
4 Player Chess:An Introduction
4 Player Chess is a chess variant made by chess.com and they have a club for their official variant .

This is How a Four Player Chess(4PC) board looks like.
Order of moves
The order is Red then blue then yellow then green.
Any Special ways to checkmate in 4PC Teams?
There is one and that is 2 check is mate.
Different types of 4PC and rules
There are many types of 4PC games,they are Solo,Free For All(FFA),Teams
Teams
Gameplay begins with the Red player. Clockwise move order: Red, Blue, Yellow, Green.
Your teammate is the player across from you.
You cannot capture your teammate's pieces.
Pawns promote on your 11th rank.
Checkmate only happens when the checkmated player's turn is reached.
The first team to checkmate an enemy player wins!
Stalemate is a Draw.
A player that resigns or times out on their first move will lose some rating, and the game will be aborted.
A disconnected player has 60 seconds to reconnect before being forfeit on time.
Rightclick+drag to draw arrows. Your teammate can see your arrows and you can see theirs!
Click anywhere on the board to clear the arrows. Shift+click to clear only your own arrows.
It is recommended to review the Strategy tips for teams
It is also recommended to join the 4 Player Chess Club
Free For all
The goal is to finish with the most points of any player.
Points may be earned in the following ways:
i.Checkmating an opponent:
+20 points
ii.Stalemating yourself
+20
iii.Capturing active (colored) pieces:
Pawns +1
1-point Queens +1
Knights +3
Bishops +5
Rooks +5
Queens +9
Kings +20
Spare kings +3
iv.Checking two players simultaneously:
with a Queen: +1
otherwise +5
v. Checking three players simultaneously:
with a Queen: +5
otherwise +20
vi.Pawns will promote on your 8th rank.
vii.Pieces become “dead” (grey) when a player is eliminated. Capturing dead pieces does not award any points.
*no more roman numberals ,sorry
Gameplay begins with the Red player. Clockwise move order: Red, Blue, Yellow, Green.
The game is finished when three players have been eliminated.
When a player resigns or times out, their army will become “dead” but their King remains "live" and will continue to move at random until checkmated or stalemated. Points for stalemated resigned kings are shared.
The last remaining player will be given +20 (or 40) for each live king (except his own) left on the board.
In case of insufficient material, 3-fold repetition or the 50-move rule, the remaining players receive +10 points each
.
Total points do not directly affect rating calculations, only final placement does.
If a resign (or timeout) occurs before all players have made at least 3 moves and no one has points yet, and the player that resigned wasn't in check, the game will be aborted and he or she will lose rating. (For some variants and bullet games: first move only.)
A disconnected player has 60 seconds to reconnect before being forfeit on time.
Solo
Solo games are Free-for-All games that are rated winner-takes-all (WTA), which means only the winner gains (Solo) rating, and 2nd-4th lose equally.