Capturing Pieces

Capturing Pieces

Learn these tactics to capture more of your opponent's pieces!

Have you ever wondered if you should trade your rook for a knight? Do you want to be able to set up forks and other cool tactics? Then this is the course for you! By learning these tactical ideas you will start winning more material, and you will also start recognizing when your opponent is threatening these tricks and avoid them! Increase your tactical abilities and watch your rating skyrocket!

Here is what you will learn:

  • Piece values and why they matter
  • How to identify hanging pieces
  • how to avoid bad trades
  • Forks, pins, skewers, and other tactics!
Value of the Pieces

Value of the Pieces

Each piece has a numerical value that can help you evaluate whether exchanging it makes sense. Pawns = 1. Knights = 3. Bishops = 3. Rooks = 5. Queens = 9. Kings = The whole game! This tells you that trading a knight for a bishop is OK, but you wouldn't want to lose a queen and only get a rook. When evaluating possible trades you should try to capture as much or more value than your opponent does unless you have a very good reason.
3 minuten
5 Uitdagingen
Tactics and Hanging Pieces

Tactics and Hanging Pieces

Tactics are the types of moves you can use to gain an immediate advantage. One way to get an advantage is to capture hanging, also called free, pieces. Watch out for which pieces are unprotected each turn. If you can capture one, it's usually a good idea!
3 minuten
5 Uitdagingen
Counting Captures

Counting Captures

It's usually a good idea to capture something if you have more attacking pieces than the opponent has defending pieces. That way you will get to make the first and last capture in the exchange. Make sure to pay attention to which pieces are captured. You don't want to lose a queen to win two pawns!
7 minuten
5 Uitdagingen
Forks

Forks

A great way to win material is to attack more than one piece at a time with one of your own. This technique is known as a fork. Because the opponent can only move one piece each turn, if you attack two or more pieces, you will be able to capture something.
3 minuten
5 Uitdagingen
Pins

Pins

A pin occurs when a piece is under attack and cannot move without exposing a more valuable piece to capture. An absolute pin occurs when it would be illegal to move the attacked piece because of a check. A relative pin occurs when it would be inadvisable to move the attacked piece because a more valuable piece lies behind it.
2 minuten
5 Uitdagingen
Piling Up

Piling Up

Once you have pinned a piece, it can't or shouldn't move. Frequently the best way to take advantage of this situation is to add more attacking pieces until the pinned piece can be captured in the most advantageous way.
1 minuten
5 Uitdagingen
Skewers

Skewers

A skewer occurs when one piece attacks an opposing piece, that has a less valuable piece behind it, that can be captured once it moves. The skewer can be thought of as a backwards pin because the more valuable piece is the one in immediate danger.
2 minuten
5 Uitdagingen
Avoiding Bad Trades

Avoiding Bad Trades

Don't make the mistake of giving up your good pieces for less valuable ones. It's important that you evaluate all possible captures each turn. Often there are multiple options, but only one of them will lead to a favorable exchange.
5 minuten
5 Uitdagingen

Lessen

Capturing Pieces

Grondbeginselen
8 Lessen
26 Minuten
40 Uitdagingen
Uitgegeven December 21, 2018
449.833 Studenten