
The Genius of the CheckMate
I have been seriously playing chess for about 2 weeks now, but hypothetically I could've been playing chess when I was in the womb becayse chess has been around for a very long time. In some of its first generations of rules, the goal was to capture the king. Of course, this just ended up with your opponent moving the king whenever it was about to get captured- as any would. At all costs, one should not lose the game. Unless you forfeit, of course. Now hypothetically one could play with a new set of rules that one could forfeit when they are in check instead of continuing to move the king. This obviously wouldn't be as fun, if one wants to forfeit they should do it at any time in the game, but it does provide some very interesting insight into chess itself. Yes, this is where the brilliant move known as "checkmate" comes in. We are all aware that when one is one move away from capturing the king, it is a "check", and the player performing the check shall announce this to the other player. (Example: one positions their bishop diagonally across the board from a king, and they say "check aloud via their mouth hole.) Subsequently, the same applies with a checkmate. When one performs this move they will, again, announce the "checkmate," in a way that conveys to their opponent that they have won the game. THIS is what makes the checkmate rather brilliant. If, hypothetically, the goal was to capture the king, this wouldn't work because the king wouldn't be captured. YET. Yes, with the checkmate they can be captured in anyway, because they don't have a proper offense. Defense also factors into a checkmate, as their can't be anyway the king or any other of your opponent's pieces can capture one of YOUR pieces which is necessary for the checkmate. You can never checkmate someone using only one piece. Not even the Queen. Of course this is rather basic chess knowledge but I bring it up for review and to understand the basics of the checkmate before we realize how this one move can alter the game drastically. You can use the same checkmate strategy on non-king pieces, resulting in their inevitable capture. If one can make sure their opponent's knight can't move without getting captured, this will mean that knight is gone and now there's one less knight for them to worry about. Now although the king frankly isn't that good of a piece, this will be the same. If the king's capture is inevitable, consequently your victory is inevitable, ergo, you won. The opponent won't be able to forfeit because the game is already over, and if they did forfeit you would still win. The king's lack of moving makes it a weak foe against any old rook, bishop, or even pawn. This is why keeping them IN check, which will soon lead to a checkmate, is crucial. Do not scurry your other pieces off to the other side of the board because it's better to keep the king stopped than any other piece, except if that piece will capture your piece- unless it's a pawn. You see, pawns are the weakest piece and you already have plenty. Of course due to the way they capture it's impossible to use pawns for a checkmate, the king will just get them back, and like I said earlier, we don't want the king moving. So now you understand how this works, how you can capture the king, and win the game. But the goal of chess ISN'T to capture the king, it's to checkmate. Well, if you think about it, the inevitable step before capturing is practically the same AS capturing. It's simple game logic- if I have no way for my bishop to move and not be captured, then I shouldn't try to move it and risk destroying my game. Same goes with any other piece, but most importantly, the king in check. If you find yourself in check, you must move it otherwise you'll lose. After all, getting that king to stay in place is fundamentally the whole entire game of chess. You use your other pieces to make their king move. Yes, the board is the kingdom and that one sacred piece rules it all. Checkmate will help you strike them down. For what is a king without weapons? THAT's why it's such a brilliant move. Next time you do a quick game, I assure you, try checkmating as soon as possible, rather than capturing other pieces. It's genius.