Blown Away by the Windmill

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The windmill tactic is defined as a combination of discovered checks that can win a great amount of material or even win the game. A notable example would be Bobby Fischer's Game of the Century wherein Black offers up his Queen for positional advantage and ultimately the game. Similarly, in this game, Alexander Alekhine sacrificed his Queen in a duel against Alan Fletcher! The purpose of this bizzarre, yet, useful move set up the stage for the finale. A brilliant Bishop-Knight windmill tactic that left Fletcher out of breath. A seemingly harmless 25. Nh4?! was a sound move that allowed Black to skewer White's Queen and Rook. Alekhine, however, was about to get rid of his Queen in a much more beautiful spectacle to behold. He does the unexpected Queen SAC which is followed up by 27. Bxe4+. Fletcher is now left defenceless for a forced mate in 6!


 

 

 

 

 

 


Could you find the forced mate in 6? Well, the answer is 27. Bxe4+ Kh8 28. Ng6+ Kh7 29. Nxf8+ Kh8 30. Ng6+ Kh7 31. Ne5+ Kh8 32. Nf7#. Here is some of my basic analysis: 27. Bxe4+ is just a catalyist for the Knight to come in and dancearound the board in a dazzling display that smothers Black with 32. Nf7#. 29. Nxf8+ is a key move required for White to mate Black successfully. It might not seem important at a first glance, but it removes the defender of the f7 square which WAS the last remaining obstacle in White's path. With that out of the way, White's Knight is free to beat up Black's King.