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White to gain a large advantage (easy)

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IronedSandwich

notmtwain
Nice try but your variations aren't forced.
 
MuhammadAreez10

I don't see the advantage. Flawed. Good try anyhow!

Remellion

Simply 1. Nxe4 Qc8 pins the bishop where I'd rather take black.

IronedSandwich

should I delete this then? I don't mind.

and I did mean Rd8#, sorry

IronedSandwich

I'm not sure g6 is even because: Be4 Rb4 (Re7 and Rd7 aren't viable) Bf3, and White has the option of getting out his spare Rook to attack Black's pawns.

Pinning the Bishop still ruins White as Remellion said, I couldn't see it. I should have put the King on a1.

After where you said was equal, White has more material, saving the Bishop easily.

notmtwain
IronedSandwich wrote:

I'm not sure g6 is even because: Be4 Rb4 (Re7 and Rd7 aren't viable) Bf3, and White has the option of getting out his spare Rook to attack Black's pawns.

Pinning the Bishop still ruins White as Remellion said, I couldn't see it. I should have put the King on a1.

After where you said was equal, White has more material, saving the Bishop easily.

You might want to consider running your positions against engines in the future to point out possible problems to you. Those suggestions came from Stockfish. Rather than quoting long lines to you, I will suggest that you put your positions into an engine and play with the results.

Another problem for future compositions is considering things like how the the h rook got past the knight to get to d1. While it is certainly possible for the knight to be developed, the rook moves and the knight goes back, we know that is not very likely in a game.

IronedSandwich

ok, bear this in mind in future. Making problems isn't as easy as you'd think, even when you have the basic idea. I will spend longer looking next time.