How to chess
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How to chess

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Dream games, Ltd
In open file Opening means opening the way for pieces and increasing the activity of other pieces.

Chess. com
expected in head. I drove too hard and ended up with a draw.


Strategy is not something that is revealed. In a master's game, the back lank is similar. If the strategy is revealed, the piece is put on the defensive, caught, or the piece is cut off, etc. If you always consider various moves, the situation is created. It's called deployment advantage. We can build up positional advantage through various deployment advantages.
https://youtu.be/5QBVL13hAxM?si=uLvj-XaJYn9LLIAi

https://youtu.be/Kod8QqZDp9I?si=vT3VFSFWeytJVPlD
(Even before the game was over, the opponent recognized a fatal loss and left without abstention in a situation that was no different from defeat.)
When moving objects, some may call the improvised eloquence of numbers a strategy, but it's all just part of a  plan.
https://youtu.be/Qc_v9mTfhC8?si=y-pFrhktKlEB4ZfU
Chess is a game in which you win by making a piece called the king immobile through 8 pieces with different movement rules on an 8×8 board. If the king is not in check but cannot move a piece of the same color, you can win. Even if the opponent's piece can move, this is called stalemate, and there is a rule that allows you to claim a draw if 50 moves are made without checkmating without changing the same move, such as repeating the same move or acquiring a piece. if you are at a disadvantage, leaving only the pawns and minor pieces of the opponent's pieces to induce a draw. Sacrifice begins with superiority in deployment. It's good to deploy while catching pieces. https://youtu.be/fLy0v3_c1AU?si=8rJHJDfd7TZ6tbOl

If the back rank is similar, it is natural that the initial setting may be that all pieces other than pawns are in the back rank, but the pawns are excluded from the pieces that have the effect of building an outpost that can move stationed pieces at any time during deployment and middle fights. This means that it is not a good idea to move (the pawn cannot go backwards). Unless you are attacked, waiting to penetrate first because the position is similar, or for the safety of the king, it is not a good idea to move the piece back again or make moves that waste tempo. When winning at a similar level, save pawn in the middle game and have more pawns or create an advantageous position at the ending. So, force the king and checkmate in the corner. Be careful of the stalemate that occurs while ordering. https://www.chess.com/game/live/97605762379

0: 06. https://youtu.be/2xNJnkv2rx0?si=RBnNpwLW9tFpbxZl

If you want to win, block each other's pawns from advancing, avoid promotion, avoid exchanges, and use the remaining pieces to cooperate in checkmate. Be sure to checkmate. Chess is a civilized game that proposes surrender by leading the opponent's king, called checkmate, to a point where he can no longer move, to a state where he is bound to be caught no matter where he goes. If other pieces are on the path, they are removed from the board. It is possible to occupy the space where a piece was captured or eliminated, but since the king is a sacred piece, losing the king due to a mistake during the game is prohibited in advance, as the king is prohibited from going to the place where the king is attacked, and other impossible moves are blocked in advance. 14: 03 Iligle move. https://youtu.be/FojyYKU58cw?si=4X9qAij_oyuhQ5Rq

Blocking pawn and sacrifice the game.
https://youtu.be/qq8si18fuYc?si=UGvbLtKd7ODkuHxH
Pieces other than the knight cannot jump over the opponent's or one's own pieces, including the knight, and there are pieces that cannot move the piece in front of the king, which puts it in check when it is pinned and moved. Directly capturing the king means that the king is It is a foul for another piece to arrive where the king is and eat the king and take his place. In the end game, the king becomes a piece that must be moved carefully, like a pawn, and becomes the most powerful piece. Compared to the end game, where the number of pieces, including the pieces of oneself and the opponent, decreases, the pieces that blocked the path of the piece and excluded it from activity disappear and become movable. This means that the possible paths increase. It is called open file, and you can protect your position by placing or occupying a piece in the open file to prevent the opponent from infiltrating, or increase the activity of the piece to attempt an attack.
https://youtu.be/SLzk3X_F7h4?si=uSkrRbPhnfT1kgny

1: 38 To open file attack. https://youtu.be/Re-44EaRxv8?si=9VWBvoNnI1ZFzL9i

There is an open file and there are different names. It is not an open file without all pawns. It is the same name, not a different name. If there are no pawns, it is just an open file. Unless there are all pawns, it is not called according to the presence of black and white pawns.  When there is only one pawn, including both black and white pawns, it is called a semi-open file or half-open file, and when neither pawn is in the side, it is called an open file. There is no such thing as your promotion space is the opponent's off file. If you understand, Let’s start playing chess. There is no promotion, there is no game. All the pieces are there to gather advantages, work together to drive the king, and checkmate. I prefer a strategy that maintains an existing positional advantage or an advantage through exchange from start to finish rather than a dynamic tactic that involves taking losses. However, this does not mean relaxing and being satisfied with equality, but defending well and attacking the opponent when an opportunity appears. Of course, before that, there are ways to deny the opponent the position they want, avoid exchanges that are advantageous to the opponent, and move in a direction that does not work the opponent's strategy. To avoid unfavorable exchanges, it is best to leave a pawn in the end game and exchange a promotable pawn for one that can be kept until the promo or gets promoted first. https://youtube.com/shorts/XZO0nlJ66dQ?si=EtaSl6M7GFQLapTh

4: 13 It is important to protect the promotion pawn and not lose tempo. https://youtu.be/Re-44EaRxv8?si=eNXl1YiQaxTppa2L

Protecting the promotion pawn prevents the opponent from making a promotion pawn first. Maintaining the position by protecting the originally protected pawn in a slightly changed position. https://youtu.be/cw9dQDnHbcY?si=9JDottP9MHmi0geZ 

0: 24 When it is advantageous. https://youtu.be/hdXniHZNP_I?si=9JFbrVI_yQVUdfU1

It is disadvantageous to maintain a position, but avoid exchange. https://www.chess.com/game/live/95729457614

You must succeed in promotions before your opponents, even if it means making sacrifices. https://youtube.com/shorts/9BPp57Cuj7A?si=Qb3jOfA855wIfFtU

https://youtube.com/shorts/MvhpoHi3sKo?si=HvQmJ8CnsUZWGD1j

Not only is it a promotion, but the queen is more advantageous than the rook, so the sacrifice exchange benefit is not simply caught by catching a defenseless piece or holding a better piece. https://www.chess.com/puzzles/problem/1221627

3: 02 Deployment superiority, control of the center. If the gambit is to dominate the open file, these developments can provide a strategic opportunity by gaining a positional advantage. https://youtu.be/7XP6AJumPCQ?si=l3CX8gO4rVfPXnd-

The approach itself is easy Qg7, but the opponent's blocking piece is Nd5, and you have your own piece to override it. (main queen side bishop rook NDf6 followed by Qf6 alternative RDd8) https://youtube.com/shorts/4Yltf8S0Mqg?si=Zus8CNO6ie0jVhzi

Main pawn, side rook and bishop. When checkmated, the side branch's role is to corner the king by preventing him from eating or preventing him from moving because he is checked. https://youtube.com/shorts/XtlULU6aGgE?si=KXfdE11dOZO5zsbK

I do not pursue an advantage unconditionally. Because if there is no tatic, the strategy is stopped. If it is a draw position, even excluding the possibility that I can win without agreement, we make moves until the end and visualize the draw conclusion on the board based on the draw rules of the opponent. Since we do not expect the opponent to make a mistake, we draw when both sides have made the best move, excluding the possibility of winning in the event of a draw. Even if you have an advantage in terms of piece points, if you cannot win positionally, you will choose a draw. https://youtube.com/shorts/NHUj6LxBVqQ?si=DGjwoMHi7-Y8tcoQ

Conclusion The rule does not mean this, but rather moves stalemates, three repetitions, or 50-move draws to the end of the board in a draw situation. This did not happen after the match was decided; it was decided by prediction in one's head, so it can no longer be kept and announced. The king is out of check, but before there are no more pieces to move, you give up when the pieces that can be moved include the king, or you give up before a situation that can be repeated three or more times is possible, or you give up before the 50th move becomes a draw. This means giving up without any number of repetitions when the board situation is before 50 moves or the number of possible checkmate moves in the current situation exceeds 50. Stalemates and three repetitions are included in the 50-move draw rule. In other words, if 50 moves pass without capturing or changing a piece, it becomes impossible to stalemate or repeat three times as it is excluded from occurring on the board.
https://youtube.com/shorts/qxiuEX8Pbio?si=ikc-w3G8YvA8hkRZ
(This is the second time Carlson has had the kings face each other. The draw conclusion rule does not mean anything like this.)
If you intend a draw when it is advantageous, there is no need to move to the board and carry it out to a conclusion. If you intend a draw when it is not disadvantageous, you are also expecting a mistake. This does not mean that we will agree, but that we will not do what we think so. Hoping for a mistake is a blender. Excellence is good for me no matter what moves the opponent makes. It is not polite to intentionally go easy or look after  it in a formal match. Doing your best is a reward for your opponent's response. Unlike other games, there is no need to take a break or pass a turn to the opponent, which makes chess possible for stalemate. This gives the disadvantaged opponent something to choose from. In addition, minor pieces cause variables and pawns affect position settings. If there is a draw for lack of pieces in the future, ending with a draw repeated three times is not executing the draw to the end. Knowing a 50-move draw or another draw repeated three times and moving the pieces to get closer to running out of pieces is included in the process of executing the draw to the end by moving them to the board. If there is a stalemate during the process, the conclusion rule can be reached and concluded with the stalemate regardless of the loss. https://youtu.be/QRgiiFL8a74?si=tXkHP9LxujSuG4UW

If there is a draw, he draws until the end, and even if there is another draw, he goes in without the possibility of winning with the most final draw, and even after that, the habit of taking into account the possibility of the opponent winning has become the habit of not promoting with the maximum piece only to the extent necessary for checkmate. For example, if checkmate is possible with a knight, do not promote it with a queen. https://youtu.be/0V0GlkK5LLA?si=aklTCs1CLUkESco8

Repeat another draw three times before going to a 50-move draw. https://youtu.be/aMdGHEBChNM?si=CUSnqbU7Lvu4TI2r

Instead of doing the first 3 iterations, I did the previous 3 iterations, and after going through 3 iterations that can be entered at any time, I chose to run out of pieces. https://youtu.be/QRgiiFL8a74?si=-DbeBsaDW1Y-s87q

Stalemate is possible during the process. This does not mean that the original tactic becomes difficult due to changing positions due to defense. Contrary to promoting at the cost of sacrifice, the opponent's pieces are tied up to block the promotion. Even if it means making sacrifices, you must keep a pawn that can be promoted. The reason I said open file is because tactics are due to open file and sacrifice is due to tactics. Openings that use open files include the d4 e4 opening it called open games and, on the contrary, the Sicilian opening and Carocan opening. These are called closed games. In addition, there is fianchetto, which is a tactic of giving up a certain amount and targeting the flanks rather than facing the center or being the first. I e4. When d4 is placed, the opponent must also make moves such as e5 and d5 to maintain an open game. If the opponent makes other moves, it is called a classified name according to Black's play style. Since Black defends, the game is mainly called () Defense.
() can contain Sicilian Carocan French Fric, etc.
https://youtube.com/shorts/pjivm2yPZik?si=_HiwEQUXrRQDtwnf

The major pieces include the rook and queen, excluding the pawns that can be promoted and all pawns, and the minor pieces include the knight and bishop, excluding the pawns that can be promoted and all pawns. If there were only major pieces, the game would have been simple. The reason I say this is because in chess, you cannot recycle your opponent's pieces like in Janggi, and there are no victory points like in Korean Janggi. Only promoted pawns have potential value. I don't know what other rules will be added or changed. If the pawn reaches the end of the board, it can be promoted, and it can be replaced with another piece that overlaps with what is currently on the board or has been removed. For example, when a light-colored bishop dies and a dark bishop already exists, the pawn reaches a space where promotion is possible according to the movement and piece rules. When a space is dark and a bishop is desired, it is promoted to a dark bishop. Pieces other than bishops are not affected by the color of the space available for promotion. Promotion is mandatory. You are free to choose which piece to promote, but you must promote with any piece other than a pawn that will be in the promotion space instead of the pawn in the promotion space. The piece that can be promoted is one of the pieces that were in the back rank at the beginning of the game: Queen Rook, Bishop, Knight, and cannot be promoted to King. Pieces that can be promoted are added regardless of the game's progress, arrangement, or initial setup, regardless of whether the piece to be promoted is on the board or not. Whether or not the king is on the board was excluded because the game is not based on removing or eating the king and the game does not end when the king is removed. Regardless of whether pieces overlap, including pieces on the board and pieces off the board, It is done in such a way that the removed pawns, which are placed in place of pawns due to extra pieces, are supplied to where they were previously. You need to promote, but the game does not stop because there are no pieces to promote. This is because the game is about transferring what is in your head to the board and executing it. No matter how much of an advantage you have, if you keep pushing, you may run out of places to go or accidentally end up with a stalemate because you can't take a break. Do backranks look similar in that they don't move the pawn in front of the king after castling in the beginning, the rook's activity doesn't increase right away after castling, and pieces are blocked by pawns? Castling at the end was not considered because the king is usually in the center in an end game, which is advantageous. Gambit, a strategy in chess, is a way to gain a deployment advantage or tactical advantage by sacrificing pieces, mainly sacrificing pawns. This method unintentionally creates open piles, opening the way for pieces and increasing activity. Will this solve the problem of slow progress or being blocked by pawns due to similar backranks? In fact, it is very difficult to define the endgame or the point of entering the endgame. Some people say it is the endgame point depending on the amount of pieces remaining, while others say it is when the pawns are closed and there is no effective development and everyone just protects each other and progress is slow. is called an end game. Chess is a method of moving pieces or between pieces in which pieces are played one turn at a time, each piece touched once must be moved, the piece can only be moved with one hand, both hands cannot be used when exchanging pieces, and a piece once moved cannot be repositioned. It is a game that moves according to the rules, and you can eat the opponent's piece in the path of the piece. At this time, your piece that was moving is placed where the opponent's piece was, and the opponent's piece is removed. The opponent's piece, such as en passant, is considered to be in a different place from the board. https://youtube.com/shorts/jPo_8CfgelI?si=QDFBPH9EZX7i73P- 

Excludes special rules that apply between pieces. In a checkmate situation where one side is short of pieces or both pieces are low, including when one side is able to checkmate the opponent by making the best move, or where both sides are making a move and checkmating the opponent, the side that has spent all the time and has the advantage, Even if there is a procedure that allows the opponent to checkmate, it is treated as a loss.

https://youtube.com/shorts/b4gT3Nqmlrg?si=NgfHPyXTqFqZ4MKF

If one side has the advantage and runs out of time, they do not lose or win based on whether they can checkmate the opponent. The side that lacks pieces is checkmated by the side that has the advantage and can checkmate the opponent. https://youtube.com/shorts/sDhlMlYI1Mg?si=JzXshRBu9xslExj-

In the first place, it is advantageous to checkmate unless you are short of pieces, so it is the same as the previous case, and if you cannot checkmate even if you find all the moves, the tribe is at least theoretically a draw, so if both sides are short of pieces and there is no one to checkmate even if you make a move at this time time is wasted, the side that runs out of time is treated as a loser as in a normal situation, and if a side that runs out of time runs out of pieces and cannot checkmate their opponent even if they make the best moves, the side that runs out of time is treated as a loser. When supplying a piece from outside the board and bringing it into the board, even though it is your piece and you are doing a promotion that has nothing to do with the piece inside or outside the board, the piece on the board is removed and the piece is placed where the piece was on the board. Therefore, you must not use both hands to hold the pawn that has reached the promotion space and the piece to be promoted at the same time. 

1Cannot be sacrificed

https://youtube.com/shorts/R_fGWS1m3EM?si=JBrHSlm59xT1ZjFg

You must catch the queen to continue the draw until the end before sacrificing 2. https://youtube.com/shorts/PTPHFGm1rcA?si=HIpHCcXsAVlwy_ov

3Response after promotion. https://youtube.com/shorts/ko3OseVSUjY?si=xggXqmmwZlnnrpeO

4 Before the promotion, there is only one solution, Stalemate. https://youtube.com/shorts/JnZiLhNJcVM?si=VO1N5NOeLaA_b-Ta

5 A draw until the end that does not end with a lack of pieces. https://youtube.com/shorts/pHklgOD1y2E?si=ZoX9Yt160zaGpiKR

6Draw until the end, stop the promotion even at the cost of sacrifice. https://youtube.com/shorts/3OsAt6IcNdk?si=BnRfEH34d9fN7yE5


There is 2, so there is 4, and there is 5, so there is 6. 2 and 5 are compared. 2 and 6 are the same, and 3 corresponds to a different draw, so it becomes stalemate with a different choice, or as in the link in another paragraph earlier, it has the same outcome as 2 and 5, which ends with a sacrifice and runs out of pieces, and does not end immediately due to a lack of pieces, allowing another choice. The result is different from 6. In 5., one side has an advantage in that both sides lack pieces, which is theoretically the opposite of not finding the best option due to lack of pieces in theory. If the pieces are advantageous in the first place, one side lacks pieces in that they can checkmate in the first place. Even if you can checkmate your opponent with more pieces, you may run out of time.

The more deployments you give without giving the opponent the tempo, the more you have an advantage in deployments.


Number placed first Number placed last

https://youtube.com/shorts/UR-iziusa8c?si=Y62umwMLw6PzRFQP

Take advantage of repetition

https://youtu.be/T8XLt9OMtMs?si=SMgzhIvrYFXUnlNT

Checkmate where you can repeat the knight at any time and win after sacrificing the queen. https://youtube.com/shorts/MpScbE_wUv0?si=dC1Sl9wza0cPjwEZ

Intend for your opponent to have a blender. Of course, your opponent will be out of position before then. https://youtube.com/shorts/0bYB99bW5Dk?si=IfyavS2Zy8te6JlX

This is not a repetition, nor is it checkmate until the end. https://youtu.be/dZftGSysJc4?si=hT8TGNMVyP6PD0o9

Repetition is when you can go to the same situation, rather than some numbers overlapping, and it is repetition until you reach the point where you can no longer proceed. https://youtu.be/2HoK-N8ANcM?si=3XhSkhxCI0IBEG6C

Therefore, while repeating, you may miss a certain number. You cannot win after repeating multiple times. Usually, checkmate relies on checking. Therefore, you do not lose the tempo by checking, but if you try to win by repeating without checking, you will lose if the opponent prepares a display or brings a piece that can defend. Priority, Fail to get a promotable pawn to the end of the board and keep it until it reaches a promoable space. https://youtu.be/Ya0LLtbWBmU?si=AAA0D69Y-oWPHRVr 

Checkmate is possible at any time before repeating three times. https://www.chess.com/game/live/95967183179

It's not a lack of pieces, but it's a little advantageous because White has a pawn, so White has the advantage anyway. Even if White didn't have a pawn, they can't checkmate, and the side who runs out of time loses. When one side runs out of pieces, even if the opponent who can checkmate runs out of time, the other side loses. If you can lose by checkmating, you lose. Otherwise, it's a draw. Otherwise, if you run out of time, both sides will inevitably lose if they run out of pieces, which prevents checkmating, at least in theory. https://youtube.com/shorts/u9Q5Jd9RhQE?si=aCpQm5OmFj6JV3d9

Having a piece tied up not only puts you on the opponent's weaker side, but also has the effect of having the piece captured. https://youtu.be/7nExhI_OwUY?si=Pg8cVgUc1x6OXgWy

How to separate objects. https://youtu.be/c5SE3W2yJcQ?si=F-vLlwzPA1aKUhfR

https://youtu.be/7nExhI_OwUY?si=316V4PGrUMihDupD

separate objects. https://youtube.com/shorts/lax8vQwoWcA?si=4G5nIILK3NJSXOap

How to stop promotional pawns without grabbing them. https://youtu.be/VG8_Rsupr6o?si=7-fI2w27KX0wekWe

2: 03 Separate the knight who must guard the promotable pawn from the promotable pawn reaching the promo reach space. https://youtu.be/Nz6V_3RZFy0?si=-bij5gLWIGBRbgc3

Incentives compared to object separation. https://youtube.com/shorts/SfppuU2kEQI?si=gmUaP8Y4hye8NZ9i

Use open pile. https://youtu.be/GlqA_IddM2E?si=oboYoMoJm4wPrtoH

https://youtu.be/QbPSwW1o2TA?si=cuJ3CLRMyrZsnRiP

(A good move can be a move that is avoided because it is unfavorable and the only move, but an excellent move is a move that has no immediate advantage even when it is advantageous, or is a move that mainly makes sacrifices and gets closer to winning no matter how the opponent responds.)

It is not an immediately profitable move. https://youtu.be/bWhiHjidzko?si=ifteCybidTerbNT_

5: 25 Development Advantage Strong Side Weak Side. https://youtu.be/u1FgIfq-g4I?si=ytspzdmfD5HapnKm

3: 57. https://youtu.be/nQABdntJEpQ?si=I0Ea3y9yav-VQ3py

Strong side and undeveloped weak side. https://youtu.be/nwPez15hGeY?si=zWpx1vqr5RuSz4c9

It's advantageous anyway, so it's an advantage anyway in front of you, so make sure you win with a promotion like you definitely won with a queen grab. https://youtu.be/NQ2fRNYfHBA?si=vZd2g05jDxhPetYH

Opposite to having an advantage without having a pawn, the odds of winning gradually increase with a pawn. https://m.dcinside.com/board/chess/86111

19: 56. https://youtu.be/D7JNjPICEa8?si=dA3F787FGVOiYVMj

(The side that is promoted is the stronger side.)

6: 00, 7:29 Mate First, it is distinguished from sacrifice or no immediate benefit. https://youtu.be/Nz6V_3RZFy0?si=yOLScOjBURZ6NLaf

Promotion comes first. https://youtube.com/shorts/36sDfxFuxlw?si=Fqa54ifE8ITN_D0M

3:01 Mate Threat Benefits. https://youtu.be/Nz6V_3RZFy0?si=hBQfUdMlKOSssHit

2:20 out sourcing. https://youtu.be/Nz6V_3RZFy0?si=3EBeiieunnPWj7S2

https://youtu.be/7kMcGr-qKEY?si=Lbu9Gm76jfKJMbOn

6:55 exchabge benefits. https://youtu.be/Nz6V_3RZFy0?si=i0JF7gLClVPTRG0v

Outsourcing does not distinguish between good and bad exchanges, just as Open File does not distinguish between itself and the other party. https://youtu.be/5ssSDMZ8A3Y?si=-ZxqMWn1mBIvaAnR

Approach RF2 common NH3 #Rf8, #Rg8 not both start with common (RFxf2 prong Rg8 compared to RAxf2 after QG2 NH3 which is not an alternative after the main Rook, side branch Queen RAxf2) https://youtube.com/shorts/MNEocgYOuRc?si=uIOFs6wxsI-SJ0li

https://youtu.be/tgYgpOkHy-4?si=14mvs6UaD9q6lcjq

Impossible moves include the method of moving pieces or rules between pieces, but there are some that must be moved with only one hand when moving, such as the symbol of a draw agreement compared to executing until the end. Promotion must be done with pieces optimized for checkmating. As the number becomes known, the choice changes. Apart from the fact that repetition reaches the point where it cannot be reached, there is no partial answer in chess. https://youtube.com/shorts/E6B9ULIAzN8?si=dZCwbbXCvdHMMeeE

This excludes things that can be solved gradually, where the tempo is taken away and the opponent is counterattacked or the attack is blocked. If the definition of open file is the activity of a piece, how is it different from just opening the way for a piece? Checkmate comes first, no problem with the passed - pawn. https://youtu.be/9aG6dJmR7J8?si=xowxnlgWCt1xgC11

Killer King is a king that can become a side branch in the sense that the king cannot overlap the path of other pieces or reach the point where the piece is attacked. In addition to blocking the piece and cornering it, the side branch increases the activity of the piece, allowing the opponent's piece to attack. It is also possible to engage in battle so that the range for receiving or blocking a piece is created at the location where the piece is already located. Isn't it the difference between the number you put first and the number you put last? Is the end game determined by the amount of pieces remaining? Or is the endgame determined by slow progress (as opposed to gradual resolution)? The side with the first move has the advantage in exchanging.

Good fot queen as white.  https://youtube.com/shorts/RhFB6jc4K7I?si=C0lHLEIAeqFMkDIo

Good for rook as white. https://youtube.com/shorts/dx-rlDWn4DI?si=YMJwarsUZPfb5KmE

Even if Rook puts it first, it's a burden to reduce the number of pieces than Quinn. Then, based on the five pieces on each side, how many more rooks than queen do the rook have to have to be left white to win, and how many fewer queens must have than the rook to win with the rook to win black?

If you protect the pawn with a rook, the bishop eats the pawn and the rook is released from the pawn's pin and the rook is eaten. Desirable queen exchange leaves a pass pawn that can be promoted on the side where the opponent's development advantage is weak and on the side where the opponent is weak in takeover, so that it reaches the promotion space. In order to get rid of pieces on the open file side of overlapping pawns since it is a weakness of overlapping pawns, the side with overlapping pawns exchanged queens to remove the remaining queen from the opponent's lack of deployment advantage, but since the opponent can remove overlapping pawns, he ate one pawn and the pawn was in front of the rook. If you try to eat the bishop with your pawn, the pawn moves and the look pin is released, so you can eat it, so you can have a queen. If you don't use the bishop with your pawn, you can move the bishop behind and ask that the queen is active. https://youtu.be/rMSwfPI7crA?si=UnURqja3Cr48Arlk

5: 17 Black's loss due to the development advantage is greater than the loss that Black gains from exchanging a rook and a knight.  https://youtu.be/5uH4e_HFk7o?si=Oqp_Q3GmuXl_FN6D

Approach Qxg7 common Rxf8 (main queen side knight) exchange gain Qxg7 then Nxf8 https://youtube.com/shorts/77TO2hUmd7M?si=oEnjUWm7Kdtm6-HR


Instead of saving the rook, it is different from just giving it to the pawn by eating the bishop, which is different from eating and dying. When you eat and the opponent eats the piece (Rook) that is damaging to you, you make a move that does not immediately benefit you, regardless of whether you can save it, and the pawn gets the bishop. It is excellent as an exchange benefit after eating. (Approach exf5 common Nd5) common does not necessarily have to be right before gaining an advantage, or by eating something and placing it in the middle of the opponent's piece path, overlapping or touching it to force a retrieval. It is true that sacrifices must be made when it is advantageous, but if there is an item and it ends in exchange and is lost, it is not a sacrifice. Sacrifice comes first and exchange or other procedures proceed. If there is something gained through sacrifice, it is excellent, and what is gained after sacrifice is preceded and exchange is completed is included in the exchange gain. do.

Leave your pawn alone. https://youtu.be/RgZoVXWEi4Y?si=OHey9Uc9ATj2rL7v

If you exchange and only leave your pawn, you lose. https://youtu.be/9L4Z9KlX2Fo?si=TR_kAetIVFhf-m35

It's going to be advantageous anyway, so sacrifice. It's overwhelmingly advantageous, so even if you put in less good measures, you win. To delay the checkmate, put in less good measures, and make bad moves such as expecting the opponent's mistake, throwing objects, or forcing a check. Even when attacking, there are some things that don't get caught when the opponent responds with the best number by relying on the opponent's mistake, but rather put a number that is not the best number that is bad for me.

The Night Bishop exchange solves the opponent's pawn's forward by holding it without holding it, not blocking it. https://youtube.com/shorts/L9K4NYDpNT8?si=LyZkmufR4gU4qj85

This is also a loss as a result of the exchange between the look and the bishop, not the loss of the original vantage. Regardless of whether the pawn is not valuable and the look is recovered from eating the bishop instead of the look. Whether the look is recovered or not, whether the look is caught after eating the rook and not being caught because the vantage that ate the bishop is not wanted to be traded is a sacrifice. If the preceding one is caught, I will catch it. If the attacking vantage is placed overlappingly in the middle of the vantage path, place a, place b and a, place c, place c and a, place c and b, place b(After placing a, then placing c, then placing d, placing a, then b, then placing e, there is no comparison, or
After placing a and then placing b, there is no comparison between d and a followed by c and then e.
After placing a, then placing b, then c and after placing a, d, there is no comparison between c. There is no comparison between putting a, then e, then f, and putting a, then g, then h.) and compare d regardless of whether a vantage point is on the verge of gain or does not overlap or touch the middle of the vantage point, and hold the vantage point first with the vantage point and touch the middle of the vantage point. Rh3 is the opposite of the game between 2900 pieces, where the pieces are common even if they do not overlap or touch in the path, but the 'common' does not necessarily have to touch in the game between 2900 pieces ahead of the rink where if it is caught, the other is caught. It is a sacrifice regardless of whether it is a number that touches or not.

2: 27 Out sourcing and exchange of the previous example Apart from the fact that it is not a sacrifice if you lose after the exchange, you exchange it before capturing the defenseless piece, so the order is different, but it is the same as capturing the rook before it is exchanged. https://youtu.be/Nz6V_3RZFy0?si=p9Ya2S9Dbv7I1mKC

In the ad, you go to the installation page or source before you even finish the example game, so you can't leave proof of completion before it pops up again after you complete the example game, so you keep the one that pops up again, but what if it appears first in another ad? Rather than comparing b after a and c after a, it compares c after a after b and d after a after b. In particular, it does not compare c after a after b and d after c after a, and it belongs to a. By not comparing e after b and g after a after f
Comparing b and c after a and comparing c and d after b after a are different.

If the numbers are known, it affects the choice. If you just told him to win, he would have had a stable queen in the favor anyway.  https://youtu.be/D-x3Wzy6pVk?si=d6xTo7vwhS98MS7r

Every time, everything is possible checkmate; repeatedly considered; anything can be done (next number) checkmate - (next number): Whatever the number, whatever the number is, it doesn't matter what the counterpart is, checkmate, whatever the number =anything is possible after a, c, d comparison after b.  https://youtube.com/shorts/XBXnP3pcBjA?si=dkbI2NaYkWo154-1

You don't know who's going to win if it's not that number. Gradually solve it.  https://youtu.be/27YDG18P-As?si=nfPrDPvbmbVD-ZZR

When promotions should be prevented at the expense of sacrificing, this number is not a sacrifice in having to prevent promotions at the expense of eliminating promotional properties.  https://youtube.com/shorts/pvAnkoXMYNw?si=c7sQhQZuPLU9h3qO

2:01 Even if the bishop in the previous example uses a pawn, he cannot pin the bishop just as he was unable to pin it with the pawn. Outsourcing and exchange of the previous example. https://youtu.be/CLp2UbBNm0s?si=x-V9QySUEZqD0vnW

Do you grab the trade rook and exchange or save the pawn? Do you hold the pawn or just trade it?, It's just the beginning. It's already started and there's no turning back. https://youtu.be/1-rPwDTqwkM?si=5FqoboSFcVZA2IbQ

1: 23 Each time, several numbers are gradually solved. https://youtu.be/wH4Lr0q3HjU?si=VecGSyoN68cGeV2i

Take over, Approach Qg2 Common Rxe3 No main force 
#Re8, # Qf8 prong;
After Re3 Compare Rxe8 after Qxg2 and Qf8 after Rxe3 after Re3 Comparing c after a after b and d after a after b is the same as checkmate or losing with a serious loss. 4: 43 A rook is better than a bishop, which is the same as winning a serious loss, but it is exchanged, so it is the same as having a rook without a rook transferred to the board. Since it is an impossible move, it includes blocking by throwing pieces to make a pointless check or delay checkmate by catching to gain advantage, forcing exchange, or avoiding, or sacrificing to gain tempo.prong; Compare Rxe8 after Qxg2 after Re3 and Qf8 after Rxe3 after Re3. Excluding numbers other than https://youtu.be/vtq3AqCVBx0?si=WAlTrQGTSQ56GZEa

Even if you don't eat it, it should be great, but the hundred is still high. Eating Rook is excluded from whether or not. https://youtube.com/shorts/SyHnFcSHd58?si=NkE4XYg8sa6mb3_M

Open file 
First advertisement.
First is I triy again and solved but second is same after I take a photo.

It's just the beginning of the exchange. It's already started. I can't come back, I couldn't complete the first one because it was a bug that I often went to the source, so I took the second one as evidence instead, and every time the ad popped up, the type changed, but luckily I was able to try the first one again because it overlapped with the previous one. https://youtu.be/_9W-InojF3U?si=bS2-EYVNuu-zSRco

8: 57 Deployment advantage, 9: 50 Gambit 13: 52, outsourcing 16: 17 Exchange gain Exchange gain is mainly obtained at the end of the exchange 16: 28 It is better for the pawn in front of the king not to move. https://youtu.be/PIyTuRuzVoY?si=Mg3SkdQDPZYQiTU9

If you raise your pawn randomly, your position will be destroye.

I  can't eat knight because of the pin. I can't wait for Qd4.

https://youtube.com/shorts/9tYw5li4qTQ?si=XyFDoRD2xanflMXi

Side rooks and knights In addition to the knight's indirect attack with Discovery Attack, the knight is protected by rooks that do not participate in checkmate. https://youtube.com/shorts/V9TK0VH2RTg?si=orTakrYur1cSfEI6

exchange benefit, exchange after sacrifice. https://youtu.be/PPvrvhMNHSI?si=Vpk4EJXwhM2ZxUkz

Block out distractions. https://youtu.be/py-D7gPi1As?si=m7jsN0DLhP9iC_Nb

What you don't have to eat after eating the knight and blocking the knight's development What happens after that move Checkmate Threat Look Lift 2: 46 Botez Gambit Serious Loss. https://youtu.be/Ic_FnHBiOYo?si=De4gazeUduzhb5nW

Pushing the pawn If you are sure of a draw, you also give up the advantage of winning if your opponent does not do his best. https://youtube.com/shorts/DddSjp9ze7Q?si=K5CMMspEC_-OPMYq

Chess.com
https://www.chess.com/home Don't lose the tempo https://www.chess.com/puzzles/problem/1065302

Chess. com
Promotion must be made at any cost. https://www.chess.com/puzzles/problem/1221627



Chess. com
Common, forced number
Chess. com
Prong, approach, #Qd8, checkmate threat(real comon)

Chess. com
(prong; Qd8 and then Qf8 is compared after a number that is not Rc8)

If there is a mate immediately after the common number, it is not an alternative but a branch. If the approach is originally there, it is not a mate or a mate sequence, but is a position that checks mates as quickly as possible from the current position. Then, the approach becomes Qd8, and checkmate occurs after Qd8. The common is Qd8 and the prong is Qd8 and then Rc8 and then Qf6 and Qd8 and the prong is Qd8 and then Qf8 is compared after a number that is not Rc8. Because mate after the access number is possible due to the coercion number (at this time, the access number is realcomon), it cannot be used as a coercion number. This is not included in the consideration of serious losses. If a discovery attack is included and a piece is protected, it is said to be a side note even if it is protected by a piece that does not participate in checkmate. Now, the rook in the g row participates in checkmate, but it is in the 8th space. I think that the queen that is there is protected by other side branches because it is a side branch when the opponent puts it at its best.

Checkmate was possible with other moves before the queen h8, but even if the number is common, there is no reason to consider real common because it is far from immediate checkmate. In addition, the first common move before the second common move and the checkmate depending on the opponent's response are excluded. It may be impossible other than access after common, but there is no mate immediately after access. https://youtu.be/tgYgpOkHy-4?si=QyXHVZ5mlZ85a6Za

It is equivalent to not being able to forcefully eat without thinking about being protected as a promotional mate. https://youtube.com/shorts/auhkzT6lOsY?si=Y9dUdh2aGLTWlhxC

Gxe3 can't do it with Ne3 Discovery Attack, which is a forced move. https://youtube.com/shorts/D5-NtfDB0t0?si=IgLUGkTZJN1daRQP

0: 34 Rc2 I can't eat it because of the forced number. dxe3, Bxe3 I can't eat it because of the forced number. Approach Qb3 All forced numbers are after the approach. Approach Rc2, a forced number close to the common. Checkmate, not checkmate. Move to a side branch. After Qb3, before Ne3, Nc2. https://youtu.be/eueNOVI4UY8?si=dqVjrY5G-3Ay6xVS

Not only can a forced knight not attack, but he eats the opponent's bishop and loses tempo, so the opponent loses the knight. https://youtube.com/shorts/NaMEekWZ-qk?si=EFAObYaKm9ZjYmCv

6:00 Leave only your pawn. https://youtu.be/FpauV8IWrcI?si=dVXerfdMyREIAywI

Route maintenance. https://youtube.com/shorts/UZdsD__0V68?si=1u1Fkn0OQ6_Jo6yF

https://www.chess.com/puzzles/problem/1208882

https://youtube.com/shorts/JAllQ6gbptM?si=WAu7Sv7MfYl3RPn3

I Want Your Queen (serious loss) and checkmate must be separated. The sequence from promotion to checkmate must be excluded from the total checkmate sequence and excluded from the number taken. https://youtube.com/shorts/t0oUNrs_Wn0?si=BPG3Z_umCrop4vmg

Originally I couldn't play KF2, so I was able to drive King. I couldn't go through checkmate in KF2. Sourcing night participant cheackmate. This is why checkmate participation coordinates are displayed in cells and columns. The distinction between sacrifice and coercion is different because the benefit is in the future. There is a difference between general and approach. In the sea example, like Nc2 before Ne3, the knight does not source checkmate, but rather participates in checkmate by sourcing the knight, so the subject of sourcing is not in the work, but in the background. Touch each other. In Korean Janggi, if the players face each other, it is a draw. https://youtube.com/shorts/CYxTZmHrU_w?si=jX3e-Xx0Iy3iYrWe

2: 42 What is the normal enemy for deploying superiority and infiltrating the opponent's camp. https://youtu.be/m47VBEr78Io?si=Mv6tHT0cy1ScZdVt

Sacrifice for gain rather than move to gain immediate gain. https://youtube.com/shorts/ajO8gAO_qUg?si=lI-ypmCvrv6QXT9_

I couldn't do Kf2 even before Re8 https://youtube.com/shorts/3aIIuxQo-rQ?si=Fy9Je6nsqsum1cTo

2: 27 Even if you attack the rook with a 27 bishop, the rook is in the 8th space so you don't have to avoid it, and as a result, the 8th space is protected and you can't attack the bishop. https://youtu.be/zv-24pAVl1Y?si=b4eQP93eT9u8b5L2

Block promotions Side branch protection approach Common classification Forced water It's not that you can't eat it, but it was like that, but stalemate can fly. https://youtube.com/shorts/ss87pD6FUIE?si=4axXZ3K4t48MVj7r

Block promotion pawn, stale mate, not lacking pieces, other draws don't matter Isn't there a shortage of pieces? I don't grab the promotion phone and block it, Stalemate. https://youtube.com/shorts/xD_0HVFnOM0?si=kd-q2Q9axlbwPO8I

force knight move Nc2 before Ne3, a forced number close to the common, is not checkmate or a number close to checkmate (approach), but it is the same as the principle of making the background the subject instead of the piece. https://youtube.com/shorts/MvhpoHi3sKo?si=Hg5UJG9Wymn3Zlxd

Maintaining the route, being Smoded, is the main focus of the effect of opening the path for the bishop, but is also focused on the side of participation. https://youtube.com/shorts/TqsIA7XmLlQ?si=DCgp-Q7GweHfM01x

Protect side branches, force, be unable to eat. https://m.dcinside.com/board/chess/115361?recommend=1

Just don't eat the trap. https://m.dcinside.com/board/chess/100177?recommend=1

digging in to, don't let me go. https://www.chess.com/game/live/95729457614

They are pushed out of Opposition anyway, so why did KC7 not allow KB6 to come in the first time? Why let them go again. https://youtube.com/shorts/hgWd_S-0P4o?si=RQ1iopgJVpVJQma7

Coming to a piece NFxa1 exd4 Reason: If the bishop on d3 is pushed out by c4, the c3 knight is the pin, so there is nothing to protect the e4 pawn. Comparison with forced move that does not protect the side branch. Ne3 is not a checkmate before Nc3 and is not close to checkmate, but is close to common. https://youtube.com/shorts/ptRTrN9uhTo?si=7vB8JM5qT6_TCcBj

Block interference, get pieces, Knight NCxh4. https://youtu.be/H68W7iAtDcU?si=-Qzr96HsawzhlJ6N

Can you tell the difference between putting it first and putting it last https://youtu.be/CCPjlUcwPHU?si=mfGl46Zy5CjDa2nj

The so-called checkmate is that the piece that removes the opposing piece while already in position is likely to be a side piece. The main force is fixed and watches the king, and even if the side piece is fixed, it is there for the pin to prevent the piece from escaping or to prevent the piece from escaping to the king. This is likely to be a support role that blocks directly attacked pieces from escaping.The so-called checkmate method and the signs of doing so start from a common point.This is similar in nature to the term collectively called jackpot in casinos, and is similar to the death flag used in famous movies that immediately leads to an accident if you throw a certain comment. Chess is a game where even if you have made good moves, if you make one bad move, you are ruined. If you don't want it to escape, it must already be there, and being pinned is a kind of protection from behind to prevent direct attacks. It's like the queen in the front link disappearing, so the side bishop becomes the main force. Since the tiger is gone, the tiger is the top predator. It's like becoming.

Compared to the fact that the rook is on the 8th space and cannot eat the bishop, if the rook cannot eat the promo pawn, will the rook capture it without advancing the promotable pawn first.  https://youtube.com/shorts/z7NePAHX2Yc?si=UmIzM3ZbeeGdroeJ

Sacrifice before you are checkmated. The sacrifice just before the exchange in the preceding paragraph. https://youtube.com/shorts/QhxudONUpq8?si=voh9AYHWG48QTwG0

Lights that need to be under-promoted with pieces other than queen. https://youtube.com/shorts/rF8JTmzLKtQ?si=MW2lxna3aHhdxMLK

exchange, not ssacrifice. https://youtube.com/shorts/gKknqQ1Xof4?si=SHBSj-wPSsYT3pLE

The reason why I explain in columns and columns without coordinates, like participating in a checkmate with a forced move that is close to the common cause of not being able to eat a forced move, is to block Rf8 before being interrupted by Bf8. https://youtu.be/i_M72rMdb3U?si=IIQfU8uLmbIH8l3h

Like Rf8, Tight spot is included in holding and blocking.

Promotion first, don't lose the promotion tempo even if you sacrifice it, can't support the opponent's display, Botez Gambit puzzle.

https://youtube.com/shorts/d2yDU1TwMis?si=Eb87S8WljYGv9Xxc

Another draw. https://youtube.com/shorts/V_DoM3frA28?si=vvsHJzzbs0U39XGQ

Next move, whatever the opponent does, mate, checkmate, check omitted, explanation in columns and columns rather than mate coordinates, checkmate, possible checkmate, jackpot just before checkmate.

Reasons explained in columns andsquare Change direction Checkmate. https://youtube.com/shorts/EvAoqWe6bDY?si=_qYxD36ehG8eOuQe

It took me a long time to draw, but I thought about the number of wins, I thought about what was placed on the board, I thought about filling the board like that, but as soon as I saw my opponent's move, I realized that it was a mistake.

Rather than wondering what White could do to sacrifice after excelling so much, White took advantage of Black's mistakes. https://youtube.com/shorts/BTeaWgzYbeI?si=cy6UI_X2lVJRANas

Secure open file, take control, gain exchange, exchange with the side without the other person's pawn.

Like Fisher blocking interference from what he wants to see to Knight, 7: 15 Ne5 Block Interference

https://youtu.be/Wx5ieAGfMq8?si=3-r573qQvGhGpTJX

When each other's pieces are staked and positional advantage is gained through pieces other than the game piece, and the player is relieved to the point where he or she will not be attacked by the strategy even if he or she eats the game piece, he or she eats the game piece. You need to know what is main and what is participation so you can checkmate or separate pieces when you get them, like I did in King's Gambit.(Separation queen with night , gaining a knight, avoiding it, losing the bishop knight without castling, the queen is the only piece that can be protected, but the bishop knight is the main force. Herding, protecting what you are aiming for, and losing 'something', 'what' is the main queen. ) Disruption and separation are not the same. Interference blocking is a situation where a position has already been planned and set up like a checkmate jackpot, and if it is there, you have to do it without it, and even if it is, you have to make it out of it, and it is mainly used in checkmate situations, and it is mainly used in exchange gains to relieve the opponent's defense when you are willing to use any means to get something.

Separate by thinking about the path Explanation with squares and columns Reason Different from piece advantage Link White wins even though there are fewer pieces than Black. https://youtube.com/shorts/WbETJdpG7RY?si=0gOVJCUJ7qFAYGJa

Sacrifice of throwing away something you can't eat If you eat something that you throw away after making a real sacrifice, it must be exchanged after eating it from saying you will eat it, or it must be worth less than what you are throwing away. https://youtube.com/shorts/gz5EJDE-hBU?si=Ewn_qtUsu36AtCej

If you raise the e4 pawn, the tempo will be lost. https://youtu.be/_L-zmYi38ug?si=N5KmSqaUXX52JrgF

Separation of checkmate through grabbing a major piece and simple dominance. https://youtube.com/shorts/B8cnCKNjC10?si=kwyoUj7Vr5uhzpKE

Explanation in squares and columns If you eat that, you can eat that or not sacrifice it. Even before Rh2, it is important to get a major piece even if another piece of the Royal Fork is caught again. https://youtube.com/shorts/5eohfHzKQO0?si=nArMiOO_IBfBV4BM

Even if it is not a forced procedure, it is a quiet way that cannot be dealt with. Using the tempo, the reason why it is explained in columns and columns like a forced procedure that is close to the thoughts and common due to the fact that it cannot be eaten in a forced procedure and the side branches are protected. https://youtube.com/shorts/1VhI_Pl61hk?si=_UGR2bJiEWme3xik

Avoid using tempo as a stalemate. https://youtube.com/shorts/vpMFQah9hxI?si=XxCpCnh1wFUkZrpa

https://youtube.com/shorts/6k6q7WRQTWg?si=CO1LIXUHGHW97xQo

However, the pawns that can advance are placed in the C connection in the A row, and the pawns that are connected to the A column in the back space are placed in the black space connected to C, so that they are not protected by the black bishop. https://youtube.com/shorts/mEPtRwbaXZE?si=29pQIZAvFXrdW87p

Exchage benefit. https://youtube.com/shorts/3Sa42v3V2xA?si=rhC74Crfl97ZBdCN

What if I don’t eat the rook? Unlike the similar pre-sacrifice position in the previous link, https://youtube.com/shorts/SyHnFcSHd58?si=EirLQJCI_8W5EvrH

Passed pawn. https://youtube.com/shorts/9yO2yJgEPu8?si=6AEeF6zvPP2MBnSI

Contrary to a draw where the opponent makes a mistake and excludes the possibility that I can win. The possibility that the opponent makes a mistake and I can win, except that if the opponent does his best, it will be a draw, except to win, to something other than the queen, to checkmate or a piece to win with an overwhelming advantage, to think of an underpromotion path with a piece other than the queen, to win is included in the overwhelming advantage, to win, not with checkmate, but with a checkmate, as if it were a promotion, it is necessary to optimize the piece to win, just as it is optimized for checkmate. https://youtube.com/shorts/-4sg03r9q2k?si=s5aNGPG5f4uIFvKm

Forward-capable G pawn. https://youtube.com/shorts/HjtGDTeyl7c?si=1ZNzuVqadehimQqz

Mate appears even if the piece is superior. Omit the check in checkmate. Mate.

If you win, you will win with piece superiority. End the difficulty of winning.

Even if you don't do Qh8, Qh8, if you don't have a participation rook, kg5 is repeated, and you can't do ke5, ke8 in the space and column, so the variables are reduced. https://youtube.com/shorts/5z7PI88VM20?si=LNhPfUwZeb5zGuri

At this situation usally you have to attach a queen to the pawn and remove it when the king comes, but it's hard to block the pawn by keeping the pin so that it can't advance with one square left until the promotion. https://youtube.com/shorts/CupwNNY8NYQ?si=zVnhxkq-XpR9R_GI

Using a Path separate Pieces Off. I only add prongs or alternatives to checkmates. Comparison of A and B leading to checkmate in any number of heads. https://youtube.com/shorts/I-DY0JbXtFE?si=LzOFYM1x88jpBqG6

When it comes to finding the invincible, everything is part of a plan or a process within it.

Exchange Benefit Single, Fork Compared to That You Can Take Hold Or Eat Freely Without Savers. https://youtube.com/shorts/9HTDZ8okzcE?si=8Dmtai8k8TkgqPoi

The overall direction is not changed and subtly changed Queen two intervals
If you don't play QF1 while throwing with a quiet move Qh6, you will be checkmate to Qg8 after RD1, then BF8, then Rxe8, then Rxe8, and then QG8, and if you do not want to do anything other than Bf8, you will be checkmate to Qg7. https://youtu.be/dl8ym4g6e9w?si=A5_zu3oj2SZ8yLaZ

Pawn Oli and King can come, but King comes and makes Rook unable to attack 2 squares, and blocks Rook's infiltration path with Bishop.

Originally also advantageous Rook vs. Rook Bishop draw. Not a sacrifice to use tempo. Defending endgame pawns and other participating pieces. https://youtube.com/shorts/nPx8oITypQY?si=nudeNOuA6YJ0reNU

1: 36 Interference Block, Opponent Deployment Advantage, Interference Checkmate, None of the Pieces. https://youtu.be/VZ2F86ZytM8?si=B7_oPfC0lyMFV_SN

When a side branch attacks an opponent, if it attacks at the same time due to a discovery attack, the part branch that was protecting becomes a participating piece. https://youtube.com/shorts/OqQyOB_SzXU?si=BcHhImToCu1Sj6aj

Side branch protection forced number can't checkmate or close checkmate Forced number that close common number Explanation with column Comparison I can't keep it anymore. https://youtube.com/shorts/pWx4QNccx2o?si=hAQh5RAndI-VdKB4

I think it was repeated by blocked rook and lossed by bloked knight, but why is that the essence? If you blocked it with a knight by including the steps before the knight, or if it can be repeated after blocking with a knight, please explain why you let it lose by including the steps after the knight, and explain why you can't block it with a rook. https://youtube.com/shorts/LKVdWv6gnwU?si=q_Qv8PEITnTp0U1t

Cornering the last checkmate The rook's previous piece becomes a side (participation) piece and the rook automatically becomes a side protection piece. Forced moves have not yet been shut up, so no doubts. Checkmate Jackpot. Protection of side branches. Forced moves cannot be eaten. It is not checkmate, and it is not close to checkmate, but it is explained in columns and columns of common close forced moves. https://youtu.be/v0so1Id-LEI?si=OtznLY8GbPXNIdYa

Defending a piece does not mean maintaining a position. https://youtu.be/6bYRADSDukY?si=ykjSwk1n5FjWazJG

Position Utilization Exchange Gain. https://youtube.com/shorts/iI565dbm7sM?si=iV6xOSOkPTg-gZG7

Dxe5 for tempo can't be used. Connections Ne5, Bf7. https://youtube.com/shorts/kLbvupI26-A?si=fqEq3clHXWJLJ-bN

NF6 can't approach tactics up to QA5 I don't think QA5 will do it Advantage Not to catch the night Exchange Gain. https://youtube.com/shorts/kCUQQwzZT6Q?si=HMIzP1oJKHH_uqEU

Keeping, Outsourcing. https://youtube.com/shorts/bQOAJ0sVbvA?si=63kkg73U4BEb-Cpo

Disruptive execution. Use the route. https://youtube.com/shorts/WdmoM1JM7QY?si=4elSVI88aD-tsoog

Pick a draw when you have an advantage. https://youtube.com/shorts/YmsYkuzyuYY?si=-m_9x6rwyR5uoTmo 

Rxg8 is possible, but using the tempo, rather than just promoting it, you can give the opponent a reason to get it right and bring the first attack. It's enough to say that you shouldn't just promote it as a queen, so even if you promote it as a rook bishop, the piece won't be able to escape, and the opponent won't have to catch it right away, so you won't be able to get the first attack. https://youtube.com/shorts/MK6LgZMlB3w?si=fBls6rmagq7mnl97

Rb8 Jacking Rb6 Never, Be4 Disturbance Blocking f3. Approach Ra6 Desired. https://youtube.com/shorts/XMQK9QVZfR0?si=VEZdApHHecie-9qV

Interrupt blocking with QF4 disappears opponent no pawn queen exchange induction exchange benfit. https://youtube.com/shorts/mvlSRM914Uo?si=prv60YMcv4J4FRqS

When participation and side branch pieces attack at the same time, it is not that the side branch cannot be eaten, but that the king is pushed out and the piece that the king was guarding is exchanged for a side branch or eaten.

10:02 Pass-Pawn Creation Path Retention. 12:34 Making a Pass-Pawn. https://youtu.be/J3NL7GKLcSw?si=5ER3YWeTYKZONik_

It's almost overlapping. Infiltration of the opponent's camp. https://youtube.com/shorts/Kg8DenDTp4s?si=G34aXL1vhX8tEqLk

The number of people who want the opponent to make a mistake is a blunder. Whatever the opponent responds, it is excellent when it is good for me. It is not a tactic to win if the opponent makes the mistake and lose if he does not make the mistake. One of the opening or middle game and game with one mistake is more than a mistake in the overall evaluation. Chess is a game in which you mess up with one mistake, even if you have done well so far.

Promotions successful before being night caught without catching or blocking pawn with night. https://youtube.com/shorts/jmT6o38fYRA?si=uMebzlYrnuJuuizf

Blunder, who has an advantage but doesn't sacrifice himself and becomes similar. https://youtube.com/shorts/LGtIpdaxluI?si=wne6sRtPo1JqZGCj

Addition of objects in front of the look If you just eat it as a look, you'll get the look. You want to eat it freely. Still, you should eat Bishop with Bishop. Exchange of additional Bishop in front of the look. You can't catch Bishop with Queen guarding the other Bishop. Queen is better than look, so if Queen catches look, she'll be sacrificed. Queen is sacrificed because Queen is better than Bishop. https://youtube.com/shorts/d5ep5nZZb1Y?si=qyQKOeSyX2A4hdZq

Breaking the connection. What if the other person is a5. https://youtube.com/shorts/wqWlZTHKlv0?si=rFgAvfm2B-6WRsBO

Similar to overlapping RDa2. Pawns before organizing Overlapping REa2. Pawns after organizing Overlapping Rc2. Related to exchange gains. No pawn there, so take control or eat freely or take a single or fork. https://youtube.com/shorts/8gexlbGFQYE?si=UmI35TtNddhJnFbv

You can't block it with a bishop. https://youtube.com/shorts/8A3PqLdJzws?si=BHrMJrmhe0_AdKVb

It's advantageous to be a checkmate anyway, but it's guaranteed to be an overwhelming checkmate after using the wrong route, not sacrificing. https://youtube.com/shorts/pWqLFKQB0OA?si=Vm0VsRqCdm1LF2iO

7: 39 blocked pawn. Connecting pawns. One open file but the one with the open file has no chance of taking over. https://youtu.be/CHPnvdq1Si4?si=wyGJULkbePfbAxL9

Why do you do Bb5 when you can't eat your phone (Access Ne5)? You can't do fxg4. Why do you allow Access Qh4 https://youtube.com/shorts/tzX-fImGKRo?si=GiFArA7DKgCngOcS

Common number Qg4 Qxg4, #RE1e8 Qxg4, RE2xe8, Rxe8, RE1xe8
There is no intermediate alternative because it is a forced procedure. If you don't do another prong Qxg4, you can do RE2xe8 after approach Qxd7 or RE2xe8 right away to have an overwhelming advantage or I want your queen RE2xe8 after approach Qxc8 to have an overwhelming advantage regardless of what the opponent wants to delay the checkmate after approach Qxc8. https://youtube.com/shorts/jovbNVeSeoY?si=8yJYpFGuMblPMPcM

If it is common Qc4 compulsory procedure, it is not considered after common procedure and after opponent's move. Including serious loss prevention, maximum loss thought is applied. After approach Qc4, after Qxe4, after Rxe8, after RE1xe8 or after Qxc4, main focus Qxb5 for overwhelming dominance.
https://youtube.com/shorts/A04u6QHjyPM?si=NUugKPNk2BnP7mR7

Ra7 interference block. Opponent Nb6 approach; after c8, opponent 8 compartments are secured. Rxc8 with side branches to prevent c8 from running away. Ra7 with number c8 with first. https://youtube.com/shorts/vTENbGnZplE?si=O4J6HK8UPbKyj7_K

Access be4 Qxe4 Induction Blocking Blocking Nd6 Serious Loss Prevention Nxd6 Induction Minimum Result If you don't want your Stale Mate opponent to lose, the draw leadership back is in the draw after the draw Nd6 If your opponent doesn't respond best, the back wins or draws if you make a mistake, and Black responds best to your opponent's best response. The previous Qxe4 is also a serious loss prevention, so the best number for Black, and the back is the best number for Black, and even after Black King avoided and caught Black Queen, Black induced Black to lack of objects that had no advantage over White (the fight between two minor pieces, not a lack of objects, and one minor piece, which is a lack of objects, is a draw.) Even if you don't respond when you have a number of inducing moves that are close to Stalemate or Stalemate, you have to lose with a fork, but if you lose it, if you have an advantage over your opponent, you can sacrifice yourself to block Stalemate in advance and lead your opponent to a checkmate that is guaranteed to be overwhelmingly advantageous. Both sides who are not poor and poor are not able to get a checkmate when they run out of time, if they can't get a checkmate, they lose and if they can't get a checkmate by their opponent, either side is a draw. If there is a number of checkmates by Black when White spends all of his time because White is a little advantageous and Black is a lack of props, it loses and if there is no Black, it is a draw. If Black is a little advantageous and Black is a lack of props, if there is a number of checkmates by White when Black spends all of his time, it loses and if there is no Black, it is a draw. If you don't use up all of your time, the side that is likely to win has the lead in the draw, and if you don't get a checkmate on that side, it's a draw. If you don't have a checkmate there, it's usually a draw in both black and white and whether you get a checkmate or not, you can't beat a time-consuming opponent. So if you give them a checkmate, they lose and if they don't, it doesn't matter if they give them a checkmate. https://youtube.com/shorts/-KPcn1lzFFg?si=lfOVNpNgv5o7jKd4

It's in the draw lead back after Qc3. It's a1=Q equal and if it's not the opponent's draw lead it can't win, it's tempo use and the number before the draw lead with the best number of kc3 for approach Qd2. Zigzagging 1st row from the time of being in the g-column, 1st row for odd-numbered check, and 2nd row for even-numbered check. The role of keeping the second row from running away. https://youtube.com/shorts/FCyreXxPBTU?si=1KtwOUilV23_oM4z

Ra3 Black's open file promotion block. For access Ra3, a4. It's a little advantageous. Even if it's not a lack of properties, but it's not an unbeatable but it's an overwhelming advantage with the checkmate guarantee. There are only weak passive phones until the promotion, so if you put it as the best number, it's the best to have a little advantage from not being able to win. https://youtube.com/shorts/4bmmRBfL6a8?si=ZyH_we8ThMF3gf9w

Keep it. Use the route. Similar backrank. Increased vandalism. https://youtube.com/shorts/WZdHrFvHbfM?si=94heGyW0JSUqAyTl

Black is more advantageous when it comes to pawns alone, but white are more advantageous because of other objects. It also applies when it is advantageous when looking at pawns alone in terms of the number of pawns or position. https://youtube.com/shorts/H50IdhXZgR0?si=34-cZNFkL7We-l8A

Using Tempo that move another piece is better than moving the queen alone. https://youtube.com/shorts/8keKtgEO8bM?si=uD9Bgs5SADEbNDzy

An open-file competition. https://youtube.com/shorts/QE3yU3wv_t8?si=WyyY8DOGNwS7L6U5

A touch move must be moved to the turn. It has nothing to do with not being able to take a break. https://youtube.com/shorts/v-PpTZna9BY?si=xWJBf9BeLd7n2OpL

d6 Elimination of Vapor Activity. https://youtu.be/VZ2F86ZytM8?si=d8GWN6zArfooliUp

a route idea. https://youtu.be/mq2ob8luO44?si=-BoQI2m8vAWPCmVT

Exchange benefit. https://youtu.be/lcivIc3o1tc?si=9cgFiu2pKPO2pOKp

It's not the best number, but an alternative if it's any other number. https://youtu.be/FgyYokGaSys?si=7WkniECwjHFCwT5I

If I eat that, I'll eat that. https://youtube.com/shorts/_pLVCbfKERc?si=2nPSsokkoVMHMNyb

If you want to save the night, you don't get bitten behind Bishop. You can use tempo to run away or you can do something else. https://youtube.com/shorts/oykoFtetjfQ?si=YhzBTJzI-ehk6yNY

Outsourcing, exchange gains. https://youtube.com/shorts/6NYfrAqk-fY?si=CA_un56s1WjNfuMF

How to checkmate. https://youtube.com/shorts/m_ZDjth2UaY?si=qjNP3u4lyv8gP8Ra

It is advantageous in position, not necessarily in terms of property advantage, so the sacrificial night(role a side branch protection, tempo participation). approach Qh5 https://youtube.com/shorts/vxaaI6YffBI?si=3tpLFVzmJ5rbQGMT

Common Qf6 approach Qg7 Qf6 followed by gxf6 followed by Bxf6, Qf6 followed by non-gxf6 followed by other prongs Qg7 or Qxe5. https://youtube.com/shorts/Wp3S4FcclUI?si=IHDlop-qAH3AoRVh

Qa7 and other delayed mate. Ra6 to access Qb6. There is a probability in that to keep the main focus of the immediate mate is is the number of approaches. After Qb6, after Qxb6, after Ne7, after Nxb6, after Nxb6, after cxb6, instead of Qxb6, after Rxb8, after axb6, after axb6, instead of Qxb6, after Nd7. https://youtube.com/shorts/zJ5VLF40OZY?si=LzIX5YBzLno3r0Z6

Guessing 5 dots because the position of the dot is hidden in the middle compared the act of hoping for the other person's mistake. https://youtube.com/shorts/LY7udptBNOw?si=VaMrtofM_oQVbuT5

Access Bc2. Connect pawn compartments square 1 to 8 from Ba3 to dark. Checkmate Close checkmate before 'Access'. Bc2 after cxb2. Another branch Bc2 after bxc2 after bxc2 after bxb2. Forced number because they can't take a break.  https://youtube.com/shorts/c-r63wkxshc?si=F6GnO772rPjgJX8r

Now that I'm doing it, I'm gonna let you be my checkmate. https://youtube.com/shorts/WG0QxYFpj74?si=zn9hwLltFoG5rMLw

Checkmate pattern. Path thoughts. Pathways. https://youtube.com/shorts/JM8WIbqn9sI?si=lYceRYkMV68KZRfO

3: 35 Tempo. Bishop has to run away. https://youtu.be/wCEaDW9QeLQ?si=_ULMX7cFbhM4APGq

Hikaruna Carlson is past the late 3000 mark for blitz ratings, but even if the puzzle is more than 10,000, it won't be a 10,000-mark puzzle, but it will end at 3000 and occasionally come from the database of the world's best recorders. https://youtu.be/wCEaDW9QeLQ?si=_ULMX7cFbhM4APGq

Chess.com
Kd6 separate the side-branch protection using the guidance route (only the main night queen (participation)).

Open File. Connect Pawn Sacrifice. Out Sourcing. Pawn Only. Using tempo a4 to induce numbers that are not kf8. several exchanges.

https://classroom.google.com/c/NjY2NzkzNTcxNjY0/a/NjY2NzkzNzc5ODAz/details

Even if you eat one more pawn and exchange a knight and it leads to a defeat, the exchange gain is rather a passing pawn and accelerates the defeat, as opposed to checking the checkmate delay, throwing a piece to block, forcibly checking, or hoping for the opponent's mistake and making a bad move.

Connet pawn sacrifice. https://youtube.com/shorts/3jehpsKkog0?si=TTxd2pUh7I6lJAW8

If you eat a knight even without a queen, it will be blocked. Explanation of blocks and columns. Explanation of standards on the side that guides. Mention of the arrangement of pieces. https://youtube.com/shorts/IENpS3MpFHY?si=ZpqEt4CL4z9mofF4

The difference between the number placed first and the number placed last; on the contrary, if placed at R2, priority is given to excluding mid-process numbers, just as K6 is excluded. https://youtube.com/shorts/JUz3xzN4zsk?si=fKAPqPdiN5gLReAp

Connected pawn free look eating outsourcing, do not avoid it, but block it with a rook that is less valuable than the queen. https://classroom.google.com/c/NjY2NzkzNTcxNjY0/a/NjY2ODEwNDczNDcw/details

1:15 Tempo using DXE5 Induce. https://youtu.be/wCEaDW9QeLQ?si=Byh3sIVIgRC6sQqp

Use the en passant tempo instead of the pins. Explained in columns and columns. Glass checkmate guaranteed anyway. Mention of the placement of the inducing side piece. https://youtube.com/shorts/lEPSQxi2crI?si=k07hTjCHzBnEglDb

Connect pawn. https://youtube.com/shorts/R_fGWS1m3EM?si=Hrdng-KbJPKSNxDp

induce (columns and columns). Since you can't eat right away, why don't you put something bigger on the board somewhere else instead of taking a break?https://youtube.com/shorts/AdH1PQRLbc4?si=3PyH9L_YwfYp-Nnq

10:25 Qg7 Route Hold F5 Knight ThrowD7 Knight Retrieval Swap Over 12:00 Route Keeping Outsourcing. https://youtu.be/5dn7ELBa9KM?si=lPyuTUuzc0gVvKHw

Tempo. https://www.chess.com/puzzles/problem/1228311

Bishop Path opens first, so don't do C4. NB5 The queen is removed using a route that is not used to lock the other king to escape even though the king is checked first. https://www.chess.com/daily-chess-puzzle

Exchange over a few steps. https://www.chess.com/game/computer/114577709

trap. https://classroom.google.com/c/NjY2NzkzNTcxNjY0/a/NjY2ODY4MDA2Nzgw/details?hl=ko

https://www.chess.com/game/computer/114578561