3 Check for beginners
Looking for a new, exciting chess variant? 3-Check is likely right for you!
3-Check is a simple variant with one clear task in mind: Check the king as many times as you can! Normal rules apply, but you can also win (or lose!) a game by checking (or getting checked) 3 times in total.
- Games can still end in the traditional ways of checkmate, stalemate and time-out.
- The game can also end if a player checks their opponent's king three times.
- A move that results in a double-check only counts as one check towards the "total check score.
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Below are a few tips I like to offer beginners to 3-Check, regardless of their chess level:
Tip #1: Keep The Diagonals To Your King Closed
The fastest way to lose a game of 3-Check is early on the diagonals. There are many ways that opening up (or simply not closing them) the diagonals to your king can backfire, but the most dangerous diagonal, like classical chess, is the one guarded only by the king:
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Tip #2: Open Files, Too, Are Very Dangerous
Simply because it takes more effort to open files (requires pawn trades) than it does to open diagonals (just need bishops and queens to be developed) we do not rank open files as being quite as dangerous as open diagonals in 3-Check; however, this should not give you a false sense of security. Open files are the quickest way for a winning position to become a lost one in 3-Check!
In one of my earliest 3-Check battles I lost a game that I still haven't forgotten: despite having already gained two checks on my opponent, his/her rook grabbed an open file I had left unchallenged, and my opponent quickly lifted the rook to the third rank, delivering an unstoppable series of checks. Even though I was able to shield my king by the second check, the rook then just sacrificed for the shielding pawn and ended the game on the spot.
Hopefully that text description is enough to scare even the more visual of learners. Watch out for open files!
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t doesn't matter how much material you're gaining along the way, usually giving your opponent back-to-back checks against your king is the beginning of disaster. Now, that doesn't mean you should reason if you're ever down two checks to none, in fact, the opposite is true. Keep fighting!
Just because someone has more checks doesn't mean it's over, especially if they've given up too much material or initiative to get those random checks. They may not have a logical follow-up.
It's the consecutive nature of checks that's the problem. The diagram below shines a good light on this: In the variation where Black captures on h7, the game is over immediately because the second check comes instantly, and White has gained the initiative; however, the variation where Black plays 1...Kh8, despite White getting a 2nd check rather quickly, took something away from White's attack to take this random, desperado-knight hopping checking approach. And in the final position, Black's pieces are starting to coordinate while White doesn't have a clear knockout third check.
- Here is a description of 3 Check and its tips PLease enjoy i will post many queries just say i have a doubt in chess variants i will help you out any way i can so please wait for my upcoming bogs