Sessions are still tracked server side.
Sessions are files / DB records... stored server side.
They are pieces of information (like your user ID and other key info) grouped and identified by a unique ID stored in your browser cookies.
When your browser connects to the site, this ID, if it was present in your browser, is sent along with the connection request and checked, server side, against the server ones. If there is a match, the server concludes it's you and you're automatically logged in.
But these sessions are small pieces of information stored somewhere and totally inactive when you are not connected. A big site like chess.com doesn't need worry about the space that takes.
When you connect to play, on the other hand, the server has to maintain active TCP connections with your browser. This is what is costly, resource wise.
In conclusion, sessions are not really a concern.
They probably did some changes that killed the login "Remember" feature. The session cookie being of the "session" type, it dies when the browser is closed (it's browser dependent, it might be kept alive for a bit longer).
There's ten million+ active accounts a day. Session checking uses resources and adds up over a lot of records, so it isn't minor. Staff posted in this topic about it as well.
I'm pretty confident they didn't just forget something and the behavior is by design.
Sessions are still tracked server side.
Sessions are files / DB records... stored server side.
They are pieces of information (like your user ID and other key info) grouped and identified by a unique ID stored in your browser cookies.
When your browser connects to the site, this ID, if it was present in your browser, is sent along with the connection request and checked, server side, against the server ones. If there is a match, the server concludes it's you and you're automatically logged in.
But these sessions are small pieces of information stored somewhere and totally inactive when you are not connected. A big site like chess.com doesn't need worry about the space that takes.
When you connect to play, on the other hand, the server has to maintain active TCP connections with your browser. This is what is costly, resource wise.
In conclusion, sessions are not really a concern.
They probably did some changes that killed the login "Remember" feature. The session cookie being of the "session" type, it dies when the browser is closed (it's browser dependent, it might be kept alive for a bit longer).