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Rook and Other Endgames

Rook and Other Endgames

IMJeremy Silman Tarafından

"Rook and Other Endgames" covers rook endings with some minor piece and queen endings included.

  • Rook versus pawn

    This type of endgame usually occurs when one side has to surrender his Rook for a dangerous enemy pawn. In Rook versus one pawn situations, the side with the Rook will always win if his King can get in front of the pawn. In this case, though, the White...

    • 4 meydan okuma
  • King and Rook versus pawn

    This type of endgame usually occurs when one side has to surrender his Rook for a dangerous enemy pawn. In Rook versus one pawn situations, the side with the Rook will always win if his King can get in front of the pawn. In this case, though, the White...

    • 5 meydan okuma
  • King and Rook vs. King and pawn

    Black's pieces stand on the fifth rank (the Variation shows how the game can be drawn if even one of the defending pieces reaches this rank) which usually will give him good drawing chances if the White King is far away. However, two factors give White...

    • 5 meydan okuma
  • King and Rook vs. King and two connected pawns

    If the Kings are too far away to play a role, a lone Rook can always stop two connected passed pawns unless they both reach the sixth rank or one reaches the seventh and the other is on the fifth. In the present position, Black's pawns are only on the...

    • 4 meydan okuma
  • Rook and two pawns vs. Rook and pawn

    This is a tricky position because it can only be solved if you make use of several bits of knowledge. You must know that a Rook can stop two connected pawns if they are not both on the sixth rank (as seen in Variation One). You must also be aware that...

    • 8 meydan okuma
  • King and Rook vs. King and two disconnected pawns

    A Rook can stop two disconnected pawns even if they both reach the seventh rank. Then the result depends on which King is closer to the action. In the present example, the White King is much closer to the pawns so White ends up with the victory.

    • 7 meydan okuma
  • Rook and pawn on the fifth vs. Rook

    In general, a pawn (as long as it's not a Rook-pawn) on the fifth wins if the enemy King is cut off from the action by one file (confirming the rule that you should always trap the enemy King as far away from the action as possible) and the King is stuck...

    • 8 meydan okuma
  • Lucena Position

    This is the single most important position in Rook endgames. The stronger side should always be striving to achieve this position and the defender must avoid it at all costs. First mentioned in a book by Salvio published in 1634 (!), the original analysis...

    • 7 meydan okuma
  • King and pawn versus King

    King and pawn versus a lone King is an extremely common endgame which must be understood completely. In general, if the defender's King can get in front of the pawn the game will be drawn with ease. The rule is as follows: jump in front of the pawn whenever...

    • 9 meydan okuma
  • Rook and Knight-pawn on the sixth vs. passive Rook

    In general, a pawn on the sixth combined with a passive Black Rook would be enough for White to win. However, in this case, the presence of a Knight-pawn enables Black to hold the game because the White Rook doesn't have enough room to swing over to the...

    • 3 meydan okuma
  • Rook and Bishop-pawn on fifth vs. Rook

    This kind of position will win for White if his pawn is on the fifth rank and if the Black King is trapped a file away on the long side. Unfortunately (from White's perspective), in the present problem the Black King is on the short side and that fact...

    • 4 meydan okuma
  • Philidor Position gone bad

    In a normal Philidor Position, the Black Rook would go to g6 and stop the White King from ever-advancing. However, in this position, the location of White's Rook makes this plan impossible. Though things may look bad for the second player, he can still...

    • 12 meydan okuma
  • Philidor Position

    This type of situation (with the defending King in front of the enemy pawn) is known as a Philidor Position and is the second most important position in Rook endgames (the Lucena being the most important). You simply must know it! In general, if your...

    • 5 meydan okuma
  • Rook and pawn on the fourth vs. Rook

    Though White wins if his pawn is on the fifth rank and if the King is trapped one file away from the action on the long side of the board, in this case, White's pawn is only on the fourth rank. This will be the only problem that deals with pawns below...

    • 8 meydan okuma
  • Rook and Bishop-pawn on the sixth vs. passive Rook

    If the enemy King is in front of the pawn (in a Rook and pawn versus Rook endgame) the game will be drawn unless the defending Rook is passively placed. In the present problem, the difference between Rooks is clear. Black's Rook is stuck on the first...

    • 3 meydan okuma
  • Rook and center pawn on sixth vs. passive Rook

    If the enemy King is in front of the pawn (in a Rook and pawn versus Rook endgame) the game will be drawn unless the defending Rook is passively placed. In the present problem, the difference between Rooks is clear. Black's Rook is stuck on the first...

    • 4 meydan okuma
  • Rook and center pawn vs. passive Rook

    If the enemy King is in front of the pawn (in a Rook and pawn versus Rook endgame) the game will be drawn unless the defending Rook is passively placed. In the present problem, the difference between Rooks is clear. Black's Rook is stuck on the first...

    • 5 meydan okuma
  • Place Rooks Behind Passed Pawns!

    One of the monster rules of Rook endgames states that you should always place your Rooks behind passed pawns. It doesn't matter who's passed pawn it is, just place your Rook behind it! In the present position, the game will swing on who follows this piece...

    • 4 meydan okuma
  • Rook and pawn vs. active Rook behind passer

    Black has correctly placed his Rook behind the passed pawn (Variation One shows how important this concept is) and the Black King is closer to the action. One would think that this means that Black should draw and, under normal circumstances, it would....

    • 4 meydan okuma
  • Passive Rook and two pawns vs. Rook

    Usually, a two pawn advantage would easily win for White. However, in this position, the White Rook is so passive that nothing can be done to generate any serious winning chances (it would also be a draw if the g-pawn was an h-pawn. This shows you that,...

    • 6 meydan okuma
  • Passive Rook, pawn on seventh and f-pawn vs. Rook

    This position wins for White because the f-pawn will force the Black King to a losing square. Variation One showed that a g-pawn or h-pawn would not help White but this problem demonstrates that an f-pawn, e, d, c or b-pawn all make the win easy (even...

    • 4 meydan okuma
  • Passive Rook and pawn on sixth vs. Rook

    White wins this position because his King can take over guard duty of a6 and release the entombed White Rook. Normally Black would use his Rook to check the White King away from its pawn. However, now White's King has access to the a7- square and this...

    • 8 meydan okuma
  • Rook and Rook-pawn on seventh vs. Rook

    In this problem, the White pawn is one square away from Queening but its King is trapped in front of it, preventing the poor pawn from advancing. If the pawn was anything but a Rook-pawn, the game would be won for White (see a study of the Lucena Position...

    • 11 meydan okuma
  • Passive Rook and two pawns vs. Rook and one pawn

    If Black didn't own his f-pawn the game would be easily won for White (as proven in Variation One). A nice maneuver forces the win of the Black pawn when the rest is a piece of cake. The zugzwang maneuver that White employs is only possible if the defending...

    • 10 meydan okuma
  • Smyslov-Botvinnik, World Championship 1954

    This endgame would be confusing to most players, however a good understanding of Variations One and Two immediately tells you the dream positions that you would like to achieve. This shows that a working knowledge of basic situations allows you to easily...

    • 6 meydan okuma
  • Passive Rook and two connected pawns vs. Rook

    Normally a two pawn advantage wins in a Rook and pawn endgame. When the material count is Rook and two connected passed pawns versus Rook one would think that the game is as good as over; normally they would be right! In this case, however, the White...

    • 2 meydan okuma
  • Active Rook and two connected passed pawns versus Rook

    Two extra connected passed pawns usually win pretty easily in Rook and pawn endgames unless the stronger side's King or Rook are on extremely poor squares (see the Diagram for an example of a passive White Rook giving Black enough play to draw). In the...

    • 11 meydan okuma
  • Rook and two connected passed pawns vs. Rook and pawn

    A Rook and two connected passed pawns almost always beats a Rook and pawn. The only exceptions occur when the pawns are blockaded or the stronger sides Rook is very poorly placed. Since neither of these things are present, White can gain the full point.

    • 17 meydan okuma
  • Bishops of opposite colors: One pawn vs. none

    Opposite colored Bishops reside on the same board but are fated never to touch (Former World Champion Boris Spassky once compared his ex-wife and himself to Bishops of opposite colors...in the same home but never connecting). This means that they are...

    • 1 meydan okuma
  • Bishops of opposite colors

    White is two pawns up but the presence of Bishops of opposite colors (and the blockade that the Black King and Bishop have created) makes the win impossible. In general, a two pawn plus will win if a blockade can be prevented. It stands to reason then,...

    • 7 meydan okuma
  • Bishop and wrong colored Rook-pawn vs. King

    White is a piece and pawn ahead yet he can't win. This may seem unjust (and it is!) but it shows why Rook-pawns must be viewed with such suspicion. If White had a dark-squared Bishop he would win easily since then he could force the Black King off of...

    • 2 meydan okuma
  • Knight and pawn vs. lone King

    A piece and a pawn almost always defeat a lone King. The only exceptions occur when Rook-pawns exist. In the present position the game would be drawn if the pawn stood on the seventh rank. The fact that it is on the sixth rank (which doesn't give Black...

    • 3 meydan okuma
  • Bishops of opposite colors: two pawns vs. none

    Usually, the side with two pawns versus none (in a Bishop of opposite color endgame) wants his/her pawns to be far apart so no blockade is possible. If the pawns are connected (as is the case here), the defender can still draw if he/she knows the proper...

    • 9 meydan okuma
  • Bishops of opposite colors: three pawns vs. one

    Black has set up the ideal defensive formation (as shown in Variation One) but the presence of the extra set of pawns allows White to claim an easy win. Why? If those pawns on a5 and a4 didn't exist then winning the Black Bishop by d5-d6+ would leave...

    • 8 meydan okuma
  • Queen versus e-pawn on seventh

    White has an extra Queen but the Black pawn is on the verge of promotion. If the pawn makes it to e8 the game will be drawn. However, even if White somehow stops the pawn from moving up one square, how can he win without the help of his King? White's...

    • 12 meydan okuma
  • Queen versus f-pawn on seventh

    Variation One gives a similar position that turns out to be an easy win for White. It looks like this should be the same but, strangely enough, Black can draw by force! This example (along with Variations One and Two) allows us to state the following...

    • 5 meydan okuma
  • Queen versus Rook-pawn on seventh

    White is up a Queen for a pawn but he can't win the game because his King is too far away. Any King move will allow the pawn to promote and sticking the Black King on h1 can easily lead to a stalemate. This example (along with Variations One and Two)...

    • 3 meydan okuma
  • Queen versus pawn on sixth

    White always wins a Queen versus pawn on the sixth rank position- it doesn't matter what pawn the defender has or how far away White's King is. In the present position Black has a Rook-pawn (which usually gives him the best drawing chances-see the Variation...

    • 5 meydan okuma
  • Passive Rook and pawn on sixth vs. Rook. The Tarrasch Defense

    Black's Rook can't get behind the passed pawn and his King is far away. Sounds bad, doesn't it? Black can still draw, however, by using a defense that some attribute to the German Grandmaster S. Tarrasch. Black needs to use his Rook to block the enemy...

    • 5 meydan okuma
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