good (ala decode chess?)
I have the same issue with the lines that you show on the analysis page. I can hover over each step and see a postage stamp sized board where it is hard to see what changed. Why can't my mouse hover just change the actual board...or give me forward and back arrows that advance the game thought the line on the actual board? That way I can think along.
If I'm missing something please point me to a video that shows how you would use this to learn and improve. If there is a work flow that I'm not seeing I'd love to see it.
The option of arrows is coming to the Review tab.

It is nice to have arrows to cycle through a line, but the learning happens when you tell me "you made the wrong move and here's the right one because ...." . You could even be charitable and say "the move you picked works well because it takes a pawn, but the mate in 1 is the better move". The way it is set up seems to drive the maximum distraction because I must click to change screens and bounce around. Tell me I made a bad move, tell me why, show me the best move (and maybe alternatives with the +xxx rating shown on the move-arrows, each one smaller or dimmer based on the +xxx score of the move). It feels like you guys have never watched people try to use the tool, or perhaps never shown how it can be used to analyze a game (please point me to a link if I've missed it). It could just be that I'm missing some detail, or that for higher level players it works well. I assure you that as a beginner, a line of chess notation does slightly more than nothing for me right now.

You're not missing anything. New review/report is awful. The functionality is not as feature rich and intuitive as before, The coach is pretty useless. It tells you "that was a solid move": or "There was a better option" when ... DUH! ... we could figure that out from it being classified as a best/excellent/inaccuracy/blunder. It's a nice idea in theory, but it isn't ready for production.

OK I get it. The things I'm whining about seem so much simpler than what they have already done. I'll be patient.

Well, it looks like they improved this screen a bit1. Thank you for adding the "show best moves" option on the review screen! (I hope that is new...) That helps a lot. Now I can see the state in the game on the graph and the best move (without needing to slowly decode chess notation).

Not a fan of the new features. In my opinion, the old features needed polishing, (readability, etc.) but were very good in concept. The new coaches commentary on my moves seems simple to the point of being inane usually. Still a very good website, though.

I agree on the coaches commentary for stuff like "That's what I would have done". But "you missed a fork opportunity" or "you will lose material after the trades are done" is quicker than decoding the chess notation. I like having the best move + the graph on one screen. I suspect they are looking at decode chess. They are really trying to make a system that tells you what is happening in words.
I am trying to learn chess using your site and I just can't seem to get your UI to click with the way I think. In particular the post game review/analysis features. I thought your new game review might do it but it is now even more frustrating.
The basic problem that I can't seem to figure my way through is analyzing a game without having to bounce all over the place with a UI that has components (on board arrows, move lines, hover graphics but they don't seem coordinated. The pieces are all there (your basic UI crushes the other chess sites) but I bounce all over making it work, rather than it making analysis and review easy.
I like walking through the game on the analysis page where it tells you what you should have done with arrows but on that view I can't see the state of the game graph and for complex moves the "why" of the move would be very helpful (develops, threatens, looses trade) , if I bounce to the new review page it tells me English "that was dumb there was a better move" but it doesn't show me...it makes me click to see an animation where the moves happen quickly. I DONT want that because I just wait for it to finish and then go back and step through think about each move. It is especially annoying watching 4 or 5 moves play out. Just put the darn arrow on the board like on the analysis page and give me an arrow button to sequence through the moves in the line at my pace even better if you tell me why the move is good (ala decode chess?)
I have the same issue with the lines that you show on the analysis page. I can hover over each step and see a postage stamp sized board where it is hard to see what changed. Why can't my mouse hover just change the actual board...or give me forward and back arrows that advance the game thought the line on the actual board? That way I can think along.
If I'm missing something please point me to a video that shows how you would use this to learn and improve. If there is a work flow that I'm not seeing I'd love to see it.