New Product: Pain Chess
Came up with an original idea - possibly not unique, but it is original.
PAIN Chess.
The gist is that, the long you take to make a move, the greater the intensity of static charge shock you'll receive when you touch the piece.
It plays on the trade-off between 'taking time to think through a position' and 'not wanting to get a shock'
Nothing health-threatening, just a static charge zap.
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