The idea behind premoves is to lose no time after your opponents move. But here on chess.com you lose time even if you made a premove. This leads to absurd situation like having 1 second against 2 second and having queen and king v king but despite that not being able to win because even if you premove the next ten moves until the checkmate you would flag and only get a draw. Other websites have implemented premoves properly such that you don't lose time when making a premove.
Try playing 10 moves in a real game in 1 second.
I recall when sites used to let premoves take no time. Those on the other side thought it was ridiculous that 10 moves could be made in no time.
The current 0.1 second minimum is a compromise. It should probably be higher to reflect real blitz and bullet.
In real games, you aren't allowed to play your moves with one hand and the other on the clock. You couldn't play 10 moves in 1 second even if that were allowed.
You want something even more absurd than that- playing moves where you are allowed to hit the clock before you make the physical move.
The idea behind premoves is to lose no time after your opponents move. But here on chess.com you lose time even if you made a premove. This leads to absurd situation like having 1 second against 2 second and having queen and king v king but despite that not being able to win because even if you premove the next ten moves until the checkmate you would flag and only get a draw. Other websites have implemented premoves properly such that you don't lose time when making a premove.