How to be better at bullet. (Focuses mostly on rating, not your skill)
Playing bullet may be easier than you thought. If you click into my profile, all the other rating are like a total noob, my rapid is like 1000, blitz is like 800 more or less. But the most significant part is my bullet rating. For almost every noob in chess.com there are only a few people who have a bullet rating 200~300 points higher than any other else. In this blog, I'm going to talk about how to get more ratings in bullet (not skill level, just ratings). There is some troll in the blog, if you don't prefer to see that, scroll to other blogs. Thank you.
While some IM or GMs suggest to play 2 minute bullet or 1|1 bullet, my suggestion is, actually you CAN play bullet with fewer time controls. At first, you will lose a bunch of rating points, but then after you are familiar with 30 sec or 15 sec, your brain coordination would actually be better. So, no worries. Here's some stuff you can do.
1. High Quality Prediction
When you are playing games like 30 second or 15 second, the first thing that everyone would probably use at least once in a game is premove. So if you didn't open the premove button, you shall open in now. It is in the settings and in the game-play tile, you should be able to find it. But what is the benefit of premove, well here is one of the benefit that you are in chess.com. In lichess, every premove cost 0 second, but in chess.com it is 0.1 second. BUT...In chess.com website in PC, you can play unlimited premoves, like 10 premoves 100 premoves...I don't know. But you can do that. So when you are in low time, for example 10 seconds, or 1 second especially, you should use premove as a weapon for prediction. But you MUST predict rightly. For example:
In this position black has only 3 seconds in hyperbullet, and he want to take the pawn, but when he premoved to take a pawn, he made a terrible mistake because you also premoved to trade the rooks, which means your opponent would sac the rook for nothing. But for senior, or higher-rated bullet games, you need to try danger levels. Well, not the danger-levels GothamChess always say, but to really get in danger. You would need to predict that your opponent would predict you would play a premove so that he will play a premove. For example, black only have 1 seconds left, and you still have 10 seconds:
In this position, because your opponent have only one second, he would play a bunch of premoves, but one thing they don't know is that you would sacrifice a bishop and a knight for an unpredicted check, he would panic and make some weird moves and then lose on time. Even though this is too extreme, this position is still possible in the game. This is kinds trolling, but it is typical behavior if you are playing 30 seconds lmao.
2. You can only have one thing at a time.
What I mean by this is...you can't be both down on time and losing on the game, if so, you probably won't have many chance in winning the game (I mean in 1 min or 2 min, if 30 seconds...idk probably you can flag your opponent). What I like to do in 1 min or 2 min game is, when your opponent is thinking, you would click the piece you want to move and be prepared in where you moved the piece (NO NO, not premoving, just prepare) And after like 0.5 seconds youe opponent make the move, quickly check if anything is in danger or your opponent threatens in mate in one, if not...then quickly click the little dot that appeared when you click on a piece into where you move the piece. You might surprise your opponent of how fast you can move a piece at a time. This is kinda trolling but still is not really. It is kinda like premove, but a "higher-precision premove". Remember, the average accuracy of players <2000 rating would be lower than 90 percent, so always watch out for tactics. If you use more than 5 seconds in one move, you might lose in time. Beware...
3. Your atmosphere when playing Bullet games.
When you are playing Bullet Games, do not play loud and thrilling music, because most people would be excited or distracted by the music, affecting you in the accuracy in the game. And every time when you play these games, check if anything is unfinished (I mean your daily tasks), because when you received a phone call in a middle of a hyper bullet game...I mean, ur mopped (Credit to Yikes in YT LOL) My suggestion in training: You never know because you can actually send challenges to opponent that have already shown their rating, see for tutorial, it might change and train your skill:


Yes, you can play unrated bullet challenges, even unrated 30 sec or 15 sec challenges, and it would show every players rating. My rating is 1000~1200, so the pending challenges would show ratings similar to my rating. So if your rating is 500, it would show 500 more, 100? 100 players more.
"Bullet is bad for your chess improvement, because in this time format you're heavily relying on your intuition and playing on autopilot," Credit from ChessMood
"I don't know if bullet is useful but I think blitz is 100% useful. Blitz develops instincts," Magnus Carlsen
Bullet might be fun, but do not become addicted to hyper bullets, because the point of playing chess is to excercise your brain, not by stimulating. Rating is just a number that shows your level of chess, but always play by yourself, not by trolling. That's all, thank you for reading, bye!