The half-time-per-move rule applies to live tournaments only.
Personally, I'd object to any rule interfering with my time management.
And how would you define "forced move"? A player is allowed to play any legal move, even a losing one.
But something should be done against suckers blundering away the game at move six and letting the clock run down ... <\rant>
I thought people were supposed to time out if they took more than half their time on a single move?
A game I'm playing now has been sitting since the 24th minute, he has one response and is down to the 8th minute.
Can we add a feature where you get a maximum of 1 minute to play the move if you only have 1 forced move available?