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Fool's Mate

Fool's Mate

jojo
Jul 20, 2007, 7:59 PM 2

Some opening moves and pawn advances by one of the players may present the opportunity for a rapid checkmate on his or her King. Generally, once a player recognizes these patterns of advancing pawns and moving pieces it is highly unlikely the player will succumb to a devastating crushing rapid checkmate. Of these introductory six pages, this is my personal favorite. This portion is of some length and will take a bit of time to read through, but the time will be well spent I guarantee. The rapid checkmates represent the best examples for congealing into focus many aspects of basic principles, rules, and concepts for playing chess.

There are eight (8) sets of moves which will lead to mate in two. They are:

1.f4 e5 2.g4 Qh4#
1.f4 e6 2.g4 Qh4#
1.f3 e6 2.g4 Qh4#
1.f3 e5 2.g4 Qh4#
1.g4 e6 2.f4 Qh4#
1.g4 e6 2.f3 Qh4#
1.g4 e5 2.f3 Qh4#
1.g4 e5 2.f4 Qh4#

It is doubtful that anyone other than a complete beginner has ever fallen into this checkmate, and unlikely anyone who has ever done so does it again.

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