Bullet Chess: The Revised Edition

Sep 18, 2010, 1:28 AM |

Bullet chess. There are people (the classic chess players) who call bullet chess a whole lot of rubbish. They prefer the slower format of the game and prefer to win a game by checkmate. There are also people (the amateurs mostly) who put in all their hopes to bullet chess. Reason? Its simple: (severe nerd alert ahed)

According to the chaos theory or more precisely the probability theory, there is a greater chance for an amateur to beat a grandmaster (or a player a little lower than that level) in bullet chess than in standard formats. Considering the factors of time, it really is true.

This statement however, is not entirely accurate. If a bonus time is involved in the game, the chances fall drastically. There are instances of checkmates before the time is up anyways.

Yet, all in all, bullet chess has proven to be a great invention in this form of the game. But the purpose of this article is not yet fulfilled.

Tactics are essential in this form of the game. Some people's (amateurs') strategies are to just simply play random moves in the middle stages of the game. The good players have a ready made set of opening moves and then play according to the game's needs. 

But on chess.com, playing on the keyboard is another factor. To save time, players just drag the piece to the selected square before their move (if you know what i mean). This can be disastrous. The opponent might move a piece that threatens a more valuable piece or maybe get you check. This leads to loss of time and also loss of pieces. I wouldn't recommend playing with a mouse or a touch pad (like I do unfortunately, my hands get all sweaty and it slips). What should be done (and what I am trying to say to play better games myself) is to play intelligently.

Here is an example of a game which disasters have occured due to the above scenario and also shows the twists and turns of bullet chess.