What It Feels Like to Play a GM as an Amateur (And What You Can Learn)

What It Feels Like to Play a GM as an Amateur (And What You Can Learn)

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Playing against a Grandmaster (GM) as an amateur can feel like stepping into a storm. Even when the first moves look normal, you quickly realize you’re being pulled into something you can’t control. The pressure is constant, the mistakes are punished fast, and even when you think you're doing fine, the position slips away. But these games, especially those on platforms like BoltChess, can also teach you more than any win against a peer.

Let’s explore what happens in a typical game against a GM or any other Titled Player, through the opening, middlegame, and endgame, and what lessons you can take away from each phase.


The Opening: Small Mistakes, Big Consequences

Most club players know some basic opening ideas: control the center, develop your pieces, and get your king safe. But GMs do all that, and more. They punish inaccurate move orders, take the initiative fast, and often put you in passive positions by move 10.

In several BoltChess games (like the ones bellow), a GM/WGM needed only two slow or awkward moves to take over the position. Sometimes, the game was practically lost before move 20.

What to learn:

  • Know your main lines and avoid improvising early.

  • Don’t play random developing moves, have a plan.

  • Avoid weakening your position (like making too many pawn moves)!


Middlegame Strategy: The Squeeze

If you reach the middlegame, the GM starts applying subtle pressure. They gain space, improve pieces, and make you feel like you have no good moves. Often, amateurs try to “do something” and end up creating more weaknesses.

In the game, one amateur played too passively and suddenly found their pieces stuck, unable to move. GM Dragisa Blagojevic (gold medalist on his board at the 2008 Chess Olympiad) didn’t rush, he simply waited for the position to collapse.

What to learn:

  • Don’t rush. Improve your worst piece.

  • If you're cramped, don’t open the position. Wait for a better chance.

  • Look at your opponent’s plan and try to stop it early.


Middlegame Tactics: One Mistake and It’s Over

GMs spot tactics fast. They often build positions that look quiet, but hide tricks. Amateurs might not even realize a blunder has happened until it’s too late.

One game in the BoltChess study showed this well: after a few passive moves, a tactical shot ended the game instantly. WGM Teodora Injac (European Women’s Chess Champion 2025) had been setting it up for several moves. She won the game on BoltChess after her opponent blundered with Qf3 and then Re2

What to learn:

  • Always ask: "What changed? What’s hanging?"

  • Don’t assume your opponent missed something, they probably didn’t.

  • Keep your pieces defended and coordinated.


Time Pressure: Playing Fast, Playing Smart

GMs don’t just play strong moves, they do it fast. Meanwhile, amateurs often burn a lot of time just to stay afloat. By move 20, they’re down on the clock and in trouble.

In many games, the amateur was doing fine until they got low on time. Then the GM increased pressure, kept pieces on the board, and won quickly.

What to learn:

  • Spend time on important moments("critical moments"), not every move.

  • Don’t try to find the perfect move. Find a good one.

  • Practice faster time controls to get used to time pressure.


Endgame: The GM Knows the Truth

Reaching an endgame doesn’t mean you’re safe. GMs know which endgames are won, drawn, or lost, and they’re great at turning small edges into wins.

One amateur reached a rook endgame down one pawn and thought they had drawing chances. The GM slowly activated their king, used better technique, and won easily.

What to learn:

  • Study basic endgames like king and pawn, and rook endgames.

  • Activity matters more than material.

  • Simplify only if the endgame favors you.


Final Thoughts

Playing a GM or any Titled Player can feel brutal. They don’t give you chances, they see everything, and they play faster. But if you treat those games as learning opportunities, they can help you improve faster than any book or puzzle.

You’ll learn where your weaknesses are, and that’s the first step toward fixing them!


So next time you get a chance to play a GM, on BoltChess or anywhere else, don’t be afraid. Embrace it. You might lose the game, but you’ll win experience.

Playing against titled players anywhere, anytime: https://boltchess.com/

Woman Grandmaster, Software engineer, Co-founder of BoltChess and CEO of Chess-Boost

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