
Undetectable by Design: The Code Behind the Cheaters
Undetectable by Design: The Code Behind the Cheaters
Online chess has experienced unprecedented growth in recent years, largely due to platforms like Chess.com, where millions of players compete daily. However, this growth has been accompanied by a disturbing rise in cheating. In March 2025 alone, Chess.com reported the banning of over 106,000 accounts for violations of its fair-play policies—a staggering figure that illustrates the scale of the problem threatening the integrity of the game.
When we think of cheating in chess, the traditional image involves a player consulting a chess engine like Stockfish on another device. Yet, the reality today is far more complex. Cheaters now leverage browser extensions, custom scripts, hidden mobile apps, and remote-controlled systems, all designed to avoid detection.
This article explores the modern landscape of online chess cheating—how it works, how it’s evolving, and why it’s harder than ever to detect. It is no longer a question of simply using an engine, but of how covertly and effectively that assistance is integrated into the gameplay.
1. Modern Cheating Tools: Beyond the Chess Engine
Some tools are disguised as educational browser extensions, but upon inspection, they reveal an arsenal of features crafted to assist in live games:
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Real-time position analysis:
The software continuously evaluates the board after each move, displaying evaluation bars and move quality. -
Move suggestions:
Subtle visual cues are embedded directly in the interface to advise the cheater on the best moves. -
Automatic execution of engine-recommended moves:
Functions simulate mouse events to execute moves, closely mimicking human interaction. -
This persistent channel ensures that data, such as the scrapped game state, is transmitted reliably—even if the connection is temporarily lost.
Input Simulation and Auto-Move Execution
To simulate human input, the scripts include functions that mimic mouse events on the game board. For example:
Locally embedded engines:
A complete version of Stockfish can be embedded using WebAssembly, eliminating the need for external engines and reducing latency.
While these features may have educational merit in post-game analysis, their use during live games constitutes clear violations of fair-play policies and provides an unfair advantage.
2. Streamable and "Undetectable": The Rise of Covert Cheating Systems
An even more troubling trend is the emergence of tools marketed as "undetectable." These systems go beyond mere suggestions—they are designed for stealth, automation, and even compatibility with live broadcasts:
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Auto-play functionality:
Moves can be executed without user interaction. -
Smart premove systems:
The software anticipates the next best move and plays it instantly. -
Forced-mate recognition:
Winning combinations are detected and executed automatically. -
"Stream-safe" interfaces:
The cheating overlay is hidden during screen sharing or live streaming so that observers see only a benign interface.
These tools are sold privately, often with active support, constant updates, and forums where users share configurations to minimize detection risk. This is no longer simple cheating—it is a full-fledged ecosystem of commercialized deception.
3. Technical Dissection: Local Engine Integration and Interface Manipulation
Our reverse engineering process revealed two distinct approaches among these tools. Below, we present only the most relevant parts of the code that illustrate their core functionalities.
Code Injection via Manifest
The extension injects its code into chess platforms using Chrome’s content scripts. For example, the manifest file includes:

This simple injection mechanism allows the cheat to monitor gameplay in real time and interact directly with the game interface.
Embedded Stockfish Engine
One solution embeds Stockfish directly into the browser with WebAssembly. This ensures that high-speed evaluations occur locally, with minimal latency:
By embedding Stockfish this way, the tool eliminates the need for external resources, enhancing both performance and stealth.
Input Simulation and Auto-Move Execution
To simulate human input, the scripts include functions that mimic mouse events on the game board. For example:
This technique allows the cheat to execute moves automatically, replicating the nuances of human interaction.
Console Hijacking and Obfuscation
To avoid detection, the cheat overwrites browser logging functions and obfuscates variable names:
This simple yet effective approach prevents developers and anti-cheat tools from easily tracing the extension’s activities.
Hidden User Interface
The extension’s settings interface is kept hidden from the main site, loaded via a separate HTML popup. This UI lets users configure parameters such as engine depth, automation toggles, and move delays—all without drawing unwanted attention.
Advanced Architecture: Covert WebSocket Communication and Remote Control
A second, more advanced tool operates differently. Instead of embedding a local engine, it uses a remote-controlled architecture. The software continuously exfiltrates game data and transmits it to a third-party server.
Encrypted Server Endpoint
The cheat encrypts its WebSocket endpoint using a basic XOR cipher, decoded only at runtime:
This obfuscation helps the tool avoid detection by basic browser inspection tools.
Persistent WebSocket Communication
The WebSocket client is designed to maintain a constant, self-healing connection:
This persistent channel ensures that data, such as the scrapped game state, is transmitted reliably—even if the connection is temporarily lost.
Deceptive Appearance
The extension’s interface is intentionally kept blank and disguised as a productivity tool (e.g., "Easy Snap Version"). Misleading descriptions and harmless CSS overlays further disguise its true intent during screen sharing or live broadcasts.