Sweetness!!! Now if I can ever get the guts up to play LIVE LOL
-Mark
Great to see the insufficient mating material rule implemented! It really helps the tone of blitz games, IMO. Keep up the good work!
Great stuff..any plans for live tournaments in the future?
Yes - currently in design!
Isn't K v KNN sufficient mating material though, or is this a case where USCF rules are applied instead of FIDE?
Awesome, I've been burning up the analysis board the past few weeks for some opening preparation and any changes to improve it are much appreciated.
What precisely do you mean by max allowable lag? Is it that you can't play anymore with latency >2000ms?
Awesome, I've been burning up the analysis board the past few weeks for some opening preparation and any changes to improve it are much appreciated.
What precisely do you mean by max allowable lag? Is it that you can't play anymore with latency >2000ms?
you can play. it just means that if you lag more than 2 seconds, we only give you back 2 seconds. so if you have 5 second lag, you will effectively lose 3 seconds. more fair to people with good connections.
Grobe, try it some time. You can't force mate with K+2N.
Understood, but under FIDE rules the made doesn't have to be forced, only possible through a series of legal moves, which is the case with K+2N. Sounds like this particular implementation aligns with USCF's corresponding rule, not FIDE's.
Ah, that's what I figured but it never hurts to ask. I know a lot of strife has been caused by bullet chess lately due to poor connections. Seems like a good enough compromise between the system that existed and still allowing for normal lag.
Thanks for the super-quick reply!
This looks like great stuff, especially live tournaments.
TheMouse, cheers as a new member of the Bongcloud Society.
no not yet
I don't understand this, I thought we could explore live game history. Maybe I don't understand "explore" in this context.
Anyway - nice to see my hard earned money hard at work! chess.com rocks.
I think you mean Erik's hard-earned money hard at work!
Good job chess.com!
I'm a little concerned with the maximum 2sec lag though.
How is that calculated I wonder? One time? Sustained for a period of time? What happens if you're already playing and it drops below the threshold? A disconnect?
Sorry, guys.. I should have been clearer.
2 seconds = the maximum lag compensation a player can receive during a clock adjustment on the move.
It's not a barrier to entry.
It's simply that if you lag for >2 seconds on any move, it only accounts for the first 2 seconds of it. Per Erik's example, if I lag for 5 seconds on my move, I lose 3 seconds off the clock. This means your opponent's clock should jump a lot less often, and for 2 seconds maximum rather than before where I've seen it go up by as much as 10 seconds.
EDIT: ninja'd by DeepGreene
[From the latest post in the site blog:]
Just a short post today to let you know about some great new changes that were made to Live Chess overnight!
Please let us know if you see anything in there that's not working like it should.
Cheers!