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Following correspondence game played by Simagin elegantly. Annotations made by me without using any engine.
Comments to the game:
After 7.Nc3, instead of 7...Be6, perhaps it is better to castle with 7...O-O, or play the bishop to a better square with 7...Bf5.
Instead of 8.Nge2, normal seems 8.Nf3 and 9. O-O.
Instead of 9...d5, Black sitll has 8...O-O.
After 8...d5, why not 9.cxd5 and 10.O-O.
9...Qd7 doesn't look like a mistake. Black has the choice of castling either side and can now play 10...O-O-O. Stronger may be 9...h5 and 10...h4 for a good kingside attack.
Instead of 10.Na4 (knight on rim is dim), 10.O-O looks more natural. After 10...b6, Black stops the threat of 11.Nc5, posting the knight to a good square. But 10...O-O-O looks OK since 11.Nc5 Qd6 seems strong for Black. White's idea is to play Nf4 anyway.
After 11.Nf4, instead of 11...O-O (giving up the Bishop on e6),perhaps better is 11...O-O-O or even 11...Bg4 12.f3 Be6 to weaken White's pawn structure.
After 12...Qxe6, instead of 13.Nc3 (putting pressure on d5), perhaps better is 13.cxd5 Nxd5 14.O-O.
After a few exchanges and 17.O-O, instead of 17...Rae8, which looks weak (White gains a tempo by attacking the knight on c6), perhaps better is 17...Ne7, then black moving the queen, then playing ...Nd5 for a strong post of the knight.
After 19.f3, 19...exf3?? loses to 20.Bxf3, with a skewer attacking the black queen and the knight on c6 (Rc1 and Bf3 combination).
Instead of 19...Bh6, another idea may be 19...Nb4, threatening 20...Nxa2. If 20.a3, then 20...Nd3 looks strong.
Not sure if 20.Rc3 is the best move to protect the threat of ...Bxe3. 20. Qe1 or 20.Qe2 looks like the better way to protect the e3 pawn.
20...Nd8 looks like a mistake. More aggressive is 20...Nb4, and if 21.a3 (or 21.fxe4 fxe4 first), then 21...Na2 and 22...Bxe3+.
After 23.Bc1, instead of 23...Ref8, perhaps better is 23...Rxf1+ 24.Bxf1 Kg7 and Black may be able to hold and draw. another idea is to play 23...Re6 (to hold the c6 pawn) and if 24.Rxf7 Nxf7 and Black looks OK.
Your note after move 24 is missing a mate. 25.Qxe4 Qf2+ 26.Kh1 Qe1+ Bf1, now not 27...Qxc3, winning a rook, but 27...Qxf1 mate.
Instead of 25.Qe2, stronger seems 25.h4 to allow an escape route for the king, avoiding mate, and threatening 26.Qxe4.
25...Qe7 looks like a mistake. Black should control the f-file with bothqueen and rook, or prevent White from playing Qc4+. 25...Qd5 or 25...Qf5 look better.
27...Rf5 doesn't seem to do anything an a waste of tempo (going back to Rf8 next move). Better may be 27...b5 and force the White queen to move. If 28.Qc3, then 28...Qf6 or 28...Qf7 with some resistance.
31...g5 looks like a mistake. Black can try 31...Bh6 with the threat of 32...Bxe3. Another ideas is 31...Qd7 (or 31...Qd6) and if 32.Bxe4, Black can play 32,,,Qe7 and get the pawn back.
32...Qb4 may be inaccurate (cheap shot with 33...Qe1+). Leave the queen alone and try 32...a5 or 32...c5.
Instead of 33.Kg2, White wins a pawn after 33.Bd7 Rf8 34.Rxf8+ Qxf8 35.Qxe4.
After 33.Kg2, White threatens 34.Bd7, so Black should retreat and pplay 33...Qe7 instead of 33...Qb5.
34.Bd7! now wins. If 34...Rf8, then 35.Rxf8+ Bxf8 36.d5+ Bg7 37.dxc6 Nxc6 38.Qf2, threatening 39.Qf8 mate. If 34...Rg8, then 35.d5 Qxd5 36.Bxg7+ Kxg7 37.Qb2+ Kh6 38.Be8, threatening 39.Qf6 mate.
After 34.Bd7 Re7 35.d5, White threatenins 36.Rf8 mate. 35.d5 Bxb2 36.Qxb2+ Kg8 37.Qf6, threatening 38.Qf8 mate.
thanks for sharing :)
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