White can't refute your capture, but he enjoys a slight edge after: 2: 0-0!, after which the d4 pawn becomes weak. The best variation is 2: ... Bxf3 3: Bxf5! Bb7 4: Qxd4, after which the game becomes really complicated, but black probably has compensation for the pawn.
nstead of capturing 1: ... Nxe5?!, black gets a clear advantage after 1: ... Bxf3! 2: exf3 Rxe5+ 3: Kf1 Rxc5, with an extra pawn and a lead in development.
And yes, 2: Bxf5 is a big mistake, losing the queen and the Exchange
This was a rather tricky game of mine, and I'm not sure I made the right call. Does white have a way to get ahead?