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Nice Win Against KID!

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keeeganomahoneey

Here is a really nice game I recently played against the KID(King's Indian Defense) in which I won a very nice game and played almost perfectly(I think), although my opponent did make a few mistakes.

Hope you like the game(I certainly did!), feedback would be appreciated on anything I may have missed or just on the game in general. Thanks!
brfc

Very nice game! h4 was the clear blunder, and allowing the exchange sac seems very logical. Perhaps he could've defended his queenside with 19. a6 although white's idea of Na5 and Nb6 looks horrible. I'm not a KID player mainly because of this type of game and position, and not sure how black should defend that queenside. 

I agree later on that b6 is stronger than bxa6. bxa6 I think gave black drawing chances.

Very nice game!

keeeganomahoneey

Yeah maybe he could have tried 19.a6, but another problem with that is I could just play Bb6 or Nd3 saving my rook and he still has no attack and my rook can eventually come to the c file where 2 rook will be very strong. Yeah, I agree black has to play accurately to avoid getting a difficult position like this in the KID but it can produce some exciting games.

jamesmaster888

What opening did white play? Just curious.        Smile

keeeganomahoneey
jamesmaster888 wrote:

What opening did white play? Just curious.        


It's just the classical system against the king's indian, I don't think the 9.Ne1 variation has a particualar name but I know 9.Nd2 is the mainline and is called the Mar De Plata variation.

keeeganomahoneey
pfren wrote:

First, 9.Be3 is actually a reasonable move. There are even a few grandmasters (mainly from Georgia) who employ it on a regular basis.

9.Nd2 is not popular any more (with a good reason). The most frequent moves are 9.Ne1 and the bayonet attack 9.b4.

10.Ne1 is "back to normal", but you should also consider 10.Nd2, which has both advantages and disadvantages over 10.Ne1.

12.Bf2 is usually answered by 12...h5 first, as against 12...g5 an eventual g4!? by white (not necessarily right now) might be annoying.

13. b4 is neither neccessary, nor accurate: 13.c5 straightaway is the main continuation.

17...h4? is indeed awful. 17...Nf6 transposes to a regularly played line, where Black stands well.

The exchange sacrifice wasn't necessary, but not bad at all- Black is desperately short of real counterplay. Factly, I would take on f1 with king, although it does not make much of a difference.


Thanks for the analysis, and although I realise Be3 is a reasonable variation I was aiming for the Ne1 variation which I know a little about(I know nothing about the Be3 variation). I never even thought about g4 at any stage but if allowed I guess it could blockade the kingside, although after fxg3 I'm not sure what to do. Yeah I looked at a database afterwards and saw that 13.c5 was the main move and that black was doing fine after b4 and will definately consider it next time. I never really considered playing 10.Nd2 because as I say I know a little bit about the Ne1 variation(although clearly the main ideas as oppose to the thearey) although looking at it now it does seem like a logical continuation but I was also happy with what I played. Maybe the exchange sac wasn't neccessary but I didn't want to waste time avoiding it and was very happy with the play I got anyway.

Once again thanks for your comment and analysis.

xgaptek-co-cc

nice KKK (king knight2)

JG27Pyth

... Black's game offers a clear what-not-to-do lesson (it's a type of screw up I've committed more than once) -- he plays a pawn storm carelessly (thinking perhaps that because the plan is in general correct one doesn't need to sweat the specifics -- but of course that's a formula for failure!) it gets locked up and suddenly he's got nothing to do but shuffle his pieces around passively hoping that you'll play as sloppily as he did... which you don't at all. Nice game. 

keeeganomahoneey
JG27Pyth wrote:

... Black's game offers a clear what-not-to-do lesson (it's a type of screw up I've committed more than once) -- he plays a pawn storm carelessly (thinking perhaps that because the plan is in general correct one doesn't need to sweat the specifics -- but of course that's a formula for failure!) it gets locked up and suddenly he's got nothing to do but shuffle his pieces around passively hoping that you'll play as sloppily as he did... which you don't at all. Nice game. 


Thanks for the comment, yes  black did show how not to play the KID as I have also done many times with other openings.

SMCB1997

Ehh, thanks for the constructive criticism here guys...............

 I think I played badly, especially h4. I know the KID well but I have no idea what I was thinking by h4. It halts the pawnstorm after white plays h3.... I seen the h3 move, but I figured that this could set up for some nasty sacks on h3 with my LSB. I also overestimated the power of my knight on g3. After white sacs the exchange he really has nothing do worry about and black is forced into passitivy.

Great game Keegan, I enjoyed it

 

By the way, I'm pretty sure I have an interesting game of this KID variation with me as white.

http://www.chess.com/forum/view/game-showcase/interesting-kid-as-white