Suggestions for Improvement of Analysis

Sort:
FavelaSwag

The biggest inefficiency in analyzing games is that you can’t plug in moves in game review. Plugging in moves and getting quick feedback is important. If you’re in game review and you want to test a move, you have to switch to the analysis tab. When you’re on the analysis tab, the problem is that the feedback symbols aren’t instant. I suggest that instead of going to a certain depth with the feedback symbols, you have them appear instantly and change as the depth increases just like the best move arrow changes as depth increases. That way if you want to be sure a move is good you can just wait. A lot of times there is a relatively simple tactic and the feedback won’t ever change after a low depth. It takes way too long to get a feedback symbol it can’t take 20 seconds it’s gotta take like one or two seconds. It adds up quick if you want to test a lot of moves. Then you gotta have a way to animate and play the line for a candidate move just like you can play the line on game review. Also it would be nice to be able to see the top five or so moves at certain points of the game when you’re analyzing on a phone