The Tricky Knight: Mastering moves through geometric patterns.
Absolutely, but it's essential to commit those patterns to memory, allowing our brains to execute them automatically.
For instance, if the Knight is on d4, it's crucial to memorize how it can move to each square diagonally and orthogonally (how many moves). For example: L shape 1-2-3... Diagonal: 2-4-2-4, Orthogonal: 3-2-3-2.

Enjoy!
Indeed, a Knight positioned close to the opponent's pawn line presents a substantial threat. Consider a White Knight on f5—a precarious situation for Black, as it menaces the pawn next to the castled King. Conversely, a Black Knight stationed on f4 could spell trouble for White.