
The Prooz Games - 02
The second game between me and Prooz. This time we played with the 15 10 time controls, which allowed is enough time to conclude the game - by a narrow margin. I do feel that I play faster against other players. I think that is due to the fact that there is more tension when playing friends. Either way, it was a fun game, and also a very equal one all the way up until right after the 22nd move. (though it must be said that white had the initiative at that point)
Summary:
Black risks an unfavorable opening line with 2. ..Nc6, but later gets a very marginal advantage and then equalizes until 17. ..Nd5?! gives the initiative to white. White soon after engages in a nice and accurate rook sacrifice, but black defends well enough to last until 22. Nc3? , and then finds the neat 22. ..Rxd4, winning a pawn. White is reluctant to recapture the material lost by giving up the exchange, but the initiative is lost either way.The game is lost after 24. f4, which is too slow and allows black lethal tactics. The ending isn't played all too accurate by both sides, but the win is never far away for black until white is mated with 35. ..Re1#