Computers are Taking Over the Chess World.

Computers are Taking Over the Chess World.

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Have you heard it? Computers are taking over the world! I thought the chess world was safe, but spoilers ...

It's not.

The proof?

There's a new Sensei bot on Chess.com. And gosh, it plays like hell! But guess what? Stockfish is 700 rating higher than Sensei, and crushed it twice in a GothamChess video!

So you know what?

I had to try playing against Sensei. How good was it really?

As it turns out, really good. So good that it tricked me in about ten moves, tricked me into thinking I was winning.  

And then it came back. And it won. This is the game, with me as white:

It was something like that, anyway. By memory is sucky, so you'll probably figure out some theory that I was actually winning. Anyways, I somehow got into a position similar to that one, and Sensei actually sacrificed the pawn like that. And that's what adds to my theory that Computers are taking over the chess world.

When did computers take over the chess world?

1997, right?

It's been 28 years since then. You give humans 28 years to grow, and they've barely transitioned from cavemen to anything yet. You give A.I. 28 years to grow, and it's a totally different story.

Proof? Once I watched a video, and it showed how robots grew every year. In 1978, it was just a flat little robot jumping in circles. Twenty eight years from then is...

2006, I'm guessing? By then, the robots were doing repetitive tasks in factories. By 2022, they were full grown and similar-to-human, jumping around through a gymnastics gym. I swear, evolution of natural animals does not happen that fast.

And that's why A.I. isn't natural. I have to admit that it's useful, but humans should stop developing it. They'll be no happy goodbye to this blog, I'm afraid. Goodbye.