
IDEA OF THE WEEK #14: Capablanca – Fonaroff
Capablanca – Fonaroff is a great example of how to bring all your pieces into play. Capablanca slowly builds up pressure, then finishes the game with a clean combination.
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13. Nf5
Two pieces aren’t enough - Capablanca brings all of them into play, targeting both the d6-pawn and the g7-square.
13... Bf6
14. Qg3 Ne5
15. Bf4 Qc7
16. Rad1 Rad8
With many active pieces, there's a big chance something will happen.
17. Rxd6! Rxd6
18. Bxe5 Rd1
19. Rxd1 Bxe5
20. Nh6+ Kh8
21. Qxe5 Qxe5
22. Nxf7+ 1–0
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LESSONS TO REMEMBER
- Don’t just move pieces for the sake of moving—use them to create threats. When you start threatening things, your opponent is more likely to go wrong. One or two threats they might handle. But five in a row? That’s when mistakes happen. The more pressure you put, the better your chances.
- If you want to attack, bring more pieces to the area. The more pieces you have there, the faster and stronger your attack will be. Two pieces won’t do much—but five can be deadly.
- If you’re not sure what to do, look for your least active piece and bring it into the game. That way, all your pieces get more active, and you’ll have more options later.